mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
[Improvement] (...): Optimize code.
This commit is contained in:
@@ -4,9 +4,7 @@
|
||||
namespace MobileGL {
|
||||
namespace MG_Impl::GLImpl {
|
||||
GLsync FenceSync(GLenum condition, GLbitfield flags);
|
||||
GLenum ClientWaitSync(GLsync sync,
|
||||
GLbitfield flags,
|
||||
GLuint64 timeout);
|
||||
GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
|
||||
void DeleteSync(GLsync sync);
|
||||
} // namespace MG_Impl::GLImpl
|
||||
} // namespace MobileGL
|
||||
|
||||
Reference in New Issue
Block a user