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[Chore] (MG_Util/Program): test in/out linkage across stages
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@@ -12,6 +12,7 @@ namespace ShaderTranspiler {
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public:
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static Result<SharedPtr<glslang::TShader>> CompileShader(const ShaderAttrib& attrib);
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static Result<Vector<Vector<unsigned>>> LinkProgram(const ProgramAttrib& attrib);
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static Result<String> DecompileShader(Vector<unsigned int> spirv);
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};
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}
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}
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