[Improvement] (...): Optimize code.

This commit is contained in:
BZLZHH
2025-10-31 13:29:48 +08:00
parent 2652a12fdc
commit d982928a23
39 changed files with 284 additions and 775 deletions
+3 -1
View File
@@ -38,18 +38,20 @@ set(SOURCE_FILES
MobileGL/MG_Util/Converters/MGToStr/BufferEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToStr/FramebufferEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToStr/TextureEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToGlslang/GLShaderLangConverter.cpp
MobileGL/MG_Util/Converters/GLToGlslang/ProgramEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/ErrorCodeConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/BufferEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/FramebufferEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/TextureEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/DataTypeConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/RenderStateEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToGL/ProgramEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/BufferEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/FramebufferEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/DataTypeConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/RenderStateEnumConverter.cpp
MobileGL/MG_Util/Converters/GLToMG/ProgramEnumConverter.cpp
MobileGL/MG_Util/Converters/MGToMG/TextureEnumConverter.cpp
MobileGL/MG_Util/ShaderTranspiler/ShaderCompiler.cpp