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[Feat] (...): Implement scissor box in frontend and backend.
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@@ -285,7 +285,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
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}
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{ // Update sampler parameters; TODO: always use sampler objects in backend
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const auto& samplerObject = stateTextureObject->GetSamplerObject();
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if (samplerObject) {
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MG_External::GLES::glTexParameteri(
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