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https://github.com/MobileGL-Dev/MobileGL
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[Improvement] (...): Optimize code.
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@@ -1,10 +1,4 @@
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//
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// Created by Swung0x48 on 2025/8/22.
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//
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#ifndef BUFFERMETRICS_H
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#define BUFFERMETRICS_H
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#pragma once
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#include <Includes.h>
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namespace MobileGL {
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@@ -12,5 +6,3 @@ namespace MobileGL {
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SizeT GetGLTypeSize(GLenum type);
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}
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} // namespace MobileGL
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#endif // BUFFERMETRICS_H
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