[Improvement] (MG_Backend/DirectVulkanTMP): Rename current DirectVulkan to DirectVulkanTMP.

This commit is contained in:
BZLZHH
2026-02-20 16:33:26 +08:00
parent 3fe0999550
commit d2485a3fbe
21 changed files with 90 additions and 90 deletions
+8 -8
View File
@@ -209,14 +209,14 @@ set(SOURCE_FILES
MobileGL/MG_Backend/DirectGLES/Utils.cpp
MobileGL/MG_Backend/DirectGLES/Managers.cpp
MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp
MobileGL/MG_Backend/DirectVulkan/TmpImpl.cpp
MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanContext.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/SwapchainManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
MobileGL/MG_Backend/DirectVulkan/Managers/ProgramManager.cpp
MobileGL/MG_Backend/DirectVulkanTMP/DirectVulkanTMP.cpp
MobileGL/MG_Backend/DirectVulkanTMP/TmpImpl.cpp
MobileGL/MG_Backend/DirectVulkanTMP/BackendObject_DirectVulkanTMP.cpp
MobileGL/MG_Backend/DirectVulkanTMP/Renderer/VulkanContext.cpp
MobileGL/MG_Backend/DirectVulkanTMP/Renderer/SwapchainManager.cpp
MobileGL/MG_Backend/DirectVulkanTMP/Renderer/PipelineManager.cpp
MobileGL/MG_Backend/DirectVulkanTMP/Renderer/FrameContext.cpp
MobileGL/MG_Backend/DirectVulkanTMP/Managers/ProgramManager.cpp
MobileGL/MG_State/GLState/Core.cpp
MobileGL/MG_State/GLState/ErrorState/Error.cpp
+1 -1
View File
@@ -10,7 +10,7 @@
namespace MobileGL {
namespace MG_Config {
BackendType ActiveBackendType = BackendType::DirectVulkan;
BackendType ActiveBackendType = BackendType::DirectVulkanTMP;
} // namespace MG_Config
namespace MG_Backend {
+1 -1
View File
@@ -12,7 +12,7 @@
namespace MobileGL {
enum class BackendType {
DirectGLES,
DirectVulkan,
DirectVulkanTMP,
BackendTypeCount,
Unknown = -1
};
+1 -1
View File
@@ -10,7 +10,7 @@
#include <Includes.h>
#include "BackendObject.h"
#include "DirectGLES/BackendObject_DirectGLES.h"
#include "DirectVulkan/BackendObject_DirectVulkan.h"
#include "DirectVulkanTMP/BackendObject_DirectVulkanTMP.h"
namespace MobileGL::MG_Backend {
extern UniquePtr<BackendObject> pActiveBackendObject;
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/BackendObject_DirectVulkanTMP.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -6,42 +6,42 @@
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "BackendObject_DirectVulkan.h"
#include "BackendObject_DirectVulkanTMP.h"
#include "MG_Backend/BackendObject.h"
#include "DirectVulkan.h"
#include "DirectVulkanTMP.h"
#include "TmpImpl.h"
#include <MG_Util/BackendLoaders/OpenGL/Loader.h>
namespace MobileGL::MG_Backend::DirectVulkan {
BackendObject_DirectVulkan::~BackendObject_DirectVulkan() = default;
namespace MobileGL::MG_Backend::DirectVulkanTMP {
BackendObject_DirectVulkanTMP::~BackendObject_DirectVulkanTMP() = default;
void BackendObject_DirectVulkan::InitWindowSurface() {
void BackendObject_DirectVulkanTMP::InitWindowSurface() {
auto nativeWindow = reinterpret_cast<NativeWindowType>(m_windowHandle.Handle);
if (!DirectVulkan::InitWindowSurface(nativeWindow)) {
MGLOG_E("Failed to initialize window surface for DirectVulkan backend");
if (!DirectVulkanTMP::InitWindowSurface(nativeWindow)) {
MGLOG_E("Failed to initialize window surface for DirectVulkanTMP backend");
}
}
void BackendObject_DirectVulkan::Initialize() {
void BackendObject_DirectVulkanTMP::Initialize() {
m_initialized = true;
}
void BackendObject_DirectVulkan::InitCapabilities() {
void BackendObject_DirectVulkanTMP::InitCapabilities() {
if (!m_initialized) {
MGLOG_E("Cannot initialize capabilities before backend is initialized");
return;
}
MG_Util::BackendLoader::QueryVulkanCapabilities(m_vulkanCaps,
DirectVulkan::GetVulkanState().ctx->GetPhysicalDevice());
DirectVulkanTMP::GetVulkanState().ctx->GetPhysicalDevice());
UpdateDynamicBackendParameters();
}
const RendererInfo& BackendObject_DirectVulkan::GetRendererInfo() const {
const RendererInfo& BackendObject_DirectVulkanTMP::GetRendererInfo() const {
static RendererInfo RendererInfo = {
.RendererName = "Magma", // Renderer Name
.BackendName = "Direct (Vulkan)", // Backend Name
.ExtraVendor = Nullopt, // Extra vendor
.RendererName = "Magma-TMP", // Renderer Name
.BackendName = "Direct (Vulkan) TMP", // Backend Name
.ExtraVendor = Nullopt, // Extra vendor
.RendererGLInfo =
{
.TargetGLVersion = {3, 3, 0}, // Target OpenGL Version
@@ -55,9 +55,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
return RendererInfo;
}
String BackendObject_DirectVulkan::GetBackendAPIVersionString() const {
String BackendObject_DirectVulkanTMP::GetBackendAPIVersionString() const {
if (!m_initialized) {
return "<uninitialized DirectVulkan backend>";
return "<uninitialized DirectVulkanTMP backend>";
}
// Format:
// <GPU Name>, Vulkan <Vulkan Version>, Driver <Driver Version>
@@ -67,15 +67,15 @@ namespace MobileGL::MG_Backend::DirectVulkan {
return str;
}
BackendType BackendObject_DirectVulkan::GetBackendType() const {
return BackendType::DirectVulkan;
BackendType BackendObject_DirectVulkanTMP::GetBackendType() const {
return BackendType::DirectVulkanTMP;
}
const GlobalBackendFunctionsTable& BackendObject_DirectVulkan::GetBackendFunctions() const {
const GlobalBackendFunctionsTable& BackendObject_DirectVulkanTMP::GetBackendFunctions() const {
static GlobalBackendFunctionsTable funcsTable;
static Bool funcsTableInitialized = false;
if (!funcsTableInitialized) {
funcsTable.Present = DirectVulkan::Present;
funcsTable.Present = DirectVulkanTMP::Present;
funcsTable.GL.DrawArrays = DrawArrays;
funcsTable.GL.DrawElements = DrawElements;
funcsTable.GL.DrawElementsBaseVertex = DrawElementsBaseVertex;
@@ -109,11 +109,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
return funcsTable;
}
const DynamicBackendParameters& BackendObject_DirectVulkan::GetDynamicParameters() const {
const DynamicBackendParameters& BackendObject_DirectVulkanTMP::GetDynamicParameters() const {
return m_dynamicParameters;
}
void BackendObject_DirectVulkan::UpdateDynamicBackendParameters() {
void BackendObject_DirectVulkanTMP::UpdateDynamicBackendParameters() {
m_dynamicParameters.UniformBufferOffsetAlignment = m_vulkanCaps.UniformBufferOffsetAlignment;
}
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkanTMP
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/BackendObject_DirectVulkanTMP.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -11,10 +11,10 @@
#include "../BackendObject.h"
#include <MG_Util/BackendLoaders/Vulkan/Loader.h>
namespace MobileGL::MG_Backend::DirectVulkan {
class BackendObject_DirectVulkan : public BackendObject {
namespace MobileGL::MG_Backend::DirectVulkanTMP {
class BackendObject_DirectVulkanTMP : public BackendObject {
public:
~BackendObject_DirectVulkan() override;
~BackendObject_DirectVulkanTMP() override;
void Initialize() override;
void InitWindowSurface() override;
@@ -33,4 +33,4 @@ namespace MobileGL::MG_Backend::DirectVulkan {
DynamicBackendParameters m_dynamicParameters;
MG_External::VulkanCapabilities m_vulkanCaps;
};
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkanTMP
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/DirectVulkanTMP.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -6,16 +6,16 @@
// SPDX-License-Identifier: LGPL-3.0-only
// End of Source File Header
#include "DirectVulkan.h"
#include "DirectVulkanTMP.h"
#include "TmpImpl.h"
namespace MobileGL::MG_Backend::DirectVulkan {
namespace MobileGL::MG_Backend::DirectVulkanTMP {
void Clear(GLbitfield mask) {
MobileGL::MG_Backend::DirectVulkan::TmpImpl::Clear(mask);
MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl::Clear(mask);
}
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
MobileGL::MG_Backend::DirectVulkan::TmpImpl::DrawElements(mode, count, type, indices);
MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl::DrawElements(mode, count, type, indices);
}
void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) {}
@@ -71,4 +71,4 @@ namespace MobileGL::MG_Backend::DirectVulkan {
const TmpImpl::VulkanState& GetVulkanState() {
return TmpImpl::GetVulkanState();
}
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkanTMP
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/DirectVulkan.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/DirectVulkanTMP.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -9,7 +9,7 @@
#pragma once
#include <Includes.h>
namespace MobileGL::MG_Backend::DirectVulkan {
namespace MobileGL::MG_Backend::DirectVulkanTMP {
namespace TmpImpl {
class VulkanState;
} // namespace TmpImpl
@@ -55,4 +55,4 @@ namespace MobileGL::MG_Backend::DirectVulkan {
Bool InitWindowSurface(NativeWindowType window);
void Present();
const TmpImpl::VulkanState& GetVulkanState();
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkanTMP
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Managers/ProgramManager.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Managers/ProgramManager.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -21,7 +21,7 @@
#include <bit>
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
namespace {
using ProgramObject = MG_State::GLState::ProgramObject;
using ShaderObject = MG_State::GLState::ShaderObject;
@@ -444,4 +444,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
return entry.stages;
}
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Managers/ProgramManager.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Managers/ProgramManager.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -12,7 +12,7 @@
#include "../Renderer/VkCommon.h"
#include "MG_State/GLState/ProgramState/ProgramObject.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
enum class ShaderTransformBit : Uint {
None = 0,
PositionYFlip = 1 << 0,
@@ -55,4 +55,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
VulkanContext& m_ctx;
UnorderedMap<const MG_State::GLState::ProgramObject*, ProgramStages> m_cache;
};
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/FrameContext.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -8,7 +8,7 @@
#include "FrameContext.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
void FrameContext::Initialize(VulkanContext& ctx, VkCommandPool pool) {
CommandPool = pool;
VkCommandBufferAllocateInfo abci{VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO};
@@ -46,4 +46,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
}
CommandPool = VK_NULL_HANDLE;
}
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/FrameContext.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -11,7 +11,7 @@
#include "VulkanContext.h"
#include "VkCommon.h"
namespace MobileGL::MG_Backend::DirectVulkan {
namespace MobileGL::MG_Backend::DirectVulkanTMP {
struct TrashBuffer {
VkBuffer buffer = VK_NULL_HANDLE;
VkDeviceMemory memory = VK_NULL_HANDLE;
@@ -39,4 +39,4 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void Cleanup(VulkanContext& ctx);
};
} // namespace VkManager
} // namespace MobileGL::MG_Backend::DirectVulkan
} // namespace MobileGL::MG_Backend::DirectVulkanTMP
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/PipelineManager.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/PipelineManager.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -8,4 +8,4 @@
#include <Includes.h>
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {}
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {}
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/SwapchainManager.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/SwapchainManager.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -8,7 +8,7 @@
#include "SwapchainManager.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
namespace {
VkSurfaceFormatKHR ChooseSurfaceFormat(const Vector<VkSurfaceFormatKHR>& formats) {
for (const auto& f : formats) {
@@ -163,4 +163,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
m_format = surfaceFormat.format;
m_extent = extent;
}
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/SwapchainManager.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/SwapchainManager.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -12,7 +12,7 @@
#include "VulkanContext.h"
#include "VkCommon.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
class SwapchainManager {
public:
explicit SwapchainManager(VulkanContext& ctx) : m_ctx(ctx) {}
@@ -49,4 +49,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
Vector<VkFence> m_imagesInFlight;
UintVec2 m_viewportSize{0, 0};
};
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VkCommon.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/VkCommon.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -9,14 +9,14 @@
#pragma once
#include <Includes.h>
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
inline void VkCheck(VkResult result, const char* msg) {
if (result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR) return;
MGLOG_E("Vulkan error %d at %s", static_cast<Int>(result), msg ? msg : "(unknown)");
throw RuntimeError(msg ? msg : "Vulkan error");
}
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
#ifndef VK_VERIFY
#define VK_VERIFY(res, msg) ::MobileGL::MG_Backend::DirectVulkan::VkManager::VkCheck((res), (msg))
#define VK_VERIFY(res, msg) ::MobileGL::MG_Backend::DirectVulkanTMP::VkManager::VkCheck((res), (msg))
#endif
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanContext.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/VulkanContext.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -8,7 +8,7 @@
#include "VulkanContext.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
namespace {
Bool CheckDeviceExtensionSupport(VkPhysicalDevice device, const Vector<const char*>& required) {
Uint32 count = 0;
@@ -162,4 +162,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
VK_VERIFY(vkCreateDevice(m_physicalDevice, &dci, nullptr, &m_device), "vkCreateDevice");
vkGetDeviceQueue(m_device, m_graphicsQueueFamily, 0, &m_graphicsQueue);
}
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanContext.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/Renderer/VulkanContext.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -10,7 +10,7 @@
#include <Includes.h>
#include "VkCommon.h"
namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager {
class VulkanContext {
public:
VulkanContext() = default;
@@ -44,4 +44,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::VkManager {
Uint32 m_graphicsQueueFamily = ~0u;
ANativeWindow* m_window = nullptr;
};
} // namespace MobileGL::MG_Backend::DirectVulkan::VkManager
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::VkManager
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/TmpImpl.cpp
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/TmpImpl.cpp
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -14,7 +14,7 @@
#include <xxhash.h>
#define DEBUG_TRACE_POINT() MGLOG_D("DV TmpImpl Trace: %s:%d", __func__, __LINE__)
namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
namespace MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl {
class PendingClearInfo;
void BeginRenderPass(GLbitfield clearMask, const PendingClearInfo* clearInfo);
@@ -2861,7 +2861,7 @@ namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
if (g.initialized) return;
g.ctx = MakeUnique<DV::VulkanContext>();
g.ctx->Initialize(window, "MobileGL-DirectVulkan-Tmp");
g.ctx->Initialize(window, "MobileGL-DirectVulkanTMP-Tmp");
g.swapchain = MakeUnique<DV::SwapchainManager>(*g.ctx);
g.swapchain->Initialize();
@@ -3544,4 +3544,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
}
clearInfo.mask |= validMask;
}
} // namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl
@@ -1,4 +1,4 @@
// MobileGL - MobileGL/MG_Backend/DirectVulkan/TmpImpl.h
// MobileGL - MobileGL/MG_Backend/DirectVulkanTMP/TmpImpl.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v3.0:
// https://www.gnu.org/licenses/gpl-3.0.txt
@@ -15,8 +15,8 @@
#include "Managers/ProgramManager.h"
#include <MG_State/GLState/Core.h>
namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
namespace DV = MobileGL::MG_Backend::DirectVulkan::VkManager;
namespace MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl {
namespace DV = MobileGL::MG_Backend::DirectVulkanTMP::VkManager;
using BufferObject = MobileGL::MG_State::GLState::BufferObject;
using ProgramObject = MobileGL::MG_State::GLState::ProgramObject;
using VertexArrayObject = MobileGL::MG_State::GLState::VertexArrayObject;
@@ -26,7 +26,7 @@ namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
using RenderbufferObject = MobileGL::MG_State::GLState::RenderbufferObject;
using SamplerObject = MobileGL::MG_State::GLState::SamplerObject;
using TextureObjectMipmap = MobileGL::MG_State::GLState::TextureObjectMipmap;
using TrashImage = MobileGL::MG_Backend::DirectVulkan::TrashImage;
using TrashImage = MobileGL::MG_Backend::DirectVulkanTMP::TrashImage;
struct BufferResource {
VkBuffer buffer = VK_NULL_HANDLE;
@@ -267,4 +267,4 @@ namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl {
void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width,
GLsizei height);
void GenerateMipmap(GLenum target);
} // namespace MobileGL::MG_Backend::DirectVulkan::TmpImpl
} // namespace MobileGL::MG_Backend::DirectVulkanTMP::TmpImpl
+2 -2
View File
@@ -52,8 +52,8 @@ namespace MobileGL::MG_Backend {
case BackendType::DirectGLES:
pActiveBackendObject = MakeUnique<DirectGLES::BackendObject_DirectGLES>();
break;
case BackendType::DirectVulkan:
pActiveBackendObject = MakeUnique<DirectVulkan::BackendObject_DirectVulkan>();
case BackendType::DirectVulkanTMP:
pActiveBackendObject = MakeUnique<DirectVulkanTMP::BackendObject_DirectVulkanTMP>();
break;
case BackendType::Unknown:
default: