Merge branch 'dev' into Feat/Backend-Direct-Vulkan

This commit is contained in:
BZLZHH
2026-05-09 08:32:33 +08:00
2 changed files with 9 additions and 14 deletions
@@ -13,8 +13,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
struct VulkanRendererConfig {
Uint32 MaxFramesInFlight = 2;
String AppName = "MobileGL-VulkanRenderer";
Version Version = MG_Config::CoreVersion;
MobileGL::Version Version = MG_Config::CoreVersion;
Uint64 CacheVersion = MG_Config::CacheVersion;
Bool EnableValidationLayers = true;
};
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkan
+7 -12
View File
@@ -34,7 +34,7 @@ namespace MobileGL::MG_Impl::GLImpl {
TextureUploadTarget textureUploadTarget, TextureTarget textureTarget) {
if (TextureImpl::IsProxyTextureTarget(textureUploadTarget)) {
auto& textureObject =
TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget);
TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget);
if (!TextureImpl::ValidateTextureObject(textureObject)) return nullTextureObject;
return textureObject;
} else {
@@ -554,9 +554,6 @@ namespace MobileGL::MG_Impl::GLImpl {
textureObject->SetInternalFormat(textureInternalFormat);
// if isProxy, no more pixel transfer needed below
if (isProxy) return;
const void* originalPixels = pixels;
// PBO
@@ -671,9 +668,6 @@ namespace MobileGL::MG_Impl::GLImpl {
MG_Util::ConvertTextureInternalFormatToString(textureInternalFormat).c_str());
textureObject->SetInternalFormat(textureInternalFormat);
// if isProxy, no more pixel transfer needed below
if (isProxy) return;
const void* originalPixels = pixels;
// PBO
@@ -797,7 +791,7 @@ namespace MobileGL::MG_Impl::GLImpl {
auto& bindingSlot = activeUnit.GetBindingSlot(textureTarget);
Bool isProxy = TextureImpl::IsProxyTextureTarget(textureUploadTarget);
auto& textureObject =
isProxy ? TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget)
isProxy ? TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget)
: bindingSlot.GetBoundObject();
if (!TextureImpl::ValidateTextureObject(textureObject)) return;
@@ -875,7 +869,7 @@ namespace MobileGL::MG_Impl::GLImpl {
auto& bindingSlot = activeUnit.GetBindingSlot(textureTarget);
Bool isProxy = TextureImpl::IsProxyTextureTarget(textureUploadTarget);
auto& textureObject =
isProxy ? TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget)
isProxy ? TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget)
: bindingSlot.GetBoundObject();
if (!TextureImpl::ValidateTextureObject(textureObject)) return;
@@ -967,7 +961,7 @@ namespace MobileGL::MG_Impl::GLImpl {
auto& bindingSlot = activeUnit.GetBindingSlot(textureTarget);
Bool isProxy = TextureImpl::IsProxyTextureTarget(textureUploadTarget);
auto& textureObject =
isProxy ? TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget)
isProxy ? TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget)
: bindingSlot.GetBoundObject();
if (!TextureImpl::ValidateTextureObject(textureObject)) return;
@@ -1039,6 +1033,7 @@ namespace MobileGL::MG_Impl::GLImpl {
"pname is not a valid texture level parameter."));
return;
}
MGLOG_D("returned %u",*params);
}
void GetTexLevelParameterfv_State(GLenum target, GLint level, GLenum pname, GLfloat* params) {
@@ -1056,7 +1051,7 @@ namespace MobileGL::MG_Impl::GLImpl {
auto& bindingSlot = activeUnit.GetBindingSlot(textureTarget);
Bool isProxy = TextureImpl::IsProxyTextureTarget(textureUploadTarget);
auto& textureObject =
isProxy ? TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget)
isProxy ? TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget)
: bindingSlot.GetBoundObject();
if (!TextureImpl::ValidateTextureObject(textureObject)) return;
@@ -1395,7 +1390,7 @@ namespace MobileGL::MG_Impl::GLImpl {
auto& bindingSlot = activeUnit.GetBindingSlot(textureTarget);
Bool isProxy = TextureImpl::IsProxyTextureTarget(textureUploadTarget);
auto& textureObject =
isProxy ? TextureImpl::pProxyTextureManager->CreateOrReplaceProxyTextureObject(textureUploadTarget)
isProxy ? TextureImpl::pProxyTextureManager->GetProxyTextureObject(textureUploadTarget)
: bindingSlot.GetBoundObject();
if (!TextureImpl::ValidateTextureObject(textureObject)) {