mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Feat] (All): Implement init, log and other related components.
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+4
-2
@@ -15,8 +15,10 @@ set(PROFILING OFF)
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find_library(GLSLANG_LIB glslang PATHS ${CMAKE_SOURCE_DIR}/libraries/arm64-v8a/)
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add_library(${CMAKE_PROJECT_NAME} SHARED
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)
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MobileGL/Init.cpp
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MobileGL/MG_Util/Debug/Log.cpp
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"MobileGL/Includes.h" "MobileGL/MG_Util/Debug/Log.cpp" "MobileGL/MG_Util/Debug/Log.h" "MobileGL/Config.h")
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target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE
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${CMAKE_SOURCE_DIR}/library/arm64-v8a/libglslang.a
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@@ -0,0 +1,13 @@
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#pragma once
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#define MOBILEGL_LOG_ACTIVE_LEVEL MOBILEGL_LOG_LEVEL_DEBUG
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#define MOBILEGL_LOG_ENABLE_CONSOLE 0
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#define MOBILEGL_LOG_ENABLE_FILE 1
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#define MOBILEGL_LOG_ENABLE_ANDROID 1
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#ifdef __ANDROID__
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#define MOBILEGL_LOG_FILE_PATH "/sdcard/MG/mobilegl_log.txt"
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#elif
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#define MOBILEGL_LOG_FILE_PATH ""
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#endif
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@@ -0,0 +1,60 @@
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#pragma once
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#ifdef __ANDROID__
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#define __ANDROID_API__ 26 // fix pthread_getname_np not defined
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#endif
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#include <cstring>
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#include <iostream>
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#include <cstdio>
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#include <ctime>
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#include <chrono>
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#include <thread>
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#include <string>
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#include <map>
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#include <vector>
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#include <cctype>
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#include <stdexcept>
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#include <atomic>
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#include <regex>
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#include <strstream>
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#include <algorithm>
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#include <array>
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#include <random>
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#include <optional>
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#include <unordered_map>
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#include <queue>
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#include <format>
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#include <memory>
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#include <glslang/Public/ShaderLang.h>
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#include <glslang/Include/Types.h>
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#include <glslang/Public/ShaderLang.h>
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#include <spirv_cross/spirv_cross_c.h>
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#include <glslang/SPIRV/GlslangToSpv.h>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/glm.hpp>
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#include <ankerl/unordered_dense.h>
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#include <GLES3/gl32.h>
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#ifdef __ANDROID__
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#include <android/log.h>
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#include <pthread.h>
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#include <vulkan/vulkan_android.h>
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#include <android/native_window.h>
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#include <dlfcn.h>
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#include <unistd.h>
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#include <vulkan/vulkan.h>
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#elif defined(_WIN32)
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#include <Windows.h>
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#include <windows.h>
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#include <processthreadsapi.h>
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#else
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#include <pthread.h>
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#endif
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#include <EGL/egl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include "MG_Util/Debug/Log.h"
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#include "Config.h"
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@@ -0,0 +1,42 @@
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#include "Includes.h"
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namespace MobileGL {
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void MG_Initialize() {
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MG_Util::Debug::InitFile();
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MGLOG_I("MobileGL Initializing...");
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}
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void MG_Destroy() {
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MGLOG_I("MobileGL Closing...");
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MG_Util::Debug::Close();
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}
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#if defined(__linux__) || defined(__APPLE__)
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__attribute__((constructor)) static void AutoInit() {
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MG_Initialize();
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}
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__attribute__((destructor)) static void AutoDestroy() {
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MG_Destroy();
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}
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#endif
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#ifdef _WIN32
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BOOL WINAPI DllMain(HMODULE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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MG_Initialize();
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break;
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case DLL_PROCESS_DETACH:
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MG_Destroy();
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break;
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}
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return TRUE;
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}
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#endif
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}
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@@ -0,0 +1,104 @@
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#include "../../Includes.h"
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namespace MobileGL {
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namespace MG_Util::Debug {
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static FILE* s_logFile = nullptr;
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static std::mutex s_mutex;
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constexpr char* GetOSName() {
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#if defined(_WIN32)
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return "Windows";
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#elif defined(__ANDROID__)
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return "Android";
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#elif defined(__APPLE__)
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return "macOS";
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#elif defined(__linux__)
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return "Linux";
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#else
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return "UnknownOS";
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#endif
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}
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std::string GetThreadName() {
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char buffer[64] = { 0 };
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#if defined(_WIN32)
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PWSTR desc = nullptr;
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if (SUCCEEDED(GetThreadDescription(GetCurrentThread(), &desc))) {
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WideCharToMultiByte(CP_UTF8, 0, desc, -1, buffer, sizeof(buffer), nullptr, nullptr);
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LocalFree(desc);
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}
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#elif defined(__ANDROID__) || defined(__linux__)
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pthread_getname_np(pthread_self(), buffer, sizeof(buffer));
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#elif defined(__APPLE__)
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pthread_getname_np(buffer, sizeof(buffer));
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#endif
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return buffer[0] ? buffer : "UnknownThread";
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}
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std::string GetCurrentTime() {
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using namespace std::chrono;
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auto now = system_clock::now();
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std::time_t tt = system_clock::to_time_t(now);
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struct tm tm {};
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#if defined(_WIN32)
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localtime_s(&tm, &tt);
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#else
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localtime_r(&tt, &tm);
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#endif
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char buf[16];
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std::strftime(buf, sizeof(buf), "%H:%M:%S", &tm);
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return buf;
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}
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void InitFile() {
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#if MOBILEGL_LOG_ENABLE_FILE
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if (!s_logFile && MOBILEGL_LOG_FILE_PATH && *MOBILEGL_LOG_FILE_PATH) {
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s_logFile = std::fopen(MOBILEGL_LOG_FILE_PATH, "w");
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}
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#endif
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}
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void WriteToFile(const char* msg) {
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#if MOBILEGL_LOG_ENABLE_FILE
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if (!s_logFile) InitFile();
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if (s_logFile) {
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std::fputs(msg, s_logFile);
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std::fflush(s_logFile);
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}
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#endif
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}
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void Log(const char* levelTag, android_LogPriority androidLogLevel, const char* fmt, ...) {
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std::lock_guard<std::mutex> lock(s_mutex);
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std::string header = "[" + GetCurrentTime() + "] [" + GetOSName() + " " + GetThreadName() + "/" + levelTag + "]: ";
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char buffer[1024];
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va_list args;
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va_start(args, fmt);
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int n = std::vsnprintf(buffer, sizeof(buffer), fmt, args);
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std::string out = header + std::string(buffer, n) + "\n";
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#if MOBILEGL_LOG_ENABLE_CONSOLE
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std::fwrite(out.c_str(), 1, out.size(), stdout);
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#endif
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#if MOBILEGL_LOG_ENABLE_ANDROID && defined(__ANDROID__)
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__android_log_print(androidLogLevel, "MobileGL", "%s", out.c_str());
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#endif
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WriteToFile(out.c_str());
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va_end(args);
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}
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void Close() {
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#if MOBILEGL_LOG_ENABLE_FILE
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if (s_logFile) {
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std::fclose(s_logFile);
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s_logFile = nullptr;
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}
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#endif
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}
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}
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}
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@@ -0,0 +1,56 @@
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#pragma once
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#define MOBILEGL_LOG_LEVEL_DEBUG 0
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#define MOBILEGL_LOG_LEVEL_WARN 1
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#define MOBILEGL_LOG_LEVEL_ERROR 2
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#define MOBILEGL_LOG_LEVEL_INFO 3
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#define MOBILEGL_LOG_LEVEL_FATAL 4
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#define MOBILEGL_LOG_INTERNAL(levelTag, androidLogLevel, fmt, ...) \
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do { \
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MobileGL::MG_Util::Debug::Log(levelTag, androidLogLevel, fmt, ##__VA_ARGS__); \
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} while(0)
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#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_DEBUG
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# define MGLOG_D(fmt, ...) MOBILEGL_LOG_INTERNAL("DEBUG", ANDROID_LOG_DEBUG, fmt, ##__VA_ARGS__)
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#else
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# define MGLOG_D(fmt, ...) { }
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#endif
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#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_INFO
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# define MGLOG_I(fmt, ...) MOBILEGL_LOG_INTERNAL("INFO", ANDROID_LOG_INFO, fmt, ##__VA_ARGS__)
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#else
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# define MGLOG_I(fmt, ...) { }
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#endif
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#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_WARN
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# define MGLOG_W(fmt, ...) MOBILEGL_LOG_INTERNAL("WARN", ANDROID_LOG_WARN, fmt, ##__VA_ARGS__)
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#else
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# define MGLOG_W(fmt, ...) { }
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#endif
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#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_ERROR
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# define MGLOG_E(fmt, ...) MOBILEGL_LOG_INTERNAL("ERROR", ANDROID_LOG_ERROR, fmt, ##__VA_ARGS__)
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#else
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# define MGLOG_E(fmt, ...) { }
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#endif
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#if MOBILEGL_LOG_ACTIVE_LEVEL <= MOBILEGL_LOG_LEVEL_FATAL
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# define MGLOG_F(fmt, ...) MOBILEGL_LOG_INTERNAL("FATAL", ANDROID_LOG_FATAL, fmt, ##__VA_ARGS__)
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#else
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# define MGLOG_F(fmt, ...) { }
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#endif
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namespace MobileGL {
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namespace MG_Util {
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namespace Debug {
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void Log(const char* levelTag, android_LogPriority androidLogLevel, const char* fmt, ...);
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void InitFile();
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void WriteToFile(const char* msg);
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std::string GetCurrentTime();
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constexpr char* GetOSName();
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std::string GetThreadName();
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void Close();
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}
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}
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}
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