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[Fix, Test] (DirectVulkan, ShaderTranspiler, TraceReplay): repair iterationRP's missing reduction barrier
Program 203 reuses prefixSumCache for a second subgroup reduction before every workgroup invocation has consumed the first result. Add a fingerprint-gated SPIR-V pass that inserts the missing Workgroup acquire-release barrier while preserving native subgroup operations. Keep the repair opt-in behind MOBILEGL_ITERATIONRP_FIX_BARRIER, cover insertion, pass-through, and idempotence, and enable it together with the existing iterationRP subgroup repairs for the matching Linux and Android CI retraces.
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@@ -100,6 +100,10 @@ namespace MobileGL::MG_Config {
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// itself on >= 16-lane devices. Auto is ON; ForceOff replays the pack's bug
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// verbatim.
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QuirkOverride FixIterationRPSubgroupScratch = QuirkOverride::Auto;
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// MOBILEGL_ITERATIONRP_FIX_BARRIER: repair Program 203's missing workgroup
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// rendezvous between its two reductions over prefixSumCache. Off by default and
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// fingerprint-gated by FixIterationRPBarrierPass when enabled.
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Bool IterationRPFixBarrier = false;
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// MOBILEGL_DERIVE_NUM_SUBGROUPS: replace compute gl_NumSubgroups loads with
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// ceil(workgroup invocations / gl_SubgroupSize) on the NATIVE subgroup path
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// (ShaderTranspiler::DeriveNumSubgroupsPass). Auto is ON: GL requires
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