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[Chore] (MobileGL/ConfigLoader): rename/clean up more env var clutter
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@@ -46,7 +46,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
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static Bool ShouldAvoidSamplerMipmapMinFilterOnAngleLlvmpipe() {
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// IsAngleLlvmpipeRenderer combined with the
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// MOBILEGL_ANGLE_LLVMPIPE_AVOID_SAMPLER_MIPMAP_MIN_FILTER feature toggle,
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// MOBILEGL_AVOID_SAMPLER_MIPMAP_MIN_FILTER feature toggle,
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// both resolved in FillInGLESCapabilities.
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return g_GLESCapabilities.AvoidSamplerMipmapMinFilter;
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}
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