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[Fix, Test] (MG_Backend/DirectVulkan, MG_IntegrationTest): the barrier before every attachment transfer only ever moved layer 0, so a copy off a non-zero layer read a layout nothing had transitioned
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@@ -388,12 +388,24 @@ public:
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static Bool AreSampledImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat);
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static Bool AreStorageImageViewFormatsCompatible(VkFormat imageFormat, VkFormat viewFormat);
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// Moves `image` to `newLayout` and writes the new layout back through `trackedLayout`.
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//
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// The barrier covers EVERY array layer of the image, and there is deliberately no layer
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// parameter to say otherwise: layout here is tracked per IMAGE (one `TextureResource::layout`,
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// or one caller-owned variable), so a barrier narrower than the image would leave the layers it
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// skipped in the old layout while the tracker claims they moved. Every transfer against a
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// framebuffer attachment above layer 0 - glReadPixels, glBlitFramebuffer, glCopyTexSubImage,
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// glCopyImageSubData - then ran its copy on a layer no barrier had transitioned.
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//
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// The mip range IS a parameter, because mip levels really are transitioned piecewise (see
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// UpdateTrackedImageLayoutAfterAttachmentWrite and the mipmap generation loops): those callers
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// move the complement of the level they wrote so the whole image converges on one layout again.
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// Nothing does, or can, do that per layer.
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static Bool TransitionImageLayout(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout& trackedLayout,
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VkImageLayout newLayout, VkPipelineStageFlags srcStageMask,
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VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask,
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VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask,
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Uint32 baseMipLevel = 0, Uint32 levelCount = 1,
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Uint32 layerCount = 1);
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Uint32 baseMipLevel = 0, Uint32 levelCount = 1);
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SizeT CollectGarbage();
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