[MG_Remote] (P6/dl): a dying session names itself to the peer

Step three of CONTRACT-P6 5.2, the funnel's whole point: instead of the peer
reading a bare EOF and guessing, the session publishes a SessionFault frame
that names the family before it aborts.

THE WIRE CHANGE IS D2's, exactly: `table Fatal` appends `family: string`,
append-only, so an older peer still reads `code` and `message`. `code` stays
the coarse seven-value projection; `family` carries the full word.

SessionFail publishes it before the abort, on whichever session's control
plane is active - the client has a ClientSession, the server a ServerSession,
so under spawn the frame reaches the far side whichever role is dying. Under
inproc both exist and it goes to an in-process transport the aborting process
will never read, which is harmless and cheaper than a special case that would
then be the untested one. Best-effort by nature: this thread is about to die,
so a send that blocks or fails changes nothing.

seq/op from the prose are NOT threaded through the 90 sites: the message
already names the op where it matters, so the frame carries what it can name
honestly (code, family, message) rather than a field that is always zero.

The client recognizes it: RunRemoteSurfaceControlFrame's reply loop, which
already demuxes CapsSnapshot from SurfaceReply, gains a Fatal arm that logs the
family and detail, latches device-lost from it, and returns transport-closed.
A server that DETECTS a fatal condition and aborts itself now tells the client
why; a kill -9 still bypasses abort entirely and is caught by dl's hangup
witness instead - the two cover the two ways a server can die.

The census learns SessionFail: a SessionFail call, like a WireLogFatal call,
must carry a Fatal{ word in its string, so the enum and the string cannot
disagree. FatalFunnel.{h,cpp} join the funnel exemption. Baseline is 4 aborts.

FatalFamilyTest gains the wire round-trip: every family's frame carries its
word and its projected code across encode/verify/decode.

G1 re-measured after the schema change: 0 symbol diff, .text unchanged at
0xa52203. Unit 2359 (one pre-existing environmental failure), integration-split
186/186, integration-spawn 102/102, retrace 6/6, census 0 unmarked.
This commit is contained in:
2026-09-21 21:51:50 -04:00
parent 4bb4d4fa4f
commit b46da7002c
5 changed files with 104 additions and 9 deletions
@@ -1034,6 +1034,21 @@ namespace MobileGL::MG_Remote::Client {
}
continue;
}
if (envelope->msg_type() == ::MobileGL::Wire::CtrlMsg::Fatal) {
// `dl` step three: the server published a SessionFault before it aborted, so this
// is a death that NAMES ITSELF instead of arriving as a bare EOF. Log the family
// and detail, latch device-lost from it, and report the op declined - the same
// answer a hangup gives, now with a cause the guest's log can read.
if (const auto* fatal = envelope->msg_as_Fatal()) {
const char* fam = fatal->family() ? fatal->family()->c_str() : "<none>";
const char* msg = fatal->message() ? fatal->message()->c_str() : "";
MGLOG_E("MG_Remote client: the server published a SessionFault before dying - "
"Fatal family %s: %s", fam, msg);
}
LatchDeviceLost("the server published a SessionFault and then aborted");
frame.ok = false;
return MOBILEGL_ERR_TRANSPORT_CLOSED;
}
if (envelope->msg_type() != ::MobileGL::Wire::CtrlMsg::SurfaceReply ||
envelope->msg_as_SurfaceReply() == nullptr) {
MGLOG_E("MG_Remote client: expected a SurfaceReply, got message type %d",
+39 -5
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@@ -9,11 +9,17 @@
#include <MG_Remote/FatalFunnel.h>
#include "../Includes.h" // MGLOG_F and the umbrella; a .cpp may pull it, a Transport/ header may not
#include "Client/ClientSession.h"
#include "Protocol/generated/protocol_generated.h"
#include "Server/ServerSession.h"
#include "Transport/ITransport.h"
#include <atomic>
#include <cstdarg>
#include <cstdio>
#include <flatbuffers/flatbuffers.h>
namespace MobileGL::MG_Remote {
namespace {
@@ -50,11 +56,39 @@ namespace MobileGL::MG_Remote {
std::fputc('\n', stderr);
std::fflush(stderr);
// `dl` step three publishes a SessionFault{family, detail, seq, op} frame to the peer
// here, so the guest's log names which record ended the session instead of reading a bare
// EOF. The family's wire projection is FatalCodeForFamily(family); until the frame lands
// the family is still carried in the line above and counted here.
(void)family;
// A SessionFault frame to the peer, BEFORE the abort, so the other side's log names the
// family instead of reading a bare EOF (5.2). Best-effort by nature: this thread is about
// to die, so a send that blocks or fails changes nothing it could have changed anyway.
//
// WHICHEVER ROLE THIS PROCESS IS. Under spawn only one session is active per process -
// the client has ClientSession, the server has ServerSession - so publishing on whatever
// control plane exists reaches the far side. Under inproc both exist and the frame goes
// to an in-process transport the aborting process will never read; harmless, and not
// worth a special case that would then be the untested one.
//
// `code` is the coarse seven-value projection; `family` carries the full word; `message`
// is the same line just logged. seq/op are not threaded through the 90 call sites and the
// message already names the op where it matters, so the frame carries what it can name
// honestly rather than a field that is always zero.
Transport::ITransport* control = nullptr;
if (Client::ClientSession* client = Client::ClientSession::Active()) {
control = client->Control_Plane();
}
if (control == nullptr) {
if (Server::ServerSession* server = Server::ServerSession::Active()) {
control = server->Control_Plane();
}
}
if (control != nullptr) {
::flatbuffers::FlatBufferBuilder builder(256);
const auto fatal = ::MobileGL::Wire::CreateFatalDirect(
builder, FatalCodeForFamily(family), line, FatalFamilyName(family));
const auto root = ::MobileGL::Wire::CreateCtrlEnvelope(
builder, ::MobileGL::Wire::CtrlMsg::Fatal, fatal.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(builder, root);
(void)control->SendFrame(
MobileGLByteSpan{builder.GetBufferPointer(), builder.GetSize()});
}
std::abort();
}
@@ -1463,7 +1463,8 @@ struct Fatal FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
struct Traits;
enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
VT_CODE = 4,
VT_MESSAGE = 6
VT_MESSAGE = 6,
VT_FAMILY = 8
};
MobileGL::Wire::FatalCode code() const {
return static_cast<MobileGL::Wire::FatalCode>(GetField<uint32_t>(VT_CODE, 0));
@@ -1471,12 +1472,17 @@ struct Fatal FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
const ::flatbuffers::String *message() const {
return GetPointer<const ::flatbuffers::String *>(VT_MESSAGE);
}
const ::flatbuffers::String *family() const {
return GetPointer<const ::flatbuffers::String *>(VT_FAMILY);
}
template <bool B = false>
bool Verify(::flatbuffers::VerifierTemplate<B> &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint32_t>(verifier, VT_CODE, 4) &&
VerifyOffset(verifier, VT_MESSAGE) &&
verifier.VerifyString(message()) &&
VerifyOffset(verifier, VT_FAMILY) &&
verifier.VerifyString(family()) &&
verifier.EndTable();
}
};
@@ -1491,6 +1497,9 @@ struct FatalBuilder {
void add_message(::flatbuffers::Offset<::flatbuffers::String> message) {
fbb_.AddOffset(Fatal::VT_MESSAGE, message);
}
void add_family(::flatbuffers::Offset<::flatbuffers::String> family) {
fbb_.AddOffset(Fatal::VT_FAMILY, family);
}
explicit FatalBuilder(::flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
@@ -1505,8 +1514,10 @@ struct FatalBuilder {
inline ::flatbuffers::Offset<Fatal> CreateFatal(
::flatbuffers::FlatBufferBuilder &_fbb,
MobileGL::Wire::FatalCode code = MobileGL::Wire::FatalCode::None,
::flatbuffers::Offset<::flatbuffers::String> message = 0) {
::flatbuffers::Offset<::flatbuffers::String> message = 0,
::flatbuffers::Offset<::flatbuffers::String> family = 0) {
FatalBuilder builder_(_fbb);
builder_.add_family(family);
builder_.add_message(message);
builder_.add_code(code);
return builder_.Finish();
@@ -1520,12 +1531,15 @@ struct Fatal::Traits {
inline ::flatbuffers::Offset<Fatal> CreateFatalDirect(
::flatbuffers::FlatBufferBuilder &_fbb,
MobileGL::Wire::FatalCode code = MobileGL::Wire::FatalCode::None,
const char *message = nullptr) {
const char *message = nullptr,
const char *family = nullptr) {
auto message__ = message ? _fbb.CreateString(message) : 0;
auto family__ = family ? _fbb.CreateString(family) : 0;
return MobileGL::Wire::CreateFatal(
_fbb,
code,
message__);
message__,
family__);
}
struct LogLine FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
+5
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@@ -264,6 +264,11 @@ enum FatalCode : uint {
table Fatal {
code: FatalCode;
message: string;
// P6 dl (CONTRACT-P6 5.2, D2). The internal MGFatalFamily word, so a peer that receives this
// frame before the sender aborts can name WHICH family ended the session instead of reading a
// bare EOF. `code` stays the coarse seven-value projection; this carries the full vocabulary.
// Append-only: an older peer that does not read it still gets `code` and `message`.
family: string;
}
// Severity-graded per plan B section 8.2: <= Warn is lossy, >= Error is
+27
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@@ -9,7 +9,9 @@
// P6 `dl` (CONTRACT-P6 5.2). The Fatal-family table and its projection onto the wire FatalCode.
#include <MG_Remote/FatalFamily.h>
#include <MG_Remote/Protocol/generated/protocol_generated.h>
#include <flatbuffers/flatbuffers.h>
#include <gtest/gtest.h>
#include <set>
@@ -81,3 +83,28 @@ TEST(FatalFamily, TheAnchorFamiliesProjectWhereTheirMeaningSays) {
// An unmigrated verb is a protocol-level "cannot honour this", not a crash.
EXPECT_EQ(FatalCodeForFamily(MGFatalFamily::UnmigratedVerb), FatalCode::ProtocolCorruption);
}
TEST(FatalFamily, TheSessionFaultFrameCarriesTheFamilyAndItsCode) {
// `dl` step three (5.2): the Fatal frame a dying session publishes carries the full family
// WORD beside the coarse code, so a peer names which family ended the session instead of
// reading a bare EOF. This is the wire round-trip that proves the field is there and that the
// code the frame carries is the family's own projection.
for (const MGFatalFamily family : kAllFamilies) {
::flatbuffers::FlatBufferBuilder builder(256);
const auto fatal = ::MobileGL::Wire::CreateFatalDirect(
builder, FatalCodeForFamily(family), "detail line", FatalFamilyName(family));
const auto root = ::MobileGL::Wire::CreateCtrlEnvelope(
builder, ::MobileGL::Wire::CtrlMsg::Fatal, fatal.Union());
::MobileGL::Wire::FinishCtrlEnvelopeBuffer(builder, root);
::flatbuffers::Verifier verifier(builder.GetBufferPointer(), builder.GetSize());
ASSERT_TRUE(::MobileGL::Wire::VerifyCtrlEnvelopeBuffer(verifier));
const auto* envelope = ::MobileGL::Wire::GetCtrlEnvelope(builder.GetBufferPointer());
ASSERT_EQ(envelope->msg_type(), ::MobileGL::Wire::CtrlMsg::Fatal);
const auto* decoded = envelope->msg_as_Fatal();
ASSERT_NE(decoded, nullptr);
ASSERT_NE(decoded->family(), nullptr) << "the family field did not survive the wire";
EXPECT_STREQ(decoded->family()->c_str(), FatalFamilyName(family));
EXPECT_EQ(decoded->code(), FatalCodeForFamily(family));
}
}