mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Refactor] (ShaderTranspiler, MG_Backend, MG_Util): gate the subgroup prefix-scan rewrite behind a generic device-quirk registry with GPU vendor detection and MOBILEGL_QUIRK_SUBGROUP_PREFIX_SCAN override, warn on template mismatch, and block ARB/NV subgroup spellings
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@@ -121,6 +121,7 @@ namespace MobileGL::MG_Util::BackendLoader {
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caps.VulkanAPIVersion = DecodeApiVersion(p.apiVersion);
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caps.DeviceName = p.deviceName;
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caps.DriverVersionString = DecodeDriverVersion(p.driverVersion);
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caps.VendorId = p.vendorID;
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caps.UniformBufferOffsetAlignment = static_cast<int>(p.limits.minUniformBufferOffsetAlignment);
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caps.AliasedLineWidthRangeMin = p.limits.lineWidthRange[0];
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caps.AliasedLineWidthRangeMax = p.limits.lineWidthRange[1];
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@@ -210,6 +211,7 @@ namespace MobileGL::MG_Util::BackendLoader {
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caps.VulkanAPIVersion = DecodeApiVersion(properties.apiVersion);
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caps.DeviceName = properties.deviceName;
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caps.DriverVersionString = DecodeDriverVersion(properties.driverVersion);
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caps.VendorId = properties.vendorID;
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caps.UniformBufferOffsetAlignment = static_cast<int>(properties.limits.minUniformBufferOffsetAlignment);
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caps.AliasedLineWidthRangeMin = properties.limits.lineWidthRange[0];
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caps.AliasedLineWidthRangeMax = properties.limits.lineWidthRange[1];
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@@ -15,6 +15,8 @@ namespace MobileGL {
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Version VulkanAPIVersion{1, 0, 0};
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String DeviceName;
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String DriverVersionString;
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// VkPhysicalDeviceProperties::vendorID, for device-quirk vendor gating.
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Uint32 VendorId = 0;
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Int UniformBufferOffsetAlignment = 256;
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Float AliasedLineWidthRangeMin = 1.0f;
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Float AliasedLineWidthRangeMax = 1.0f;
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@@ -12,6 +12,7 @@
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#include <cctype>
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#include <initializer_list>
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#include <utility>
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#include <Config.h>
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#include <MG_Backend/BackendObjects.h>
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namespace {
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@@ -365,7 +366,21 @@ namespace {
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HasIdentifierWithPrefixOutsideAllowed(tokens, "subgroup", {"subgroupInclusiveAdd"}) ||
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HasIdentifierWithPrefixOutsideAllowed(
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tokens, "gl_Subgroup",
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{"gl_SubgroupInvocationID", "gl_SubgroupSize", "gl_SubgroupID", "gl_NumSubgroups"})) {
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{"gl_SubgroupInvocationID", "gl_SubgroupSize", "gl_SubgroupID", "gl_NumSubgroups"}) ||
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// ARB/NV spellings of lane-width-sensitive builtins and functions
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// (gl_SubGroupSizeARB, ballotARB, gl_WarpSizeNV, shuffleNV, ...) must block the
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// rewrite just like their KHR counterparts: they would silently keep native-width
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// semantics in a module rewritten to the virtual 32-lane model.
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HasIdentifierWithPrefixOutsideAllowed(tokens, "gl_SubGroup", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "gl_Warp", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "gl_Thread", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "gl_SMID", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "ballot", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "shuffle", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "readInvocation", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "readFirstInvocation", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "anyInvocation", {}) ||
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HasIdentifierWithPrefixOutsideAllowed(tokens, "allInvocations", {})) {
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return false;
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}
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@@ -967,6 +982,14 @@ namespace MobileGL {
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const Vector<CodeToken> tokens = TokenizeCode(source);
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LinearPrefixScanMatch match;
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if (!ParseLinearPrefixScanTemplate(tokens, match)) {
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// Diagnosability: when the trigger op is present but the template no longer
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// matches (e.g. the pack shipped a new shader revision), the affected device
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// silently falls back to the driver's miscompiled path. Make that visible.
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if (CountToken(tokens, "subgroupInclusiveAdd") > 0) {
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MGLOG_W("%s: subgroupInclusiveAdd present but the linear prefix-scan template "
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"did not match; the wide-subgroup rewrite was NOT applied",
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__func__);
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}
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return false;
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}
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@@ -979,6 +1002,76 @@ namespace MobileGL {
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return true;
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}
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namespace {
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struct ShaderSourceQuirkContext {
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ShaderStage stage = ShaderStage::Unknown;
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BackendType backend = BackendType::Unknown;
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MG_Backend::GpuVendorKind vendor = MG_Backend::GpuVendorKind::Unknown;
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Uint32 subgroupSize = 0;
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};
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// Device-quirk registry. Every entry is a narrowly scoped source rewrite that
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// works around a specific driver defect. A quirk runs when its env override
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// forces it on, or when the override is Auto and DeviceApplies matches the
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// detected device. ForceOn bypasses only the device gate - each Apply keeps
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// its own structural safety checks. Add new per-device workarounds here
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// instead of open-coding them in PreprocessShaderSource.
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struct ShaderSourceQuirk {
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const char* name;
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MG_Config::QuirkOverride (*GetOverride)();
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Bool (*DeviceApplies)(const ShaderSourceQuirkContext&);
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Bool (*Apply)(const ShaderSourceQuirkContext&, String&);
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};
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constexpr ShaderSourceQuirk kShaderSourceQuirks[] = {
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{
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// MOBILEGL_QUIRK_SUBGROUP_PREFIX_SCAN
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"subgroup-prefix-scan-rewrite",
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[] { return MG_Config::Features.SubgroupPrefixScanQuirk; },
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[](const ShaderSourceQuirkContext& ctx) {
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// Qualcomm's Vulkan driver miscompiles the recognized float
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// InclusiveScan pattern for native subgroups wider than the
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// captured 32 lanes; other vendors compile it correctly and
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// should keep their native scan.
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return ctx.backend == BackendType::DirectVulkan &&
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ctx.vendor == MG_Backend::GpuVendorKind::Qualcomm;
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},
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[](const ShaderSourceQuirkContext& ctx, String& source) {
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return RewriteLinearSubgroupPrefixScanForVulkan(ctx.stage, ctx.subgroupSize,
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source);
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},
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},
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};
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void ApplyShaderSourceQuirks(ShaderStage stage, String& source) {
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const auto& activeBackend = MG_Backend::pActiveBackendObject;
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if (!activeBackend) {
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return;
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}
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const auto& dynamicParameters = activeBackend->GetDynamicParameters();
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const ShaderSourceQuirkContext quirkContext{
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stage,
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activeBackend->GetBackendType(),
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dynamicParameters.GpuVendor,
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dynamicParameters.SubgroupSize,
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};
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for (const ShaderSourceQuirk& quirk : kShaderSourceQuirks) {
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const MG_Config::QuirkOverride quirkOverride = quirk.GetOverride();
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if (quirkOverride == MG_Config::QuirkOverride::ForceOff) {
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continue;
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}
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if (quirkOverride == MG_Config::QuirkOverride::Auto &&
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!quirk.DeviceApplies(quirkContext)) {
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continue;
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}
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if (quirk.Apply(quirkContext, source)) {
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MGLOG_I("ApplyShaderSourceQuirks: applied '%s'%s", quirk.name,
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quirkOverride == MG_Config::QuirkOverride::ForceOn ? " (forced on)" : "");
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}
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}
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}
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} // namespace
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void PreprocessShaderSource(ShaderStage stage, String& source) {
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// Normalize while the inspector's source span still refers to the untouched input. Later passes
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// remove comments and directives, so any subsequent insertion re-inspects the current source.
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@@ -1035,12 +1128,7 @@ namespace MobileGL {
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ModernizeLegacyGLSL(stage, source);
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InjectDepthRangeBuiltinShim(stage, source);
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const auto& activeBackend = MG_Backend::pActiveBackendObject;
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if (stage == ShaderStage::Compute && activeBackend &&
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activeBackend->GetBackendType() == BackendType::DirectVulkan) {
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RewriteLinearSubgroupPrefixScanForVulkan(stage, activeBackend->GetDynamicParameters().SubgroupSize,
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source);
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}
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ApplyShaderSourceQuirks(stage, source);
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}
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Bool RetargetLegacyVersionDirectiveTo460(String& source) {
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@@ -27,8 +27,10 @@ namespace MobileGL {
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// wider than the capture's 32 lanes. For the narrowly recognized, uniform-control-
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// flow template, replace the subgroup-local scan with a shared-memory, strict
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// left-fold over virtual 32-lane segments. Returns true only when the complete safe
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// template was recognized and rewritten. DirectVulkan calls this through
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// PreprocessShaderSource; the explicit entry point exists for deterministic tests.
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// template was recognized and rewritten. PreprocessShaderSource reaches this through
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// its device-quirk registry: by default only on detected Qualcomm Vulkan devices,
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// overridable either way with MOBILEGL_QUIRK_SUBGROUP_PREFIX_SCAN=1/0. The explicit
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// entry point exists for deterministic tests.
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Bool RewriteLinearSubgroupPrefixScanForVulkan(ShaderStage stage, Uint32 nativeSubgroupSize, String& source);
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// Rewrites a "#version 330 core" directive that PreprocessShaderSource normalized down
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