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[Feat] (...): Handle pixel store correctly.
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@@ -90,6 +90,7 @@ namespace MobileGL {
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Float GetClearDepth() const;
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void SetPixelStoreParam(PixelStoreParam param, Int value);
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Int GetPixelStoreParam(PixelStoreParam param) const;
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PixelStoreParameters GetPixelStoreParameters(Bool isUnpack) const;
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void SetCullFaceMode(CullFaceMode mode);
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CullFaceMode GetCullFaceMode() const;
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void SetScissorBox(IntVec4 box); // x, y, width, height
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