[Feat] (DeviceBench): launch retry loop (signal-34 JVM flake), session.sh runner, MSYS path-conversion guards

This commit is contained in:
2026-08-26 05:52:32 -04:00
parent 33eabfc2ff
commit d04a3394de
3 changed files with 111 additions and 14 deletions
+22 -14
View File
@@ -133,23 +133,31 @@ log "renderer now: $($ADB shell run-as $PKG grep renderer files/config.json | tr
# --- 4. Pin frequencies -------------------------------------------------------
[ "$DO_PIN" = 1 ] && pin_freqs
# --- 5. Launch, wait for world ------------------------------------------------
$ADB shell am force-stop $PKG
# --- 5. Launch, wait for world (retry: the JVM occasionally dies with
# "exited due to signal 34" right after JLI_Launch on this device) -------------
MCLOG="/storage/emulated/0/FCL/.minecraft/versions/*/logs/latest.log"
$ADB shell "rm -f $MCLOG /sdcard/MG/latest.log" 2>/dev/null
$ADB logcat -c 2>/dev/null
log "launching $ACTIVITY"
$ADB shell am start -n $ACTIVITY >/dev/null
WORLD_UP=0
for i in $(seq 1 $((WORLD_LOAD_TIMEOUT / 5))); do
for attempt in 1 2 3; do
$ADB shell am force-stop $PKG
sleep 5
if ! $ADB shell pidof $PKG >/dev/null; then
# process may legitimately restart once (launcher -> game process)
:
fi
if $ADB shell "grep -l -e 'logged in with entity id' -e 'Preparing spawn area: 100' $MCLOG" >/dev/null 2>&1; then
WORLD_UP=1; break
fi
$ADB shell "rm -f $MCLOG /sdcard/MG/latest.log" 2>/dev/null
$ADB logcat -c 2>/dev/null
log "launching $ACTIVITY (attempt $attempt)"
$ADB shell am start -n $ACTIVITY >/dev/null
for i in $(seq 1 $((WORLD_LOAD_TIMEOUT / 5))); do
sleep 5
if $ADB shell "grep -l -e 'logged in with entity id' -e 'Preparing spawn area: 100' $MCLOG" >/dev/null 2>&1; then
WORLD_UP=1; break
fi
if ! $ADB shell pidof $PKG >/dev/null; then
sleep 3
if ! $ADB shell pidof $PKG >/dev/null; then
log "attempt $attempt: game process died; retrying"
break
fi
fi
done
[ "$WORLD_UP" = 1 ] && break
done
if [ "$WORLD_UP" != 1 ]; then
log "world did not load within ${WORLD_LOAD_TIMEOUT}s"
+2
View File
@@ -19,6 +19,8 @@
set -u -o pipefail
cd "$(dirname "$0")"
# Git Bash: stop MSYS from rewriting /data/... arguments into C:/Program Files/...
export MSYS_NO_PATHCONV=1 MSYS2_ARG_CONV_EXCL='*'
PKG=com.tungsten.fcl.mgdebug.debug
DEVICE_ENV=""
+87
View File
@@ -0,0 +1,87 @@
#!/usr/bin/env bash
# Launch the game into the benchmark world and leave it running (for profiling
# or ad-hoc probing). Handles the flaky-launch failure mode seen on Odin Lite:
# the JVM occasionally dies with "exited due to signal 34" right after
# JLI_Launch (~40% of launches, cause unknown) — so launching retries up to
# --retries times before giving up.
#
# Usage: session.sh --device devices/odinlite.env [--backend magma|espryt|mobileglues]
# [--settle 150] [--retries 3] [--no-pin]
# Exits 0 with the game in-world (after settle seconds), 1 otherwise.
set -u -o pipefail
cd "$(dirname "$0")"
export MSYS_NO_PATHCONV=1 MSYS2_ARG_CONV_EXCL='*'
PKG=com.tungsten.fcl.mgdebug.debug
ACTIVITY=$PKG/com.tungsten.fcl.activity.SplashActivity
RENDERER_ESPRYT=5e273ee2-baca-4c81-8e48-b63feefb9ba8
RENDERER_MAGMA=2be0dc10-1eef-4ce2-b512-b266dd33fd9e
RENDERER_MOBILEGLUES=com.fcl.plugin.mobileglues
DEVICE_ENV="" BACKEND="" SETTLE=150 RETRIES=3 DO_PIN=1
while [ $# -gt 0 ]; do
case "$1" in
--device) DEVICE_ENV=$2; shift 2 ;;
--backend) BACKEND=$2; shift 2 ;;
--settle) SETTLE=$2; shift 2 ;;
--retries) RETRIES=$2; shift 2 ;;
--no-pin) DO_PIN=0; shift ;;
*) echo "unknown arg: $1" >&2; exit 2 ;;
esac
done
[ -n "$DEVICE_ENV" ] || { echo "need --device" >&2; exit 2; }
# shellcheck disable=SC1090
. "$DEVICE_ENV"
ADB="adb -s $DEVICE_SERIAL"
log() { echo "[session] $*" >&2; }
if [ -n "$BACKEND" ]; then
case "$BACKEND" in
espryt) RENDERER=$RENDERER_ESPRYT ;;
magma) RENDERER=$RENDERER_MAGMA ;;
mobileglues) RENDERER=$RENDERER_MOBILEGLUES ;;
*) echo "unknown backend: $BACKEND" >&2; exit 2 ;;
esac
for known in $RENDERER_ESPRYT $RENDERER_MAGMA $RENDERER_MOBILEGLUES; do
[ "$known" = "$RENDERER" ] && continue
$ADB shell run-as $PKG sed -i "s/$known/$RENDERER/g" files/config.json
done
fi
$ADB shell "input keyevent KEYCODE_WAKEUP; sleep 1; input keyevent 82; svc power stayon true; settings put global fan_mode 3"
if [ "$DO_PIN" = 1 ]; then
$ADB shell "su -c 'echo 1 $CPU_BIG_FREQ > /proc/ppm/policy/hard_userlimit_max_cpu_freq;
echo 1 $CPU_BIG_FREQ > /proc/ppm/policy/hard_userlimit_min_cpu_freq;
echo 0 $CPU_LITTLE_FREQ > /proc/ppm/policy/hard_userlimit_max_cpu_freq;
echo 0 $CPU_LITTLE_FREQ > /proc/ppm/policy/hard_userlimit_min_cpu_freq;
echo $GPU_PIN_KHZ > /proc/gpufreq/gpufreq_opp_freq'"
fi
MCLOG=/storage/emulated/0/FCL/.minecraft/versions/1.21.4/logs/latest.log
for attempt in $(seq 1 "$RETRIES"); do
$ADB shell am force-stop $PKG
sleep 5
$ADB shell "rm -f $MCLOG"
$ADB shell am start -n $ACTIVITY >/dev/null
log "attempt $attempt: launched"
DEADLINE=$((SECONDS + 300))
while [ $SECONDS -lt $DEADLINE ]; do
sleep 5
if $ADB shell "grep -q 'joined the game' $MCLOG" 2>/dev/null; then
log "world up (attempt $attempt); settling ${SETTLE}s"
sleep "$SETTLE"
exit 0
fi
if ! $ADB shell pidof $PKG >/dev/null; then
# process may still be between splash and JVM start briefly; confirm twice
sleep 3
if ! $ADB shell pidof $PKG >/dev/null; then
log "attempt $attempt: process died (signal-34 flake?); retrying"
break
fi
fi
done
done
log "no world after $RETRIES attempts"
exit 1