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[Fix] (MG_State/SamplerState): mipmapMode should be None by default.
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@@ -53,7 +53,7 @@ namespace MobileGL {
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SamplerWrapMode wrapR = SamplerWrapMode::Repeat;
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SamplerWrapMode wrapR = SamplerWrapMode::Repeat;
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SamplerFilterMode minFilter = SamplerFilterMode::Linear;
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SamplerFilterMode minFilter = SamplerFilterMode::Linear;
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SamplerFilterMode magFilter = SamplerFilterMode::Linear;
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SamplerFilterMode magFilter = SamplerFilterMode::Linear;
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SamplerMipmapMode mipmapMode = SamplerMipmapMode::None;
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SamplerMipmapMode mipmapMode = SamplerMipmapMode::Linear;
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Float minLod = -1000.0f;
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Float minLod = -1000.0f;
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Float maxLod = 1000.0f;
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Float maxLod = 1000.0f;
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Float lodBias = 0.0f;
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Float lodBias = 0.0f;
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