[Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.

This commit is contained in:
BZLZHH
2026-02-22 18:22:21 +08:00
parent bd8bc1e251
commit d22d2d64f2
13 changed files with 2125 additions and 108 deletions
+126
View File
@@ -9,7 +9,133 @@
#include "BackendObject.h"
namespace MobileGL::MG_Backend {
namespace {
Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
}
std::thread::id CurrentThreadKey() {
return std::this_thread::get_id();
}
} // namespace
Bool BackendObject::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (dpy == EGL_NO_DISPLAY) {
MGLOG_E("InitializeEGLDisplay failed: invalid EGLDisplay");
return false;
}
if (m_eglDisplayInitialized && m_eglDisplay != dpy) {
MGLOG_E("InitializeEGLDisplay failed: backend already bound to a different EGLDisplay");
return false;
}
m_eglDisplay = dpy;
m_eglDisplayInitialized = true;
if (major) {
*major = 1;
}
if (minor) {
*minor = 5;
}
return true;
}
Bool BackendObject::CreateEGLWindowSurface(const WindowHandle& handle) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (!m_eglDisplayInitialized) {
MGLOG_E("CreateEGLWindowSurface failed: EGL display is not initialized");
return false;
}
if (handle.Backend == WindowBackend::Unknown || !handle.Handle) {
MGLOG_E("CreateEGLWindowSurface failed: invalid native window handle");
return false;
}
if (m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle) {
return true;
}
SetWindowHandle(handle);
if (!InitWindowSurface()) {
MGLOG_E("CreateEGLWindowSurface failed: backend InitWindowSurface failed");
return false;
}
m_eglWindowSurfaceInitialized = true;
m_eglCurrentThreads.clear();
m_backendCapabilitiesInitialized = false;
return true;
}
Bool BackendObject::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
const auto threadKey = CurrentThreadKey();
if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
m_eglCurrentThreads.erase(threadKey);
return true;
}
if (!m_eglDisplayInitialized || m_eglDisplay != dpy) {
MGLOG_E("MakeEGLCurrent failed: EGL display mismatch or not initialized");
return false;
}
if (!m_eglWindowSurfaceInitialized) {
MGLOG_E("MakeEGLCurrent failed: EGL window surface is not initialized");
return false;
}
if (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE || ctx == EGL_NO_CONTEXT) {
MGLOG_E("MakeEGLCurrent failed: draw/read/context is invalid");
return false;
}
if (!m_backendCapabilitiesInitialized) {
if (!InitCapabilities()) {
MGLOG_E("MakeEGLCurrent failed: InitCapabilities failed");
return false;
}
m_backendCapabilitiesInitialized = true;
}
m_eglCurrentThreads[threadKey] = true;
return true;
}
void BackendObject::ResetEGLRuntimeState() {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
m_eglWindowSurfaceInitialized = false;
m_backendCapabilitiesInitialized = false;
m_eglCurrentThreads.clear();
}
Bool BackendObject::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (!m_eglDisplayInitialized || m_eglDisplay != dpy) {
MGLOG_E("SwapEGLBuffers failed: EGL display mismatch or not initialized");
return false;
}
if (m_eglCurrentThreads.find(CurrentThreadKey()) == m_eglCurrentThreads.end()) {
MGLOG_E("SwapEGLBuffers failed: no current context attached");
return false;
}
if (!m_eglWindowSurfaceInitialized || draw == EGL_NO_SURFACE) {
MGLOG_E("SwapEGLBuffers failed: invalid draw surface");
return false;
}
const auto& backendFunctions = GetBackendFunctions();
if (!backendFunctions.Present) {
MGLOG_E("SwapEGLBuffers failed: backend Present function is null");
return false;
}
backendFunctions.Present();
return true;
}
void BackendObject::SetWindowHandle(const WindowHandle& handle) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
m_windowHandle = handle;
}
} // namespace MobileGL::MG_Backend
+15 -2
View File
@@ -91,8 +91,13 @@ namespace MobileGL {
virtual ~BackendObject() = default;
virtual void Initialize() = 0;
virtual void InitCapabilities() = 0;
virtual void InitWindowSurface() = 0;
virtual Bool InitCapabilities() = 0;
virtual Bool InitWindowSurface() = 0;
virtual Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor);
virtual Bool CreateEGLWindowSurface(const WindowHandle& handle);
virtual Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
virtual Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw);
void SetWindowHandle(const WindowHandle& handle);
@@ -103,7 +108,15 @@ namespace MobileGL {
virtual BackendType GetBackendType() const = 0;
protected:
void ResetEGLRuntimeState();
mutable std::recursive_mutex m_eglStateMutex;
WindowHandle m_windowHandle;
EGLDisplay m_eglDisplay = EGL_NO_DISPLAY;
Bool m_eglDisplayInitialized = false;
Bool m_eglWindowSurfaceInitialized = false;
Bool m_backendCapabilitiesInitialized = false;
UnorderedMap<std::thread::id, Bool> m_eglCurrentThreads;
};
} // namespace MG_Backend
} // namespace MobileGL
@@ -13,16 +13,24 @@
#include <format>
namespace MobileGL::MG_Backend::DirectGLES {
namespace {
Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
}
} // namespace
BackendObject_DirectGLES::~BackendObject_DirectGLES() {
DestroyEGLContext();
}
void BackendObject_DirectGLES::InitWindowSurface() {
Bool BackendObject_DirectGLES::InitWindowSurface() {
// Only use EGL for now
auto nativeWindow = reinterpret_cast<NativeWindowType>(m_windowHandle.Handle);
if (!DirectGLES::InitWindowSurface(nativeWindow)) {
MGLOG_E("Failed to initialize window surface for DirectGLES backend");
return false;
}
return true;
}
void BackendObject_DirectGLES::Initialize() {
@@ -40,18 +48,65 @@ namespace MobileGL::MG_Backend::DirectGLES {
DirectGLES::SetGLESFuncsTable(m_GLESFunctions);
}
void BackendObject_DirectGLES::InitCapabilities() {
Bool BackendObject_DirectGLES::InitCapabilities() {
if (!m_initialized) {
MGLOG_E("DirectGLES backend not initialized");
return;
return false;
}
if (!MG_Util::BackendLoader::FillInGLESCapabilities(m_GLESCapabilities, m_GLESFunctions)) {
MGLOG_E("Failed to fill in GLES capabilities for DirectGLES backend");
return;
return false;
}
DirectGLES::SetGLESCapabilities(m_GLESCapabilities);
UpdateDynamicBackendParameters();
return true;
}
Bool BackendObject_DirectGLES::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
if (!m_initialized) {
MGLOG_E("DirectGLES backend not initialized");
return false;
}
return BackendObject::InitializeEGLDisplay(dpy, major, minor);
}
Bool BackendObject_DirectGLES::CreateEGLWindowSurface(const WindowHandle& handle) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (!m_initialized) {
MGLOG_E("DirectGLES backend not initialized");
return false;
}
if (handle.Backend != WindowBackend::Android || !handle.Handle) {
MGLOG_E("DirectGLES backend only supports Android native windows");
return false;
}
const Bool sameHandle =
m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
if (sameHandle) {
return true;
}
if (m_eglWindowSurfaceInitialized) {
DestroyEGLContext();
ResetEGLRuntimeState();
}
return BackendObject::CreateEGLWindowSurface(handle);
}
Bool BackendObject_DirectGLES::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
}
return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
}
Bool BackendObject_DirectGLES::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
return BackendObject::SwapEGLBuffers(dpy, draw);
}
const RendererInfo& BackendObject_DirectGLES::GetRendererInfo() const {
@@ -17,8 +17,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
~BackendObject_DirectGLES() override;
void Initialize() override;
void InitCapabilities() override;
void InitWindowSurface() override;
Bool InitCapabilities() override;
Bool InitWindowSurface() override;
Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
Bool CreateEGLWindowSurface(const WindowHandle& handle) override;
Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
const RendererInfo& GetRendererInfo() const override;
String GetBackendAPIVersionString() const override;
@@ -11,27 +11,98 @@
#include "DirectVulkan.h"
namespace MobileGL::MG_Backend::DirectVulkan {
namespace {
Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
}
} // namespace
BackendObject_DirectVulkan::~BackendObject_DirectVulkan() = default;
void BackendObject_DirectVulkan::InitWindowSurface() {
Bool BackendObject_DirectVulkan::InitWindowSurface() {
if (!m_windowHandle.Handle) {
MGLOG_E("Cannot initialize DirectVulkan window surface: native window handle is null");
return false;
}
auto nativeWindow = reinterpret_cast<NativeWindowType>(m_windowHandle.Handle);
pVulkanRenderer = MakeUnique<MG_Backend::DirectVulkan::VulkanRenderer>(nativeWindow);
pVulkanRenderer->Initialize();
return true;
}
void BackendObject_DirectVulkan::Initialize() {
m_initialized = true;
}
void BackendObject_DirectVulkan::InitCapabilities() {
Bool BackendObject_DirectVulkan::InitCapabilities() {
if (!m_initialized) {
MGLOG_E("Cannot initialize capabilities before backend is initialized");
return;
return false;
}
if (!pVulkanRenderer) {
MGLOG_E("Cannot initialize capabilities: Vulkan renderer has not been created");
return false;
}
MG_Util::BackendLoader::FillInVulkanCapabilities(m_vulkanCaps, pVulkanRenderer->GetPhysicalDevice().properties);
UpdateDynamicBackendParameters();
return true;
}
Bool BackendObject_DirectVulkan::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
if (!m_initialized) {
MGLOG_E("DirectVulkan backend not initialized");
return false;
}
return BackendObject::InitializeEGLDisplay(dpy, major, minor);
}
Bool BackendObject_DirectVulkan::CreateEGLWindowSurface(const WindowHandle& handle) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (!m_initialized) {
MGLOG_E("DirectVulkan backend not initialized");
return false;
}
if (handle.Backend != WindowBackend::Android || !handle.Handle) {
MGLOG_E("DirectVulkan backend only supports Android native windows");
return false;
}
const Bool sameHandle =
m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
if (sameHandle) {
return true;
}
if (m_eglWindowSurfaceInitialized || pVulkanRenderer) {
pVulkanRenderer.reset();
ResetEGLRuntimeState();
}
return BackendObject::CreateEGLWindowSurface(handle);
}
Bool BackendObject_DirectVulkan::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
}
if (!pVulkanRenderer) {
MGLOG_E("DirectVulkan renderer is not initialized");
return false;
}
return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
}
Bool BackendObject_DirectVulkan::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
if (!pVulkanRenderer) {
MGLOG_E("DirectVulkan renderer is not initialized");
return false;
}
return BackendObject::SwapEGLBuffers(dpy, draw);
}
const RendererInfo& BackendObject_DirectVulkan::GetRendererInfo() const {
@@ -17,8 +17,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
~BackendObject_DirectVulkan() override;
void Initialize() override;
void InitWindowSurface() override;
void InitCapabilities() override;
Bool InitWindowSurface() override;
Bool InitCapabilities() override;
Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
Bool CreateEGLWindowSurface(const WindowHandle& handle) override;
Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
const RendererInfo& GetRendererInfo() const override;
String GetBackendAPIVersionString() const override;