mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 12:18:30 +09:00
[Refactor] (MG_Config, MG_Backend, trace-replay): remove unused stats instrumentation
This commit is contained in:
@@ -45,17 +45,9 @@ namespace MobileGL::MG_Config {
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Bool VulkanR11G11B10FFallback = false;
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// MOBILEGL_MAGMA_FRAMESINFLIGHT: requested Magma frames in flight, defaulting to 3.
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Uint32 MagmaFramesInFlight = 3;
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// MOBILEGL_GLES_PRESENT_STATS: log present pixel statistics (DirectGLES backend).
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Bool GlesPresentStats = false;
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// MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER: avoid mipmap min
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// filters in samplers on ANGLE/llvmpipe renderers.
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Bool AvoidAngleLlvmpipeSamplerMipmapMinFilter = false;
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// MOBILEGL_DESCRIPTOR_STATS: log descriptor binding statistics (DirectVulkan).
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Bool DescriptorStats = false;
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// MOBILEGL_TEXTURE_UPLOAD_STATS: log texture upload statistics (DirectVulkan).
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Bool TextureUploadStats = false;
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// MOBILEGL_VERTEX_INPUT_STATS: log vertex input statistics (DirectVulkan).
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Bool VertexInputStats = false;
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// MOBILEGL_PRESENT_DUMP_PATH: directory for present frame dumps (DirectVulkan).
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String PresentDumpPath;
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// MOBILEGL_PRESENT_STATS: log present pixel statistics (DirectVulkan backend).
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@@ -115,12 +115,8 @@ namespace MobileGL::MG_ConfigLoader {
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features.DisableSubgroup = QueryEnvFlag("MOBILEGL_DISABLE_SUBGROUP");
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features.VulkanR11G11B10FFallback = QueryEnvFlag("MOBILEGL_MAGMA_R11G11B10F_FALLBACK");
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features.MagmaFramesInFlight = QueryEnvUint32("MOBILEGL_MAGMA_FRAMESINFLIGHT", 3, 1, 64);
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features.GlesPresentStats = QueryEnvFlag("MOBILEGL_GLES_PRESENT_STATS");
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features.AvoidAngleLlvmpipeSamplerMipmapMinFilter =
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QueryEnvFlag("MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER");
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features.DescriptorStats = QueryEnvFlag("MOBILEGL_DESCRIPTOR_STATS");
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features.TextureUploadStats = QueryEnvFlag("MOBILEGL_TEXTURE_UPLOAD_STATS");
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features.VertexInputStats = QueryEnvFlag("MOBILEGL_VERTEX_INPUT_STATS");
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QueryEnvVariable("MOBILEGL_PRESENT_DUMP_PATH", features.PresentDumpPath, "");
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features.PresentStats = QueryEnvFlag("MOBILEGL_PRESENT_STATS");
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features.TraceSkipAutodestroy = QueryEnvFlag("MOBILEGL_TRACE_SKIP_AUTODESTROY");
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@@ -3519,50 +3519,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return true;
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}
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static Bool PresentStatsEnabled() {
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// MOBILEGL_GLES_PRESENT_STATS, parsed once in MG_ConfigLoader::Init.
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return MG_Config::Features.GlesPresentStats;
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}
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static void DumpDefaultFramebufferStats() {
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if (!PresentStatsEnabled() || !g_GLESFuncs.glReadPixels || !g_EGLFuncs.eglQuerySurface ||
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g_Display == EGL_NO_DISPLAY || g_Surface == EGL_NO_SURFACE) {
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return;
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}
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Int width = 0;
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Int height = 0;
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if (!QueryCurrentSurfaceSize(width, height)) {
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return;
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}
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GLint viewport[4] = {0, 0, 0, 0};
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g_GLESFuncs.glGetIntegerv(GL_VIEWPORT, viewport);
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GLint previousReadFramebuffer = 0;
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g_GLESFuncs.glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &previousReadFramebuffer);
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g_GLESFuncs.glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
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Vector<Uint8> pixels(static_cast<SizeT>(width) * static_cast<SizeT>(height) * 4);
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g_GLESFuncs.glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels.data());
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SizeT nonBlack = 0;
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SizeT nonZeroAlpha = 0;
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for (SizeT offset = 0; offset + 3 < pixels.size(); offset += 4) {
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if (pixels[offset] != 0 || pixels[offset + 1] != 0 || pixels[offset + 2] != 0) {
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++nonBlack;
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}
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if (pixels[offset + 3] != 0) {
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++nonZeroAlpha;
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}
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}
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g_GLESFuncs.glBindFramebuffer(GL_READ_FRAMEBUFFER, static_cast<GLuint>(previousReadFramebuffer));
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std::fprintf(stderr,
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"MOBILEGL_GLES_PRESENT_STATS nonBlack=%zu/%zu alpha=%zu/%zu size=%dx%d viewport=%d,%d,%d,%d\n",
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nonBlack, pixels.size() / 4, nonZeroAlpha, pixels.size() / 4, width, height,
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viewport[0], viewport[1], viewport[2], viewport[3]);
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}
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#if defined(__linux__) && !defined(__ANDROID__)
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static void* OpenX11Lib() {
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void* x11Lib = dlopen("libX11.so.6", RTLD_LOCAL | RTLD_NOW);
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@@ -78,10 +78,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return uniformUnit >= 0 ? uniformUnit : 0;
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}
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static Bool ShouldDumpDescriptorStats() {
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return MG_Config::Features.DescriptorStats;
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}
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Bool UniformManager::Initialize(VkDevice device, VkBufferManager* bufferManager,
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ProgramFactory* programFactory,
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VkDeviceSize minUniformBufferOffsetAlignment, Uint32 frameCount,
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@@ -314,21 +310,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.imageView = resource->sampledView != VK_NULL_HANDLE ? resource->sampledView : resource->fullView,
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.imageLayout = resource->layout,
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};
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if (ShouldDumpDescriptorStats()) {
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std::fprintf(stderr,
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"MOBILEGL_DESCRIPTOR_STATS program=%u binding=%u name=%s location=%d unit=%d "
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"texture=%u target=%d sampler=%p imageView=%p layout=%d\n",
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program.GetExternalIndex(),
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binding,
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programObj.samplerNameByBinding[binding].c_str(),
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location,
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unit,
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texture->GetExternalIndex(),
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static_cast<Int>(texture->GetTarget()),
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reinterpret_cast<void*>(outImageInfo.sampler),
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reinterpret_cast<void*>(outImageInfo.imageView),
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static_cast<Int>(outImageInfo.imageLayout));
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}
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return outImageInfo.sampler != VK_NULL_HANDLE;
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}
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@@ -383,102 +383,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return true;
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}
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static Bool ShouldDumpTextureUploadStats() {
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return MG_Config::Features.TextureUploadStats;
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}
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static void DumpTextureSyncStats(Int textureId, TextureInternalFormat format, TextureUploadTarget uploadTarget,
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Uint32 mipLevelCount, const IntVec3& texelSize, SizeT byteSize,
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Bool hasDirtyMipLevel) {
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if (!ShouldDumpTextureUploadStats()) {
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return;
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}
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std::fprintf(stderr,
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"MOBILEGL_TEXTURE_SYNC_STATS texture=%d format=%s target=%s mips=%u size=%dx%dx%d "
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"bytes=%zu dirty=%d\n",
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textureId,
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MG_Util::ConvertTextureInternalFormatToString(format).c_str(),
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MG_Util::ConvertTextureUploadTargetToString(uploadTarget).c_str(),
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mipLevelCount,
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texelSize.x(),
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texelSize.y(),
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texelSize.z(),
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byteSize,
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hasDirtyMipLevel ? 1 : 0);
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}
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static void DumpTextureUploadStats(Int textureId, TextureUploadTarget target, Uint32 level,
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const IntVec3& texelSize, const void* data, SizeT byteSize, Uint32 channels) {
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if (channels == 0 && texelSize.x() > 0 && texelSize.y() > 0) {
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const SizeT depth = static_cast<SizeT>(std::max(texelSize.z(), 1));
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const SizeT pixelCount = static_cast<SizeT>(texelSize.x()) * static_cast<SizeT>(texelSize.y()) * depth;
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if (pixelCount > 0 && byteSize % pixelCount == 0) {
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channels = static_cast<Uint32>(std::min<SizeT>(byteSize / pixelCount, 4));
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}
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}
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if (!ShouldDumpTextureUploadStats() || data == nullptr || byteSize == 0 || channels == 0) {
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return;
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}
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const auto* bytes = static_cast<const Uint8*>(data);
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Uint8 minValue = 255;
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Uint8 maxValue = 0;
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SizeT nonZero = 0;
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Uint64 sum = 0;
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Uint64 neighborDiff = 0;
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SizeT neighborCount = 0;
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for (SizeT i = 0; i < byteSize; ++i) {
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minValue = std::min(minValue, bytes[i]);
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maxValue = std::max(maxValue, bytes[i]);
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nonZero += bytes[i] != 0 ? 1 : 0;
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sum += bytes[i];
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}
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const SizeT width = static_cast<SizeT>(std::max(texelSize.x(), 0));
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const SizeT height = static_cast<SizeT>(std::max(texelSize.y(), 0));
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const SizeT pixelStride = channels;
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if (width > 1 && height > 0 && byteSize >= width * height * pixelStride) {
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for (SizeT y = 0; y < height; ++y) {
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const SizeT row = y * width * pixelStride;
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for (SizeT x = 1; x < width; ++x) {
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const SizeT prev = row + (x - 1) * pixelStride;
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const SizeT cur = row + x * pixelStride;
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for (SizeT c = 0; c < std::min<SizeT>(channels, 3); ++c) {
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neighborDiff += static_cast<Uint64>(
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std::abs(static_cast<Int>(bytes[cur + c]) - static_cast<Int>(bytes[prev + c])));
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++neighborCount;
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}
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}
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}
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}
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const double avg = byteSize > 0 ? static_cast<double>(sum) / static_cast<double>(byteSize) : 0.0;
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const double avgNeighborDiff =
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neighborCount > 0 ? static_cast<double>(neighborDiff) / static_cast<double>(neighborCount) : 0.0;
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std::fprintf(stderr,
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"MOBILEGL_TEXTURE_UPLOAD_STATS texture=%d target=%s level=%u size=%dx%dx%d bytes=%zu "
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"channels=%u min=%u max=%u avg=%.2f nonzero=%zu neighborDiff=%.2f first=%u,%u,%u,%u\n",
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textureId,
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MG_Util::ConvertTextureUploadTargetToString(target).c_str(),
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level,
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texelSize.x(),
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texelSize.y(),
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texelSize.z(),
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byteSize,
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channels,
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static_cast<Uint>(minValue),
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static_cast<Uint>(maxValue),
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avg,
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nonZero,
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avgNeighborDiff,
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byteSize > 0 ? static_cast<Uint>(bytes[0]) : 0u,
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byteSize > 1 ? static_cast<Uint>(bytes[1]) : 0u,
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byteSize > 2 ? static_cast<Uint>(bytes[2]) : 0u,
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byteSize > 3 ? static_cast<Uint>(bytes[3]) : 0u);
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}
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static VkComponentSwizzle ToVkComponentSwizzle(TextureSwizzleParam swizzle) {
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switch (swizzle) {
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case TextureSwizzleParam::Red:
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@@ -1123,8 +1027,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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break;
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}
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}
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DumpTextureSyncStats(texture.GetExternalIndex(), texture.GetFormat(), uploadTarget, mipLevelCount,
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texelSize, byteSize, hasDirtyMipLevel);
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if (!hasDirtyMipLevel) {
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outResource.syncedContentVersion = syncingContentVersion;
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outResource.syncedMipLevelCount = syncingMipLevelCount;
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@@ -1514,10 +1416,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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if (!uploadItems.back().expandedData.empty()) {
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uploadItems.back().source = uploadItems.back().expandedData.data();
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}
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DumpTextureUploadStats(mipmapTexture.GetExternalIndex(), uploadItems.back().target,
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uploadItems.back().level, uploadItems.back().texelSize,
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uploadItems.back().source, uploadItems.back().uploadByteSize,
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formatInfo.expandRgbToRgba ? 4u : 0u);
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stagingSize += static_cast<VkDeviceSize>(uploadItems.back().uploadByteSize);
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}
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}
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@@ -639,10 +639,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return attributeMask;
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}
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static Bool ShouldDumpVertexInputStats() {
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return MG_Config::Features.VertexInputStats;
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}
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static const char* PresentDumpPath() {
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const String& path = MG_Config::Features.PresentDumpPath;
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return path.empty() ? nullptr : path.c_str();
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@@ -661,80 +657,6 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return current != nullptr && std::strcmp(target, current) == 0;
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}
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static void DumpVertexInputStats(Uint32 location, const MG_State::GLState::VertexAttribute& attr,
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Uint32 firstVertex, Uint32 vertexCount) {
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if (!ShouldDumpVertexInputStats() || attr.Type != DataType::Float32 || attr.Size <= 0 || attr.Size > 4) {
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return;
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}
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const SizeT componentSize = sizeof(float);
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const SizeT elementSize = componentSize * static_cast<SizeT>(attr.Size);
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const SizeT stride = attr.Stride > 0 ? static_cast<SizeT>(attr.Stride) : elementSize;
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const Uint8* base = nullptr;
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SizeT available = 0;
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if (attr.Buffer) {
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if (attr.Offset >= attr.Buffer->GetSize()) {
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return;
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}
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base = attr.Buffer->MappedData() + attr.Offset;
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available = attr.Buffer->GetSize() - attr.Offset;
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} else {
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base = reinterpret_cast<const Uint8*>(attr.Offset);
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available = static_cast<SizeT>(firstVertex + vertexCount) * stride;
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}
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if (base == nullptr || vertexCount == 0 || available < elementSize) {
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return;
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}
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float minValues[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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float maxValues[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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Bool initialized = false;
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SizeT sampled = 0;
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const Uint32 maxSamples = std::min<Uint32>(vertexCount, 256);
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for (Uint32 sample = 0; sample < maxSamples; ++sample) {
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const SizeT offset = static_cast<SizeT>(firstVertex + sample) * stride;
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if (offset + elementSize > available) {
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break;
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}
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const auto* values = reinterpret_cast<const float*>(base + offset);
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for (Int component = 0; component < attr.Size; ++component) {
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if (!initialized) {
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minValues[component] = values[component];
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maxValues[component] = values[component];
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} else {
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minValues[component] = std::min(minValues[component], values[component]);
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maxValues[component] = std::max(maxValues[component], values[component]);
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}
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}
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initialized = true;
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++sampled;
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}
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if (!initialized) {
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return;
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}
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std::fprintf(stderr,
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"MOBILEGL_VERTEX_INPUT_STATS loc=%u buffer=%u size=%d stride=%zu first=%u count=%u sampled=%zu "
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"min=(%.3f,%.3f,%.3f,%.3f) max=(%.3f,%.3f,%.3f,%.3f)\n",
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location,
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attr.Buffer ? attr.Buffer->GetExternalIndex() : 0u,
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attr.Size,
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stride,
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firstVertex,
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vertexCount,
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sampled,
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minValues[0],
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minValues[1],
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minValues[2],
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minValues[3],
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maxValues[0],
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maxValues[1],
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maxValues[2],
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maxValues[3]);
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}
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static Bool TryGetCurrentVertexAttributeFormat(GLenum glType, VkFormat& outFormat) {
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switch (glType) {
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case GL_FLOAT:
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@@ -2189,10 +2111,6 @@ void main() {
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const Uint32 bindingLocation = binding < vertexInputState.bindingAttributeLocations.size()
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? vertexInputState.bindingAttributeLocations[binding]
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: static_cast<Uint32>(MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS);
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if (bindingLocation < MG_State::GLState::VertexArrayObject::MAX_VERTEX_ATTRIBS) {
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DumpVertexInputStats(bindingLocation, vao.GetAttribute(bindingLocation),
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drawParams.firstVertex, drawParams.vertexCount);
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}
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const Bool usesClientMemory = binding < vertexInputState.bindingUsesClientMemory.size() &&
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vertexInputState.bindingUsesClientMemory[binding];
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if (usesClientMemory) {
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@@ -933,8 +933,6 @@ Result RunTraceReplay(const Request& request) {
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unsetenv("MOBILEGL_PRESENT_STATS");
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unsetenv("MOBILEGL_PRESENT_DUMP_PATH");
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unsetenv("MOBILEGL_PRESENT_DUMP_CALL");
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unsetenv("MOBILEGL_TEXTURE_UPLOAD_STATS");
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unsetenv("MOBILEGL_DESCRIPTOR_STATS");
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}
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setenv("MOBILEGL_LOG_FILE_PATH", mobileGlLogPath.c_str(), 1);
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