mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-10 13:18:31 +09:00
[Feat] (WGL): add Windows host layer - drop-in opengl32.dll with WGL over EGLImpl, Win32 window backend plumbing for both backends, ANGLE loader path, and leak-at-exit process teardown
This commit is contained in:
@@ -313,7 +313,8 @@ namespace MobileGL {
|
||||
Android,
|
||||
X11,
|
||||
MetalLayer,
|
||||
// TODO: Wayland, Windows, etc.
|
||||
Win32, // Handle is an HWND
|
||||
// TODO: Wayland, etc.
|
||||
WindowBackendCount,
|
||||
Unknown = -1
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user