mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Feat|Fix] (MG_State/EGLState|MG_Backend|MG_Impl/EGLImpl): Initial implemention of EGL API.
This commit is contained in:
@@ -9,7 +9,133 @@
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#include "BackendObject.h"
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namespace MobileGL::MG_Backend {
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namespace {
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Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
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}
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std::thread::id CurrentThreadKey() {
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return std::this_thread::get_id();
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}
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} // namespace
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Bool BackendObject::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (dpy == EGL_NO_DISPLAY) {
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MGLOG_E("InitializeEGLDisplay failed: invalid EGLDisplay");
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return false;
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}
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if (m_eglDisplayInitialized && m_eglDisplay != dpy) {
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MGLOG_E("InitializeEGLDisplay failed: backend already bound to a different EGLDisplay");
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return false;
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}
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m_eglDisplay = dpy;
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m_eglDisplayInitialized = true;
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if (major) {
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*major = 1;
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}
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if (minor) {
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*minor = 5;
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}
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return true;
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}
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Bool BackendObject::CreateEGLWindowSurface(const WindowHandle& handle) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_eglDisplayInitialized) {
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MGLOG_E("CreateEGLWindowSurface failed: EGL display is not initialized");
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return false;
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}
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if (handle.Backend == WindowBackend::Unknown || !handle.Handle) {
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MGLOG_E("CreateEGLWindowSurface failed: invalid native window handle");
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return false;
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}
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if (m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle) {
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return true;
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}
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SetWindowHandle(handle);
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if (!InitWindowSurface()) {
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MGLOG_E("CreateEGLWindowSurface failed: backend InitWindowSurface failed");
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return false;
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}
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m_eglWindowSurfaceInitialized = true;
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m_eglCurrentThreads.clear();
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m_backendCapabilitiesInitialized = false;
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return true;
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}
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Bool BackendObject::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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const auto threadKey = CurrentThreadKey();
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if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
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m_eglCurrentThreads.erase(threadKey);
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return true;
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}
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if (!m_eglDisplayInitialized || m_eglDisplay != dpy) {
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MGLOG_E("MakeEGLCurrent failed: EGL display mismatch or not initialized");
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return false;
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}
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if (!m_eglWindowSurfaceInitialized) {
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MGLOG_E("MakeEGLCurrent failed: EGL window surface is not initialized");
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return false;
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}
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if (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE || ctx == EGL_NO_CONTEXT) {
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MGLOG_E("MakeEGLCurrent failed: draw/read/context is invalid");
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return false;
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}
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if (!m_backendCapabilitiesInitialized) {
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if (!InitCapabilities()) {
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MGLOG_E("MakeEGLCurrent failed: InitCapabilities failed");
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return false;
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}
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m_backendCapabilitiesInitialized = true;
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}
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m_eglCurrentThreads[threadKey] = true;
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return true;
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}
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void BackendObject::ResetEGLRuntimeState() {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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m_eglWindowSurfaceInitialized = false;
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m_backendCapabilitiesInitialized = false;
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m_eglCurrentThreads.clear();
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}
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Bool BackendObject::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_eglDisplayInitialized || m_eglDisplay != dpy) {
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MGLOG_E("SwapEGLBuffers failed: EGL display mismatch or not initialized");
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return false;
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}
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if (m_eglCurrentThreads.find(CurrentThreadKey()) == m_eglCurrentThreads.end()) {
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MGLOG_E("SwapEGLBuffers failed: no current context attached");
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return false;
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}
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if (!m_eglWindowSurfaceInitialized || draw == EGL_NO_SURFACE) {
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MGLOG_E("SwapEGLBuffers failed: invalid draw surface");
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return false;
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}
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const auto& backendFunctions = GetBackendFunctions();
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if (!backendFunctions.Present) {
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MGLOG_E("SwapEGLBuffers failed: backend Present function is null");
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return false;
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}
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backendFunctions.Present();
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return true;
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}
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void BackendObject::SetWindowHandle(const WindowHandle& handle) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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m_windowHandle = handle;
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}
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} // namespace MobileGL::MG_Backend
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@@ -91,8 +91,13 @@ namespace MobileGL {
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virtual ~BackendObject() = default;
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virtual void Initialize() = 0;
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virtual void InitCapabilities() = 0;
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virtual void InitWindowSurface() = 0;
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virtual Bool InitCapabilities() = 0;
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virtual Bool InitWindowSurface() = 0;
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virtual Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor);
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virtual Bool CreateEGLWindowSurface(const WindowHandle& handle);
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virtual Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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virtual Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw);
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void SetWindowHandle(const WindowHandle& handle);
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@@ -103,7 +108,15 @@ namespace MobileGL {
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virtual BackendType GetBackendType() const = 0;
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protected:
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void ResetEGLRuntimeState();
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mutable std::recursive_mutex m_eglStateMutex;
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WindowHandle m_windowHandle;
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EGLDisplay m_eglDisplay = EGL_NO_DISPLAY;
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Bool m_eglDisplayInitialized = false;
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Bool m_eglWindowSurfaceInitialized = false;
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Bool m_backendCapabilitiesInitialized = false;
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UnorderedMap<std::thread::id, Bool> m_eglCurrentThreads;
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};
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} // namespace MG_Backend
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} // namespace MobileGL
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@@ -13,16 +13,24 @@
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#include <format>
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namespace MobileGL::MG_Backend::DirectGLES {
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namespace {
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Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
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}
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} // namespace
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BackendObject_DirectGLES::~BackendObject_DirectGLES() {
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DestroyEGLContext();
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}
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void BackendObject_DirectGLES::InitWindowSurface() {
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Bool BackendObject_DirectGLES::InitWindowSurface() {
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// Only use EGL for now
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auto nativeWindow = reinterpret_cast<NativeWindowType>(m_windowHandle.Handle);
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if (!DirectGLES::InitWindowSurface(nativeWindow)) {
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MGLOG_E("Failed to initialize window surface for DirectGLES backend");
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return false;
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}
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return true;
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}
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void BackendObject_DirectGLES::Initialize() {
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@@ -40,18 +48,65 @@ namespace MobileGL::MG_Backend::DirectGLES {
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DirectGLES::SetGLESFuncsTable(m_GLESFunctions);
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}
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void BackendObject_DirectGLES::InitCapabilities() {
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Bool BackendObject_DirectGLES::InitCapabilities() {
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if (!m_initialized) {
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MGLOG_E("DirectGLES backend not initialized");
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return;
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return false;
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}
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if (!MG_Util::BackendLoader::FillInGLESCapabilities(m_GLESCapabilities, m_GLESFunctions)) {
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MGLOG_E("Failed to fill in GLES capabilities for DirectGLES backend");
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return;
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return false;
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}
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DirectGLES::SetGLESCapabilities(m_GLESCapabilities);
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UpdateDynamicBackendParameters();
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return true;
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}
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Bool BackendObject_DirectGLES::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
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if (!m_initialized) {
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MGLOG_E("DirectGLES backend not initialized");
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return false;
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}
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return BackendObject::InitializeEGLDisplay(dpy, major, minor);
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}
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Bool BackendObject_DirectGLES::CreateEGLWindowSurface(const WindowHandle& handle) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_initialized) {
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MGLOG_E("DirectGLES backend not initialized");
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return false;
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}
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if (handle.Backend != WindowBackend::Android || !handle.Handle) {
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MGLOG_E("DirectGLES backend only supports Android native windows");
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return false;
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}
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const Bool sameHandle =
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m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
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if (sameHandle) {
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return true;
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}
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if (m_eglWindowSurfaceInitialized) {
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DestroyEGLContext();
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ResetEGLRuntimeState();
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}
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return BackendObject::CreateEGLWindowSurface(handle);
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}
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Bool BackendObject_DirectGLES::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
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return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
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}
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return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
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}
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Bool BackendObject_DirectGLES::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
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return BackendObject::SwapEGLBuffers(dpy, draw);
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}
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const RendererInfo& BackendObject_DirectGLES::GetRendererInfo() const {
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@@ -17,8 +17,12 @@ namespace MobileGL::MG_Backend::DirectGLES {
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~BackendObject_DirectGLES() override;
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void Initialize() override;
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void InitCapabilities() override;
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void InitWindowSurface() override;
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Bool InitCapabilities() override;
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Bool InitWindowSurface() override;
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Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
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Bool CreateEGLWindowSurface(const WindowHandle& handle) override;
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Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
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Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
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const RendererInfo& GetRendererInfo() const override;
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String GetBackendAPIVersionString() const override;
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@@ -11,27 +11,98 @@
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#include "DirectVulkan.h"
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namespace MobileGL::MG_Backend::DirectVulkan {
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namespace {
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Bool IsReleaseCurrentRequest(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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return dpy == EGL_NO_DISPLAY && draw == EGL_NO_SURFACE && read == EGL_NO_SURFACE && ctx == EGL_NO_CONTEXT;
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}
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} // namespace
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BackendObject_DirectVulkan::~BackendObject_DirectVulkan() = default;
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void BackendObject_DirectVulkan::InitWindowSurface() {
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Bool BackendObject_DirectVulkan::InitWindowSurface() {
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if (!m_windowHandle.Handle) {
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MGLOG_E("Cannot initialize DirectVulkan window surface: native window handle is null");
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return false;
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}
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auto nativeWindow = reinterpret_cast<NativeWindowType>(m_windowHandle.Handle);
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pVulkanRenderer = MakeUnique<MG_Backend::DirectVulkan::VulkanRenderer>(nativeWindow);
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pVulkanRenderer->Initialize();
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return true;
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}
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void BackendObject_DirectVulkan::Initialize() {
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m_initialized = true;
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}
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void BackendObject_DirectVulkan::InitCapabilities() {
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Bool BackendObject_DirectVulkan::InitCapabilities() {
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if (!m_initialized) {
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MGLOG_E("Cannot initialize capabilities before backend is initialized");
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return;
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return false;
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}
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if (!pVulkanRenderer) {
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MGLOG_E("Cannot initialize capabilities: Vulkan renderer has not been created");
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return false;
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}
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MG_Util::BackendLoader::FillInVulkanCapabilities(m_vulkanCaps, pVulkanRenderer->GetPhysicalDevice().properties);
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UpdateDynamicBackendParameters();
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return true;
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}
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Bool BackendObject_DirectVulkan::InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) {
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if (!m_initialized) {
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MGLOG_E("DirectVulkan backend not initialized");
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return false;
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}
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return BackendObject::InitializeEGLDisplay(dpy, major, minor);
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}
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Bool BackendObject_DirectVulkan::CreateEGLWindowSurface(const WindowHandle& handle) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!m_initialized) {
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MGLOG_E("DirectVulkan backend not initialized");
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return false;
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}
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if (handle.Backend != WindowBackend::Android || !handle.Handle) {
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MGLOG_E("DirectVulkan backend only supports Android native windows");
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return false;
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}
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const Bool sameHandle =
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m_eglWindowSurfaceInitialized && m_windowHandle.Backend == handle.Backend && m_windowHandle.Handle == handle.Handle;
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if (sameHandle) {
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return true;
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}
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if (m_eglWindowSurfaceInitialized || pVulkanRenderer) {
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pVulkanRenderer.reset();
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ResetEGLRuntimeState();
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}
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return BackendObject::CreateEGLWindowSurface(handle);
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}
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Bool BackendObject_DirectVulkan::MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (IsReleaseCurrentRequest(dpy, draw, read, ctx)) {
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return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
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}
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if (!pVulkanRenderer) {
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MGLOG_E("DirectVulkan renderer is not initialized");
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return false;
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}
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return BackendObject::MakeEGLCurrent(dpy, draw, read, ctx);
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}
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Bool BackendObject_DirectVulkan::SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) {
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const std::lock_guard<std::recursive_mutex> lock(m_eglStateMutex);
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if (!pVulkanRenderer) {
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MGLOG_E("DirectVulkan renderer is not initialized");
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return false;
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}
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return BackendObject::SwapEGLBuffers(dpy, draw);
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}
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const RendererInfo& BackendObject_DirectVulkan::GetRendererInfo() const {
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@@ -17,8 +17,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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~BackendObject_DirectVulkan() override;
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void Initialize() override;
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void InitWindowSurface() override;
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void InitCapabilities() override;
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Bool InitWindowSurface() override;
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Bool InitCapabilities() override;
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Bool InitializeEGLDisplay(EGLDisplay dpy, EGLint* major, EGLint* minor) override;
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Bool CreateEGLWindowSurface(const WindowHandle& handle) override;
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Bool MakeEGLCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) override;
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Bool SwapEGLBuffers(EGLDisplay dpy, EGLSurface draw) override;
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const RendererInfo& GetRendererInfo() const override;
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String GetBackendAPIVersionString() const override;
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