mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-07 19:58:32 +09:00
[Feat] (WGL): add Windows host layer - drop-in opengl32.dll with WGL over EGLImpl, Win32 window backend plumbing for both backends, ANGLE loader path, and leak-at-exit process teardown
This commit is contained in:
+28
-1
@@ -303,6 +303,13 @@ if (ANDROID)
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)
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endif()
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if (WIN32)
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list(APPEND SOURCE_FILES
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MobileGL/MG_Impl/WGLImpl/WGLImpl.cpp
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MobileGL/MG_Impl/WGLImpl/Exporting/Definitions.cpp
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)
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endif()
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set(MOBILEGL_LINK_LIBRARIES
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glslang::glslang
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spirv-cross-c
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@@ -331,10 +338,18 @@ set(MOBILEGL_INCLUDE_DIR
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${SPIRV-Headers_SOURCE_DIR}/include
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)
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add_library(${CMAKE_PROJECT_NAME} SHARED
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add_library(${CMAKE_PROJECT_NAME} SHARED
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${SOURCE_FILES}
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)
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if (WIN32)
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# The wgl* entry points are exported via .def (see the comment in wgl.def);
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# only the shared library links it.
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target_sources(${CMAKE_PROJECT_NAME} PRIVATE
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MobileGL/MG_Impl/WGLImpl/Exporting/wgl.def
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)
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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set_target_properties(${CMAKE_PROJECT_NAME} PROPERTIES
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C_VISIBILITY_PRESET default
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@@ -377,6 +392,18 @@ if(UNIX AND NOT APPLE AND NOT ANDROID)
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endforeach()
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endif()
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if(WIN32)
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# Drop-in for the classic GL loader path: a copy named opengl32.dll placed
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# next to a host executable is what LoadLibrary("opengl32.dll") and gdi32's
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# pixel-format forwarding will resolve.
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add_custom_command(TARGET ${CMAKE_PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"$<TARGET_FILE:${CMAKE_PROJECT_NAME}>"
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"$<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/opengl32.dll"
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COMMENT "Creating opengl32.dll drop-in copy"
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)
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endif()
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if(NOT ANDROID)
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add_library(${CMAKE_PROJECT_NAME}_s STATIC
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${SOURCE_FILES}
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@@ -34,6 +34,7 @@
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#define MOBILEGL_EGL_API MOBILEGL_API
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#define MOBILEGL_CGL_API MOBILEGL_API
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#define MOBILEGL_NSOPENGL_API MOBILEGL_API
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#define MOBILEGL_WGL_API MOBILEGL_API
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// ====================== MobileGL configurations ======================= //
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#ifndef MOBILEGL_LOG_ACTIVE_LEVEL
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+30
-11
@@ -9,6 +9,7 @@
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#include "Init.h"
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#include "Config.h"
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#include <MG_Backend/BackendObjects.h>
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#include <MG_Backend/DirectVulkan/DirectVulkan.h>
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#include <MG_State/GLState/Core.h>
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#include <MG_State/EGLState/Core.h>
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#include <MG_Impl/GLImpl/Texture/ProxyTexture.h>
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@@ -87,17 +88,35 @@ namespace MobileGL {
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#endif
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#ifdef _WIN32
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BOOL WINAPI DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
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switch (ul_reason_for_call) {
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case DLL_PROCESS_ATTACH:
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Initialize();
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break;
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case DLL_PROCESS_DETACH:
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Destroy();
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break;
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namespace {
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// Called on DLL_PROCESS_DETACH, which runs BEFORE the CRT executes this
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// DLL's static destructors. Releasing (deliberately leaking) the global
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// singletons here keeps those destructors from tearing down the backend
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// inside a dying process - other threads have already been terminated,
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// so Vulkan/GLES cleanup crashes with the process half-dead. The process
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// is exiting; the OS reclaims everything.
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void AbandonAtProcessExit() {
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MGLOG_I("MobileGL: process detach, abandoning global state");
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MG_Backend::DirectVulkan::pVulkanRenderer.release();
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MG_Backend::pActiveBackendObject.release();
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MG_State::pGLContext.release();
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MG_State::pEGLContext.release();
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MG_Impl::GLImpl::TextureImpl::pProxyTextureManager.release();
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MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo.release();
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MGLOG_I("MobileGL: global state abandoned");
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}
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return TRUE;
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}
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} // namespace
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#endif
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} // namespace MobileGL
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#ifdef _WIN32
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// Initialization is NOT done here: MobileGL::Initialize() loads libraries
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// (Vulkan/ANGLE) and spins up glslang, none of which is safe under the loader
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// lock. The WGL host layer calls Initialize() lazily on its first entry point.
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extern "C" BOOL WINAPI DllMain(HINSTANCE, DWORD reason, LPVOID) {
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if (reason == DLL_PROCESS_DETACH) {
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MobileGL::AbandonAtProcessExit();
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}
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return TRUE;
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}
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#endif
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@@ -313,7 +313,8 @@ namespace MobileGL {
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Android,
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X11,
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MetalLayer,
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// TODO: Wayland, Windows, etc.
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Win32, // Handle is an HWND
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// TODO: Wayland, etc.
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WindowBackendCount,
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Unknown = -1
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};
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@@ -701,9 +701,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
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if ((handle.Backend != WindowBackend::Android &&
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handle.Backend != WindowBackend::X11 &&
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handle.Backend != WindowBackend::MetalLayer) ||
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handle.Backend != WindowBackend::MetalLayer &&
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handle.Backend != WindowBackend::Win32) ||
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!handle.Handle) {
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MGLOG_E("DirectGLES backend only supports Android, X11, and CAMetalLayer native windows");
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MGLOG_E("DirectGLES backend only supports Android, X11, CAMetalLayer, and Win32 native windows");
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return false;
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}
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@@ -4307,9 +4307,23 @@ namespace MobileGL::MG_Backend::DirectGLES {
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if (!ChooseConfigForSurface(surfaceBit, g_Config, window)) return false;
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const EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
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// Negotiate the highest ES 3.x context. Version-strict EGL implementations
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// (ANGLE) return exactly the requested minor, and a bare CLIENT_VERSION 3
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// request yields a 3.0 context that lacks the 3.1/3.2 texture targets the
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// capability probes exercise; mobile drivers ignore the minor and hand out
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// their maximum either way.
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for (const EGLint minorVersion : {2, 1, 0}) {
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const EGLint contextAttribs[] = {EGL_CONTEXT_MAJOR_VERSION, 3,
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EGL_CONTEXT_MINOR_VERSION, minorVersion,
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EGL_NONE};
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g_Context = g_EGLFuncs.eglCreateContext(g_Display, g_Config, EGL_NO_CONTEXT, contextAttribs);
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if (g_Context != EGL_NO_CONTEXT) {
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return true;
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}
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}
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g_Context = g_EGLFuncs.eglCreateContext(g_Display, g_Config, EGL_NO_CONTEXT, contextAttribs);
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const EGLint legacyContextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
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g_Context = g_EGLFuncs.eglCreateContext(g_Display, g_Config, EGL_NO_CONTEXT, legacyContextAttribs);
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return g_Context != EGL_NO_CONTEXT;
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}
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@@ -397,8 +397,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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if (!handle.Handle || (handle.Backend != WindowBackend::Android &&
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handle.Backend != WindowBackend::X11 &&
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handle.Backend != WindowBackend::MetalLayer)) {
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MGLOG_E("DirectVulkan backend only supports Android, X11, and CAMetalLayer native windows");
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handle.Backend != WindowBackend::MetalLayer &&
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handle.Backend != WindowBackend::Win32)) {
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MGLOG_E("DirectVulkan backend only supports Android, X11, CAMetalLayer, and Win32 native windows");
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return false;
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}
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@@ -7560,6 +7560,10 @@ void main() {
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MOBILEGL_ASSERT(hwnd, "HWND is null");
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VkWin32SurfaceCreateInfoKHR sci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR};
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sci.hinstance = reinterpret_cast<HINSTANCE>(GetWindowLongPtrW(hwnd, GWLP_HINSTANCE));
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if (!sci.hinstance) {
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sci.hinstance = GetModuleHandleW(nullptr);
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}
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sci.hwnd = hwnd;
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VK_VERIFY(vkCreateWin32SurfaceKHR(m_instance, &sci, nullptr, &m_surface), "vkCreateWin32SurfaceKHR failed");
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#elif defined VK_USE_PLATFORM_METAL_EXT
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@@ -49,6 +49,8 @@ namespace MobileGL::MG_Impl::EGLImpl {
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return MG_Backend::WindowBackend::Android;
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#elif defined(__APPLE__)
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return MG_Backend::WindowBackend::MetalLayer;
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#elif defined(_WIN32)
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return MG_Backend::WindowBackend::Win32;
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#elif defined(__linux__)
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return MG_Backend::WindowBackend::X11;
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#else
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@@ -0,0 +1,156 @@
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// MobileGL - MobileGL/MG_Impl/WGLImpl/Exporting/Definitions.cpp
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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// wingdi.h declares most wgl* entry points as WINGDIAPI (__declspec(dllimport)),
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// which would reject our definitions. _GDI32_ is the SDK's "I am the module that
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// implements these" switch: it turns WINGDIAPI into a plain declaration. It must
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// be defined before the first windows.h inclusion in this translation unit.
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#if defined(_WIN32) && !defined(_GDI32_)
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#define _GDI32_ 1
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#endif
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#include <Includes.h>
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#if defined(_WIN32)
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#include "../WGLImpl.h"
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namespace WGL = MobileGL::MG_Impl::WGLImpl;
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// ---- Pixel-format entry points (gdi32 forwards ChoosePixelFormat/SetPixelFormat/
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// ---- DescribePixelFormat/GetPixelFormat/SwapBuffers into these exports) ----
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extern "C" int WINAPI wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR* ppfd) {
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return WGL::ChoosePixelFormat(hdc, ppfd);
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}
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extern "C" int WINAPI wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
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LPPIXELFORMATDESCRIPTOR ppfd) {
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return WGL::DescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
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}
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extern "C" int WINAPI wglGetPixelFormat(HDC hdc) {
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return WGL::GetPixelFormat(hdc);
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}
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extern "C" BOOL WINAPI wglSetPixelFormat(HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR* ppfd) {
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return WGL::SetPixelFormat(hdc, iPixelFormat, ppfd);
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}
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extern "C" BOOL WINAPI wglSwapBuffers(HDC hdc) {
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return WGL::SwapBuffers(hdc);
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}
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// ---- Context management ----
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extern "C" HGLRC WINAPI wglCreateContext(HDC hdc) {
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return WGL::CreateContext(hdc);
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}
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extern "C" HGLRC WINAPI wglCreateLayerContext(HDC hdc, int iLayerPlane) {
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return iLayerPlane == 0 ? WGL::CreateContext(hdc) : nullptr;
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}
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extern "C" BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT) {
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MGLOG_W("wglCopyContext is not supported");
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SetLastError(ERROR_NOT_SUPPORTED);
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return FALSE;
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}
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extern "C" BOOL WINAPI wglDeleteContext(HGLRC hglrc) {
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return WGL::DeleteContext(hglrc);
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}
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extern "C" HGLRC WINAPI wglGetCurrentContext(VOID) {
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return WGL::GetCurrentContext();
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}
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extern "C" HDC WINAPI wglGetCurrentDC(VOID) {
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return WGL::GetCurrentDC();
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}
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extern "C" BOOL WINAPI wglMakeCurrent(HDC hdc, HGLRC hglrc) {
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return WGL::MakeCurrent(hdc, hglrc);
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}
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extern "C" BOOL WINAPI wglShareLists(HGLRC hglrcShare, HGLRC hglrcDest) {
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return WGL::ShareLists(hglrcShare, hglrcDest);
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}
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// ---- Proc address ----
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extern "C" PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
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return WGL::GetProcAddress(lpszProc);
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}
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extern "C" PROC WINAPI wglGetDefaultProcAddress(LPCSTR lpszProc) {
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return WGL::GetProcAddress(lpszProc);
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}
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// ---- Layer planes and palettes (unsupported; overlay planes do not exist here) ----
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extern "C" BOOL WINAPI wglDescribeLayerPlane(HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR) {
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return FALSE;
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}
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extern "C" int WINAPI wglSetLayerPaletteEntries(HDC, int, int, int, CONST COLORREF*) {
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return 0;
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}
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extern "C" int WINAPI wglGetLayerPaletteEntries(HDC, int, int, int, COLORREF*) {
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return 0;
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}
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extern "C" BOOL WINAPI wglRealizeLayerPalette(HDC, int, BOOL) {
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return FALSE;
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}
|
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extern "C" BOOL WINAPI wglSwapLayerBuffers(HDC hdc, UINT fuPlanes) {
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if (fuPlanes & WGL_SWAP_MAIN_PLANE) {
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return WGL::SwapBuffers(hdc);
|
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}
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return FALSE;
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}
|
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|
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extern "C" DWORD WINAPI wglSwapMultipleBuffers(UINT n, CONST WGLSWAP* ps) {
|
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if (!ps) {
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return 0;
|
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}
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DWORD swapped = 0;
|
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for (UINT i = 0; i < n; ++i) {
|
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if (WGL::SwapBuffers(ps[i].hdc)) {
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++swapped;
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}
|
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}
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return swapped;
|
||||
}
|
||||
|
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// ---- Font rendering (legacy immediate-mode feature; not supported) ----
|
||||
|
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extern "C" BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD) {
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MGLOG_W("wglUseFontBitmapsA is not supported");
|
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return FALSE;
|
||||
}
|
||||
|
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extern "C" BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD) {
|
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MGLOG_W("wglUseFontBitmapsW is not supported");
|
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return FALSE;
|
||||
}
|
||||
|
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extern "C" BOOL WINAPI wglUseFontOutlinesA(HDC, DWORD, DWORD, DWORD, FLOAT, FLOAT, int,
|
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LPGLYPHMETRICSFLOAT) {
|
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MGLOG_W("wglUseFontOutlinesA is not supported");
|
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return FALSE;
|
||||
}
|
||||
|
||||
extern "C" BOOL WINAPI wglUseFontOutlinesW(HDC, DWORD, DWORD, DWORD, FLOAT, FLOAT, int,
|
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LPGLYPHMETRICSFLOAT) {
|
||||
MGLOG_W("wglUseFontOutlinesW is not supported");
|
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return FALSE;
|
||||
}
|
||||
|
||||
#endif // _WIN32
|
||||
@@ -0,0 +1,30 @@
|
||||
; MobileGL WGL exports. The wgl* entry points are defined without
|
||||
; __declspec(dllexport) because wingdi.h pre-declares them (with _GDI32_ they
|
||||
; become plain declarations, and MSVC rejects adding dllexport afterwards),
|
||||
; so this .def file is what actually exports them from the DLL.
|
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EXPORTS
|
||||
wglChoosePixelFormat
|
||||
wglCopyContext
|
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wglCreateContext
|
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wglCreateLayerContext
|
||||
wglDeleteContext
|
||||
wglDescribeLayerPlane
|
||||
wglDescribePixelFormat
|
||||
wglGetCurrentContext
|
||||
wglGetCurrentDC
|
||||
wglGetDefaultProcAddress
|
||||
wglGetLayerPaletteEntries
|
||||
wglGetPixelFormat
|
||||
wglGetProcAddress
|
||||
wglMakeCurrent
|
||||
wglRealizeLayerPalette
|
||||
wglSetLayerPaletteEntries
|
||||
wglSetPixelFormat
|
||||
wglShareLists
|
||||
wglSwapBuffers
|
||||
wglSwapLayerBuffers
|
||||
wglSwapMultipleBuffers
|
||||
wglUseFontBitmapsA
|
||||
wglUseFontBitmapsW
|
||||
wglUseFontOutlinesA
|
||||
wglUseFontOutlinesW
|
||||
@@ -0,0 +1,731 @@
|
||||
// MobileGL - MobileGL/MG_Impl/WGLImpl/WGLImpl.cpp
|
||||
// Copyright (c) 2025-2026 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v3.0:
|
||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
// SPDX-License-Identifier: LGPL-3.0-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "WGLImpl.h"
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include "../EGLImpl/EGLImpl.h"
|
||||
#include "../GetProcAddress.h"
|
||||
#include <Init.h>
|
||||
|
||||
namespace MobileGL::MG_Impl::WGLImpl {
|
||||
namespace {
|
||||
// WGL_ARB_pixel_format
|
||||
constexpr int WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000;
|
||||
constexpr int WGL_DRAW_TO_WINDOW_ARB = 0x2001;
|
||||
constexpr int WGL_DRAW_TO_BITMAP_ARB = 0x2002;
|
||||
constexpr int WGL_ACCELERATION_ARB = 0x2003;
|
||||
constexpr int WGL_NEED_PALETTE_ARB = 0x2004;
|
||||
constexpr int WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005;
|
||||
constexpr int WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006;
|
||||
constexpr int WGL_SWAP_METHOD_ARB = 0x2007;
|
||||
constexpr int WGL_NUMBER_OVERLAYS_ARB = 0x2008;
|
||||
constexpr int WGL_NUMBER_UNDERLAYS_ARB = 0x2009;
|
||||
constexpr int WGL_TRANSPARENT_ARB = 0x200A;
|
||||
constexpr int WGL_SHARE_DEPTH_ARB = 0x200C;
|
||||
constexpr int WGL_SHARE_STENCIL_ARB = 0x200D;
|
||||
constexpr int WGL_SHARE_ACCUM_ARB = 0x200E;
|
||||
constexpr int WGL_SUPPORT_GDI_ARB = 0x200F;
|
||||
constexpr int WGL_SUPPORT_OPENGL_ARB = 0x2010;
|
||||
constexpr int WGL_DOUBLE_BUFFER_ARB = 0x2011;
|
||||
constexpr int WGL_STEREO_ARB = 0x2012;
|
||||
constexpr int WGL_PIXEL_TYPE_ARB = 0x2013;
|
||||
constexpr int WGL_COLOR_BITS_ARB = 0x2014;
|
||||
constexpr int WGL_RED_BITS_ARB = 0x2015;
|
||||
constexpr int WGL_RED_SHIFT_ARB = 0x2016;
|
||||
constexpr int WGL_GREEN_BITS_ARB = 0x2017;
|
||||
constexpr int WGL_GREEN_SHIFT_ARB = 0x2018;
|
||||
constexpr int WGL_BLUE_BITS_ARB = 0x2019;
|
||||
constexpr int WGL_BLUE_SHIFT_ARB = 0x201A;
|
||||
constexpr int WGL_ALPHA_BITS_ARB = 0x201B;
|
||||
constexpr int WGL_ALPHA_SHIFT_ARB = 0x201C;
|
||||
constexpr int WGL_ACCUM_BITS_ARB = 0x201D;
|
||||
constexpr int WGL_ACCUM_RED_BITS_ARB = 0x201E;
|
||||
constexpr int WGL_ACCUM_GREEN_BITS_ARB = 0x201F;
|
||||
constexpr int WGL_ACCUM_BLUE_BITS_ARB = 0x2020;
|
||||
constexpr int WGL_ACCUM_ALPHA_BITS_ARB = 0x2021;
|
||||
constexpr int WGL_DEPTH_BITS_ARB = 0x2022;
|
||||
constexpr int WGL_STENCIL_BITS_ARB = 0x2023;
|
||||
constexpr int WGL_AUX_BUFFERS_ARB = 0x2024;
|
||||
constexpr int WGL_NO_ACCELERATION_ARB = 0x2025;
|
||||
constexpr int WGL_FULL_ACCELERATION_ARB = 0x2027;
|
||||
constexpr int WGL_SWAP_EXCHANGE_ARB = 0x2028;
|
||||
constexpr int WGL_TYPE_RGBA_ARB = 0x202B;
|
||||
// WGL_ARB_multisample
|
||||
constexpr int WGL_SAMPLE_BUFFERS_ARB = 0x2041;
|
||||
constexpr int WGL_SAMPLES_ARB = 0x2042;
|
||||
// WGL_ARB_create_context / _profile / _no_error
|
||||
constexpr int WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091;
|
||||
constexpr int WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092;
|
||||
constexpr int WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093;
|
||||
constexpr int WGL_CONTEXT_FLAGS_ARB = 0x2094;
|
||||
constexpr int WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126;
|
||||
constexpr int WGL_CONTEXT_DEBUG_BIT_ARB = 0x0001;
|
||||
constexpr int WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x0002;
|
||||
constexpr int WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001;
|
||||
constexpr int WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002;
|
||||
constexpr int WGL_CONTEXT_OPENGL_NO_ERROR_ARB = 0x31B3;
|
||||
constexpr DWORD ERROR_INVALID_VERSION_ARB = 0x2095;
|
||||
constexpr DWORD ERROR_INVALID_PROFILE_ARB = 0x2096;
|
||||
|
||||
struct PixelFormatInfo {
|
||||
GLint AlphaBits;
|
||||
GLint DepthBits;
|
||||
GLint StencilBits;
|
||||
};
|
||||
|
||||
// Mirrors the two EGLState configs (RGBA8 + depth24, stencil 8 / stencil 0).
|
||||
constexpr PixelFormatInfo kPixelFormats[] = {
|
||||
{8, 24, 8},
|
||||
{8, 24, 0},
|
||||
};
|
||||
constexpr int kPixelFormatCount = static_cast<int>(std::size(kPixelFormats));
|
||||
|
||||
struct ContextObject {
|
||||
EGLDisplay Display = EGL_NO_DISPLAY;
|
||||
EGLConfig Config = nullptr;
|
||||
EGLContext Context = EGL_NO_CONTEXT;
|
||||
};
|
||||
|
||||
struct WindowSurface {
|
||||
EGLDisplay Display = EGL_NO_DISPLAY;
|
||||
EGLSurface Surface = EGL_NO_SURFACE;
|
||||
Uint32 Width = 0;
|
||||
Uint32 Height = 0;
|
||||
};
|
||||
|
||||
std::recursive_mutex& RegistryMutex() {
|
||||
static auto* mutex = new std::recursive_mutex();
|
||||
return *mutex;
|
||||
}
|
||||
|
||||
UnorderedMap<HGLRC, ContextObject>& Contexts() {
|
||||
static auto* contexts = new UnorderedMap<HGLRC, ContextObject>();
|
||||
return *contexts;
|
||||
}
|
||||
|
||||
UnorderedMap<HWND, WindowSurface>& WindowSurfaces() {
|
||||
static auto* surfaces = new UnorderedMap<HWND, WindowSurface>();
|
||||
return *surfaces;
|
||||
}
|
||||
|
||||
UnorderedMap<HWND, int>& WindowPixelFormats() {
|
||||
static auto* formats = new UnorderedMap<HWND, int>();
|
||||
return *formats;
|
||||
}
|
||||
|
||||
Uint64& NextContextHandle() {
|
||||
static auto* handle = new Uint64(0x10000);
|
||||
return *handle;
|
||||
}
|
||||
|
||||
struct ThreadCurrent {
|
||||
HDC DC = nullptr;
|
||||
HGLRC Context = nullptr;
|
||||
};
|
||||
thread_local ThreadCurrent t_current;
|
||||
|
||||
Int& SwapIntervalShadow() {
|
||||
static auto* interval = new Int(1);
|
||||
return *interval;
|
||||
}
|
||||
|
||||
void EnsureInitialized() {
|
||||
// Initialize() loads backend libraries and glslang, which must not run
|
||||
// under the loader lock; first WGL call is the earliest safe moment.
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [] { MobileGL::Initialize(); });
|
||||
}
|
||||
|
||||
EGLDisplay EnsureDisplay() {
|
||||
EnsureInitialized();
|
||||
EGLDisplay display = EGLImpl::GetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
if (display == EGL_NO_DISPLAY) {
|
||||
return EGL_NO_DISPLAY;
|
||||
}
|
||||
if (!EGLImpl::Initialize(display, nullptr, nullptr)) {
|
||||
return EGL_NO_DISPLAY;
|
||||
}
|
||||
return display;
|
||||
}
|
||||
|
||||
HGLRC EncodeContext(Uint64 handle) {
|
||||
return reinterpret_cast<HGLRC>(static_cast<SizeT>(handle));
|
||||
}
|
||||
|
||||
ContextObject* TryGetContext(HGLRC hglrc) {
|
||||
auto& contexts = Contexts();
|
||||
auto it = contexts.find(hglrc);
|
||||
return it == contexts.end() ? nullptr : &it->second;
|
||||
}
|
||||
|
||||
const PixelFormatInfo& PixelFormatForWindow(HWND hwnd) {
|
||||
auto& formats = WindowPixelFormats();
|
||||
auto it = formats.find(hwnd);
|
||||
int index = it == formats.end() ? 1 : it->second;
|
||||
if (index < 1 || index > kPixelFormatCount) {
|
||||
index = 1;
|
||||
}
|
||||
return kPixelFormats[index - 1];
|
||||
}
|
||||
|
||||
Bool QueryClientSize(HWND hwnd, Uint32& width, Uint32& height) {
|
||||
RECT rect{};
|
||||
if (!GetClientRect(hwnd, &rect)) {
|
||||
return false;
|
||||
}
|
||||
width = static_cast<Uint32>(std::max<LONG>(rect.right - rect.left, 1));
|
||||
height = static_cast<Uint32>(std::max<LONG>(rect.bottom - rect.top, 1));
|
||||
return true;
|
||||
}
|
||||
|
||||
// The backends never query the HWND client size themselves; the WGL layer
|
||||
// owns size discovery and pushes changes through the internal resize hook
|
||||
// (same contract as the macOS CGL layer).
|
||||
void SyncSurfaceSize(HWND hwnd, WindowSurface& surface) {
|
||||
Uint32 width = 0;
|
||||
Uint32 height = 0;
|
||||
if (!QueryClientSize(hwnd, width, height)) {
|
||||
return;
|
||||
}
|
||||
if (width == surface.Width && height == surface.Height) {
|
||||
return;
|
||||
}
|
||||
if (EGLImpl::ResizePlatformWindowSurface(surface.Display, surface.Surface,
|
||||
static_cast<EGLint>(width), static_cast<EGLint>(height))) {
|
||||
surface.Width = width;
|
||||
surface.Height = height;
|
||||
}
|
||||
}
|
||||
|
||||
WindowSurface* EnsureWindowSurface(HWND hwnd, const ContextObject& context) {
|
||||
auto& surfaces = WindowSurfaces();
|
||||
auto it = surfaces.find(hwnd);
|
||||
if (it != surfaces.end()) {
|
||||
SyncSurfaceSize(hwnd, it->second);
|
||||
return &it->second;
|
||||
}
|
||||
|
||||
Uint32 width = 0;
|
||||
Uint32 height = 0;
|
||||
if (!QueryClientSize(hwnd, width, height)) {
|
||||
MGLOG_E("wgl: GetClientRect failed for HWND %p", hwnd);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const EGLAttrib attribs[] = {
|
||||
EGL_WIDTH, static_cast<EGLAttrib>(width),
|
||||
EGL_HEIGHT, static_cast<EGLAttrib>(height),
|
||||
EGL_NONE,
|
||||
};
|
||||
EGLSurface surface =
|
||||
EGLImpl::CreatePlatformWindowSurface(context.Display, context.Config, hwnd, attribs);
|
||||
if (surface == EGL_NO_SURFACE) {
|
||||
MGLOG_E("wgl: failed to create window surface for HWND %p (%ux%u)", hwnd, width, height);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
WindowSurface record;
|
||||
record.Display = context.Display;
|
||||
record.Surface = surface;
|
||||
record.Width = width;
|
||||
record.Height = height;
|
||||
auto [inserted, _] = surfaces.emplace(hwnd, record);
|
||||
return &inserted->second;
|
||||
}
|
||||
|
||||
HGLRC CreateContextFromEGLAttribs(HDC hdc, HGLRC share, const EGLint* contextAttribs) {
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
EGLDisplay display = EnsureDisplay();
|
||||
if (display == EGL_NO_DISPLAY) {
|
||||
MGLOG_E("wgl: no EGL display");
|
||||
return nullptr;
|
||||
}
|
||||
EGLImpl::BindAPI(EGL_OPENGL_API);
|
||||
|
||||
EGLContext shareContext = EGL_NO_CONTEXT;
|
||||
if (share) {
|
||||
auto* shareObject = TryGetContext(share);
|
||||
if (!shareObject) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return nullptr;
|
||||
}
|
||||
shareContext = shareObject->Context;
|
||||
}
|
||||
|
||||
HWND hwnd = WindowFromDC(hdc);
|
||||
const PixelFormatInfo& pixelFormat = PixelFormatForWindow(hwnd);
|
||||
const EGLint configAttribs[] = {
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_ALPHA_SIZE, pixelFormat.AlphaBits,
|
||||
EGL_DEPTH_SIZE, pixelFormat.DepthBits,
|
||||
EGL_STENCIL_SIZE, pixelFormat.StencilBits,
|
||||
EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
||||
EGL_NONE,
|
||||
};
|
||||
EGLConfig config = nullptr;
|
||||
EGLint configCount = 0;
|
||||
if (!EGLImpl::ChooseConfig(display, configAttribs, &config, 1, &configCount) || configCount <= 0) {
|
||||
MGLOG_E("wgl: eglChooseConfig failed");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
EGLContext eglContext = EGLImpl::CreateContext(display, config, shareContext, contextAttribs);
|
||||
if (eglContext == EGL_NO_CONTEXT) {
|
||||
MGLOG_E("wgl: eglCreateContext failed");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
ContextObject object;
|
||||
object.Display = display;
|
||||
object.Config = config;
|
||||
object.Context = eglContext;
|
||||
const auto handle = EncodeContext(NextContextHandle()++);
|
||||
Contexts()[handle] = object;
|
||||
MGLOG_I("wgl: created context %p (EGL context %p)", handle, eglContext);
|
||||
return handle;
|
||||
}
|
||||
|
||||
// ---- WGL extension entry points (resolved via wglGetProcAddress only) ----
|
||||
|
||||
const char* WINAPI Ext_GetExtensionsStringARB(HDC) {
|
||||
return "WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile "
|
||||
"WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_EXT_extensions_string WGL_EXT_swap_control";
|
||||
}
|
||||
|
||||
const char* WINAPI Ext_GetExtensionsStringEXT() {
|
||||
return Ext_GetExtensionsStringARB(nullptr);
|
||||
}
|
||||
|
||||
HGLRC WINAPI Ext_CreateContextAttribsARB(HDC hdc, HGLRC hShareContext, const int* attribList) {
|
||||
EnsureInitialized();
|
||||
int major = 1;
|
||||
int minor = 0;
|
||||
int profileMask = 0;
|
||||
int flags = 0;
|
||||
if (attribList) {
|
||||
for (SizeT i = 0; attribList[i] != 0; i += 2) {
|
||||
const int attrib = attribList[i];
|
||||
const int value = attribList[i + 1];
|
||||
switch (attrib) {
|
||||
case WGL_CONTEXT_MAJOR_VERSION_ARB:
|
||||
major = value;
|
||||
break;
|
||||
case WGL_CONTEXT_MINOR_VERSION_ARB:
|
||||
minor = value;
|
||||
break;
|
||||
case WGL_CONTEXT_PROFILE_MASK_ARB:
|
||||
profileMask = value;
|
||||
break;
|
||||
case WGL_CONTEXT_FLAGS_ARB:
|
||||
flags = value;
|
||||
break;
|
||||
case WGL_CONTEXT_LAYER_PLANE_ARB:
|
||||
if (value != 0) {
|
||||
SetLastError(ERROR_INVALID_PARAMETER);
|
||||
return nullptr;
|
||||
}
|
||||
break;
|
||||
case WGL_CONTEXT_OPENGL_NO_ERROR_ARB:
|
||||
// Accepted and ignored: MobileGL always validates.
|
||||
break;
|
||||
default:
|
||||
MGLOG_D("wglCreateContextAttribsARB: ignoring attrib 0x%04x = 0x%x", attrib, value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (major < 1 || (profileMask & ~(WGL_CONTEXT_CORE_PROFILE_BIT_ARB |
|
||||
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB))) {
|
||||
SetLastError(profileMask ? ERROR_INVALID_PROFILE_ARB : ERROR_INVALID_VERSION_ARB);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Vector<EGLint> attribs = {
|
||||
EGL_CONTEXT_MAJOR_VERSION, major,
|
||||
EGL_CONTEXT_MINOR_VERSION, minor,
|
||||
};
|
||||
const Bool wantsCompat = (profileMask & WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB) != 0;
|
||||
if (major > 3 || (major == 3 && minor >= 2) || profileMask != 0) {
|
||||
attribs.push_back(EGL_CONTEXT_OPENGL_PROFILE_MASK);
|
||||
attribs.push_back(wantsCompat ? EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT
|
||||
: EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT);
|
||||
}
|
||||
if (flags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB) {
|
||||
attribs.push_back(EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE);
|
||||
attribs.push_back(EGL_TRUE);
|
||||
}
|
||||
if (flags & WGL_CONTEXT_DEBUG_BIT_ARB) {
|
||||
attribs.push_back(EGL_CONTEXT_OPENGL_DEBUG);
|
||||
attribs.push_back(EGL_TRUE);
|
||||
}
|
||||
attribs.push_back(EGL_NONE);
|
||||
|
||||
return CreateContextFromEGLAttribs(hdc, hShareContext, attribs.data());
|
||||
}
|
||||
|
||||
BOOL WINAPI Ext_SwapIntervalEXT(int interval) {
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
EGLDisplay display = EnsureDisplay();
|
||||
if (display == EGL_NO_DISPLAY) {
|
||||
return FALSE;
|
||||
}
|
||||
if (interval < 0) {
|
||||
// Adaptive vsync is not supported; clamp to regular vsync.
|
||||
interval = 1;
|
||||
}
|
||||
EGLImpl::SwapInterval(display, interval);
|
||||
SwapIntervalShadow() = interval;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int WINAPI Ext_GetSwapIntervalEXT() {
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
return SwapIntervalShadow();
|
||||
}
|
||||
|
||||
int PixelFormatAttribValue(int format, int attrib) {
|
||||
const PixelFormatInfo& info = kPixelFormats[format - 1];
|
||||
switch (attrib) {
|
||||
case WGL_NUMBER_PIXEL_FORMATS_ARB:
|
||||
return kPixelFormatCount;
|
||||
case WGL_SUPPORT_OPENGL_ARB:
|
||||
case WGL_DRAW_TO_WINDOW_ARB:
|
||||
case WGL_DOUBLE_BUFFER_ARB:
|
||||
return 1;
|
||||
case WGL_ACCELERATION_ARB:
|
||||
return WGL_FULL_ACCELERATION_ARB;
|
||||
case WGL_PIXEL_TYPE_ARB:
|
||||
return WGL_TYPE_RGBA_ARB;
|
||||
case WGL_COLOR_BITS_ARB:
|
||||
return 32;
|
||||
case WGL_RED_BITS_ARB:
|
||||
case WGL_GREEN_BITS_ARB:
|
||||
case WGL_BLUE_BITS_ARB:
|
||||
return 8;
|
||||
case WGL_RED_SHIFT_ARB:
|
||||
return 16;
|
||||
case WGL_GREEN_SHIFT_ARB:
|
||||
return 8;
|
||||
case WGL_BLUE_SHIFT_ARB:
|
||||
return 0;
|
||||
case WGL_ALPHA_BITS_ARB:
|
||||
return info.AlphaBits;
|
||||
case WGL_ALPHA_SHIFT_ARB:
|
||||
return 24;
|
||||
case WGL_DEPTH_BITS_ARB:
|
||||
return info.DepthBits;
|
||||
case WGL_STENCIL_BITS_ARB:
|
||||
return info.StencilBits;
|
||||
case WGL_SWAP_METHOD_ARB:
|
||||
return WGL_SWAP_EXCHANGE_ARB;
|
||||
case WGL_DRAW_TO_BITMAP_ARB:
|
||||
case WGL_NEED_PALETTE_ARB:
|
||||
case WGL_NEED_SYSTEM_PALETTE_ARB:
|
||||
case WGL_SWAP_LAYER_BUFFERS_ARB:
|
||||
case WGL_NUMBER_OVERLAYS_ARB:
|
||||
case WGL_NUMBER_UNDERLAYS_ARB:
|
||||
case WGL_TRANSPARENT_ARB:
|
||||
case WGL_SHARE_DEPTH_ARB:
|
||||
case WGL_SHARE_STENCIL_ARB:
|
||||
case WGL_SHARE_ACCUM_ARB:
|
||||
case WGL_SUPPORT_GDI_ARB:
|
||||
case WGL_STEREO_ARB:
|
||||
case WGL_ACCUM_BITS_ARB:
|
||||
case WGL_ACCUM_RED_BITS_ARB:
|
||||
case WGL_ACCUM_GREEN_BITS_ARB:
|
||||
case WGL_ACCUM_BLUE_BITS_ARB:
|
||||
case WGL_ACCUM_ALPHA_BITS_ARB:
|
||||
case WGL_AUX_BUFFERS_ARB:
|
||||
case WGL_SAMPLE_BUFFERS_ARB:
|
||||
case WGL_SAMPLES_ARB:
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL WINAPI Ext_GetPixelFormatAttribivARB(HDC, int iPixelFormat, int iLayerPlane, UINT nAttributes,
|
||||
const int* piAttributes, int* piValues) {
|
||||
if (iLayerPlane != 0 || !piAttributes || !piValues) {
|
||||
return FALSE;
|
||||
}
|
||||
// Format 0 is only valid for WGL_NUMBER_PIXEL_FORMATS_ARB queries.
|
||||
if (iPixelFormat < 0 || iPixelFormat > kPixelFormatCount) {
|
||||
return FALSE;
|
||||
}
|
||||
const int format = iPixelFormat == 0 ? 1 : iPixelFormat;
|
||||
for (UINT i = 0; i < nAttributes; ++i) {
|
||||
piValues[i] = PixelFormatAttribValue(format, piAttributes[i]);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL WINAPI Ext_GetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes,
|
||||
const int* piAttributes, FLOAT* pfValues) {
|
||||
if (!pfValues) {
|
||||
return FALSE;
|
||||
}
|
||||
Vector<int> values(nAttributes);
|
||||
if (!Ext_GetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes,
|
||||
values.data())) {
|
||||
return FALSE;
|
||||
}
|
||||
for (UINT i = 0; i < nAttributes; ++i) {
|
||||
pfValues[i] = static_cast<FLOAT>(values[i]);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL WINAPI Ext_ChoosePixelFormatARB(HDC, const int* piAttribIList, const FLOAT*, UINT nMaxFormats,
|
||||
int* piFormats, UINT* nNumFormats) {
|
||||
if (!piFormats || !nNumFormats) {
|
||||
return FALSE;
|
||||
}
|
||||
int wantedStencil = 0;
|
||||
if (piAttribIList) {
|
||||
for (SizeT i = 0; piAttribIList[i] != 0; i += 2) {
|
||||
if (piAttribIList[i] == WGL_STENCIL_BITS_ARB) {
|
||||
wantedStencil = piAttribIList[i + 1];
|
||||
}
|
||||
}
|
||||
}
|
||||
UINT count = 0;
|
||||
const int preferred = wantedStencil > 0 ? 1 : 2;
|
||||
const int fallback = wantedStencil > 0 ? 2 : 1;
|
||||
if (count < nMaxFormats) {
|
||||
piFormats[count++] = preferred;
|
||||
}
|
||||
if (count < nMaxFormats) {
|
||||
piFormats[count++] = fallback;
|
||||
}
|
||||
*nNumFormats = count;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
struct WGLExtensionProc {
|
||||
const char* Name;
|
||||
PROC Proc;
|
||||
};
|
||||
|
||||
const WGLExtensionProc kWGLExtensionProcs[] = {
|
||||
{"wglGetExtensionsStringARB", reinterpret_cast<PROC>(Ext_GetExtensionsStringARB)},
|
||||
{"wglGetExtensionsStringEXT", reinterpret_cast<PROC>(Ext_GetExtensionsStringEXT)},
|
||||
{"wglCreateContextAttribsARB", reinterpret_cast<PROC>(Ext_CreateContextAttribsARB)},
|
||||
{"wglSwapIntervalEXT", reinterpret_cast<PROC>(Ext_SwapIntervalEXT)},
|
||||
{"wglGetSwapIntervalEXT", reinterpret_cast<PROC>(Ext_GetSwapIntervalEXT)},
|
||||
{"wglGetPixelFormatAttribivARB", reinterpret_cast<PROC>(Ext_GetPixelFormatAttribivARB)},
|
||||
{"wglGetPixelFormatAttribfvARB", reinterpret_cast<PROC>(Ext_GetPixelFormatAttribfvARB)},
|
||||
{"wglChoosePixelFormatARB", reinterpret_cast<PROC>(Ext_ChoosePixelFormatARB)},
|
||||
};
|
||||
} // namespace
|
||||
|
||||
int ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* pfd) {
|
||||
EnsureInitialized();
|
||||
MGLOG_D("wglChoosePixelFormat(hdc=%p)", hdc);
|
||||
// Format 1 (RGBA8 + depth24/stencil8) satisfies every request; a format
|
||||
// exceeding the asked-for capabilities is a legal ChoosePixelFormat answer.
|
||||
(void)pfd;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int DescribePixelFormat(HDC hdc, int format, UINT size, PIXELFORMATDESCRIPTOR* pfd) {
|
||||
EnsureInitialized();
|
||||
MGLOG_D("wglDescribePixelFormat(hdc=%p, format=%d)", hdc, format);
|
||||
if (!pfd) {
|
||||
return kPixelFormatCount;
|
||||
}
|
||||
if (size < sizeof(PIXELFORMATDESCRIPTOR) || format < 1 || format > kPixelFormatCount) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const PixelFormatInfo& info = kPixelFormats[format - 1];
|
||||
std::memset(pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
||||
pfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd->nVersion = 1;
|
||||
pfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE
|
||||
#if defined(PFD_SUPPORT_COMPOSITION)
|
||||
| PFD_SUPPORT_COMPOSITION
|
||||
#endif
|
||||
;
|
||||
pfd->iPixelType = PFD_TYPE_RGBA;
|
||||
pfd->cColorBits = 32;
|
||||
pfd->cRedBits = 8;
|
||||
pfd->cRedShift = 16;
|
||||
pfd->cGreenBits = 8;
|
||||
pfd->cGreenShift = 8;
|
||||
pfd->cBlueBits = 8;
|
||||
pfd->cBlueShift = 0;
|
||||
pfd->cAlphaBits = static_cast<BYTE>(info.AlphaBits);
|
||||
pfd->cAlphaShift = 24;
|
||||
pfd->cDepthBits = static_cast<BYTE>(info.DepthBits);
|
||||
pfd->cStencilBits = static_cast<BYTE>(info.StencilBits);
|
||||
pfd->iLayerType = PFD_MAIN_PLANE;
|
||||
return kPixelFormatCount;
|
||||
}
|
||||
|
||||
int GetPixelFormat(HDC hdc) {
|
||||
EnsureInitialized();
|
||||
HWND hwnd = WindowFromDC(hdc);
|
||||
if (!hwnd) {
|
||||
return 0;
|
||||
}
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
auto& formats = WindowPixelFormats();
|
||||
auto it = formats.find(hwnd);
|
||||
return it == formats.end() ? 0 : it->second;
|
||||
}
|
||||
|
||||
BOOL SetPixelFormat(HDC hdc, int format, const PIXELFORMATDESCRIPTOR*) {
|
||||
EnsureInitialized();
|
||||
MGLOG_D("wglSetPixelFormat(hdc=%p, format=%d)", hdc, format);
|
||||
if (format < 1 || format > kPixelFormatCount) {
|
||||
SetLastError(ERROR_INVALID_PARAMETER);
|
||||
return FALSE;
|
||||
}
|
||||
HWND hwnd = WindowFromDC(hdc);
|
||||
if (!hwnd) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
WindowPixelFormats()[hwnd] = format;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL SwapBuffers(HDC hdc) {
|
||||
HWND hwnd = WindowFromDC(hdc);
|
||||
if (!hwnd) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
auto& surfaces = WindowSurfaces();
|
||||
auto it = surfaces.find(hwnd);
|
||||
if (it == surfaces.end()) {
|
||||
MGLOG_W("wglSwapBuffers: no surface for HWND %p", hwnd);
|
||||
return FALSE;
|
||||
}
|
||||
SyncSurfaceSize(hwnd, it->second);
|
||||
return EGLImpl::SwapBuffers(it->second.Display, it->second.Surface) == EGL_TRUE ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
HGLRC CreateContext(HDC hdc) {
|
||||
EnsureInitialized();
|
||||
MGLOG_I("wglCreateContext(hdc=%p)", hdc);
|
||||
// A legacy WGL context is a compatibility-profile context; MobileGL keys
|
||||
// its relaxed-semantics mode off the explicit compatibility bit.
|
||||
const EGLint attribs[] = {
|
||||
EGL_CONTEXT_MAJOR_VERSION, 3,
|
||||
EGL_CONTEXT_MINOR_VERSION, 3,
|
||||
EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT,
|
||||
EGL_NONE,
|
||||
};
|
||||
return CreateContextFromEGLAttribs(hdc, nullptr, attribs);
|
||||
}
|
||||
|
||||
BOOL DeleteContext(HGLRC hglrc) {
|
||||
EnsureInitialized();
|
||||
MGLOG_I("wglDeleteContext(%p)", hglrc);
|
||||
if (t_current.Context == hglrc) {
|
||||
MakeCurrent(nullptr, nullptr);
|
||||
}
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
auto* object = TryGetContext(hglrc);
|
||||
if (!object) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
if (object->Context != EGL_NO_CONTEXT) {
|
||||
EGLImpl::DestroyContext(object->Display, object->Context);
|
||||
}
|
||||
Contexts().erase(hglrc);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL MakeCurrent(HDC hdc, HGLRC hglrc) {
|
||||
EnsureInitialized();
|
||||
MGLOG_D("wglMakeCurrent(hdc=%p, hglrc=%p)", hdc, hglrc);
|
||||
if (!hglrc) {
|
||||
if (!t_current.Context) {
|
||||
t_current = {};
|
||||
return TRUE;
|
||||
}
|
||||
const EGLBoolean released =
|
||||
EGLImpl::MakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
t_current = {};
|
||||
return released == EGL_TRUE ? TRUE : FALSE;
|
||||
}
|
||||
|
||||
HWND hwnd = WindowFromDC(hdc);
|
||||
if (!hwnd) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
auto* object = TryGetContext(hglrc);
|
||||
if (!object) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
WindowSurface* surface = EnsureWindowSurface(hwnd, *object);
|
||||
if (!surface) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!EGLImpl::MakeCurrent(object->Display, surface->Surface, surface->Surface, object->Context)) {
|
||||
MGLOG_E("wglMakeCurrent: eglMakeCurrent failed (hdc=%p, hglrc=%p)", hdc, hglrc);
|
||||
return FALSE;
|
||||
}
|
||||
t_current = {hdc, hglrc};
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
HGLRC GetCurrentContext() {
|
||||
return t_current.Context;
|
||||
}
|
||||
|
||||
HDC GetCurrentDC() {
|
||||
return t_current.DC;
|
||||
}
|
||||
|
||||
BOOL ShareLists(HGLRC hglrcShare, HGLRC hglrcDest) {
|
||||
// All MobileGL contexts alias one global GL object namespace, so every
|
||||
// pair of contexts already shares.
|
||||
const std::lock_guard<std::recursive_mutex> lock(RegistryMutex());
|
||||
if (!TryGetContext(hglrcShare) || !TryGetContext(hglrcDest)) {
|
||||
SetLastError(ERROR_INVALID_HANDLE);
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
PROC GetProcAddress(const char* name) {
|
||||
EnsureInitialized();
|
||||
if (!name) {
|
||||
return nullptr;
|
||||
}
|
||||
if (name[0] == 'w' && name[1] == 'g' && name[2] == 'l') {
|
||||
for (const auto& entry : kWGLExtensionProcs) {
|
||||
if (std::strcmp(entry.Name, name) == 0) {
|
||||
return entry.Proc;
|
||||
}
|
||||
}
|
||||
MGLOG_D("wglGetProcAddress: unknown wgl entry point %s", name);
|
||||
return nullptr;
|
||||
}
|
||||
return reinterpret_cast<PROC>(MG_Impl::GetProcAddress(name));
|
||||
}
|
||||
} // namespace MobileGL::MG_Impl::WGLImpl
|
||||
|
||||
#endif // _WIN32
|
||||
@@ -0,0 +1,34 @@
|
||||
// MobileGL - MobileGL/MG_Impl/WGLImpl/WGLImpl.h
|
||||
// Copyright (c) 2025-2026 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v3.0:
|
||||
// https://www.gnu.org/licenses/gpl-3.0.txt
|
||||
// https://www.gnu.org/licenses/lgpl-3.0.txt
|
||||
// SPDX-License-Identifier: LGPL-3.0-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
#if defined(_WIN32)
|
||||
|
||||
namespace MobileGL::MG_Impl::WGLImpl {
|
||||
// Classic opengl32.dll surface. gdi32's ChoosePixelFormat/SetPixelFormat/
|
||||
// DescribePixelFormat/GetPixelFormat/SwapBuffers forward into the loaded
|
||||
// opengl32.dll's wgl* exports, so these back both call paths.
|
||||
int ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* pfd);
|
||||
int DescribePixelFormat(HDC hdc, int format, UINT size, PIXELFORMATDESCRIPTOR* pfd);
|
||||
int GetPixelFormat(HDC hdc);
|
||||
BOOL SetPixelFormat(HDC hdc, int format, const PIXELFORMATDESCRIPTOR* pfd);
|
||||
BOOL SwapBuffers(HDC hdc);
|
||||
|
||||
HGLRC CreateContext(HDC hdc);
|
||||
BOOL DeleteContext(HGLRC hglrc);
|
||||
BOOL MakeCurrent(HDC hdc, HGLRC hglrc);
|
||||
HGLRC GetCurrentContext();
|
||||
HDC GetCurrentDC();
|
||||
BOOL ShareLists(HGLRC hglrcShare, HGLRC hglrcDest);
|
||||
|
||||
PROC GetProcAddress(const char* name);
|
||||
} // namespace MobileGL::MG_Impl::WGLImpl
|
||||
|
||||
#endif // _WIN32
|
||||
@@ -9,7 +9,12 @@
|
||||
#include "Loader.h"
|
||||
#include "MG_Util/Types.h"
|
||||
#include <Config.h>
|
||||
#if !defined(__WIN32) && !defined(_WIN32)
|
||||
#if defined(_WIN32)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
@@ -60,7 +65,14 @@ namespace MobileGL::MG_Util::BackendLoader {
|
||||
#endif
|
||||
|
||||
static void* OpenLib(const Vector<String>& names) {
|
||||
#if !defined(__WIN32) && !defined(_WIN32) && (!defined(__APPLE__) || defined(MOBILEGL_IOS))
|
||||
#if defined(_WIN32)
|
||||
for (const auto& name : names) {
|
||||
if (HMODULE lib = LoadLibraryA(name.c_str())) {
|
||||
MGLOG_I("Loaded GL backend library: %s", name.c_str());
|
||||
return reinterpret_cast<void*>(lib);
|
||||
}
|
||||
}
|
||||
#elif !defined(__APPLE__) || defined(MOBILEGL_IOS)
|
||||
static const String LibPathPrefixes[] = {
|
||||
#if defined(MOBILEGL_IOS)
|
||||
"@rpath/", "@executable_path/Frameworks/", "@loader_path/Frameworks/",
|
||||
@@ -104,7 +116,9 @@ namespace MobileGL::MG_Util::BackendLoader {
|
||||
}
|
||||
|
||||
inline void* ProcAddress(void* lib, const char* name) {
|
||||
#if !defined(__WIN32) && !defined(_WIN32) && (!defined(__APPLE__) || defined(MOBILEGL_IOS))
|
||||
#if defined(_WIN32)
|
||||
return reinterpret_cast<void*>(::GetProcAddress(reinterpret_cast<HMODULE>(lib), name));
|
||||
#elif !defined(__APPLE__) || defined(MOBILEGL_IOS)
|
||||
return dlsym(lib, name);
|
||||
#else
|
||||
return nullptr;
|
||||
@@ -520,6 +534,15 @@ namespace MobileGL::MG_Util::BackendLoader {
|
||||
#if defined(MOBILEGL_TRACE_ANGLE_VARIANTS) && defined(__ANDROID__)
|
||||
void* angleGlesLib = nullptr;
|
||||
#endif
|
||||
#if defined(_WIN32)
|
||||
// ANGLE is the GLES provider on Windows regardless of UseAngle(). Preload
|
||||
// libGLESv2.dll so libEGL.dll resolves its dependency from the same directory.
|
||||
if (!OpenLib({"libGLESv2.dll"})) {
|
||||
MGLOG_E("Failed to open ANGLE libGLESv2.dll");
|
||||
return;
|
||||
}
|
||||
eglLib = OpenLib({"libEGL.dll"});
|
||||
#else
|
||||
if (UseAngle()) {
|
||||
void* glesLib = OpenLib({"libGLESv2_angle.so"});
|
||||
if (!glesLib) {
|
||||
@@ -541,6 +564,7 @@ namespace MobileGL::MG_Util::BackendLoader {
|
||||
eglLib = OpenLib({"libEGL.so"});
|
||||
#endif
|
||||
}
|
||||
#endif // !_WIN32
|
||||
|
||||
if (!eglLib) {
|
||||
MGLOG_E("Failed to open EGL library");
|
||||
|
||||
Reference in New Issue
Block a user