[Fix] (MG_Util/GLSL): Enhance BindInputLayoutLocationsForGLSL.

This commit is contained in:
BZLZHH
2025-07-10 23:07:44 +08:00
parent b119c45c16
commit dae5827666
+91 -37
View File
@@ -25,9 +25,10 @@ namespace MG_Util::Program {
}
}
std::string BindInputLayoutLocationsForGLSL(std::vector<uint32_t>& spirv,
MG_Global::unordered_map<std::string, GLint>&
name_location_map) {
std::string BindInputLayoutLocationsForGLSL(
std::vector<uint32_t>& spirv,
MG_Global::unordered_map<std::string, GLint>& name_location_map)
{
spvc_context context = nullptr;
spvc_parsed_ir ir = nullptr;
spvc_compiler compiler = nullptr;
@@ -36,30 +37,36 @@ namespace MG_Util::Program {
const char* glsl_source = nullptr;
std::string output_glsl;
if ((result = spvc_context_create(&context)) != SPVC_SUCCESS) {
if ((result = spvc_context_create(&context)) != SPVC_SUCCESS)
{
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to create context.");
return {};
}
if ((result = spvc_context_parse_spirv(context, spirv.data(), spirv.size(), &ir)) != SPVC_SUCCESS) {
if ((result = spvc_context_parse_spirv(context,
spirv.data(),
spirv.size(),
&ir)) != SPVC_SUCCESS)
{
spvc_context_destroy(context);
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to parse SPIR-V.");
return {};
}
if ((result = spvc_context_create_compiler(
context,
SPVC_BACKEND_GLSL,
ir,
SPVC_CAPTURE_MODE_TAKE_OWNERSHIP,
&compiler
)) != SPVC_SUCCESS) {
context,
SPVC_BACKEND_GLSL,
ir,
SPVC_CAPTURE_MODE_TAKE_OWNERSHIP,
&compiler)) != SPVC_SUCCESS)
{
spvc_context_destroy(context);
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to create compiler.");
return {};
}
if ((result = spvc_compiler_create_shader_resources(compiler, &resources)) != SPVC_SUCCESS) {
if ((result = spvc_compiler_create_shader_resources(compiler, &resources)) != SPVC_SUCCESS)
{
spvc_context_destroy(context);
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to create shader resources.");
return {};
@@ -68,34 +75,77 @@ namespace MG_Util::Program {
const spvc_reflected_resource* inputs = nullptr;
size_t num_inputs = 0;
if ((result = spvc_resources_get_resource_list_for_type(
resources,
SPVC_RESOURCE_TYPE_STAGE_INPUT,
&inputs,
&num_inputs
)) != SPVC_SUCCESS) {
resources,
SPVC_RESOURCE_TYPE_STAGE_INPUT,
&inputs,
&num_inputs)) != SPVC_SUCCESS)
{
spvc_context_destroy(context);
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to get stage inputs.");
return {};
}
std::unordered_map<std::string, spvc_variable_id> name_to_id;
for (size_t i = 0; i < num_inputs; i++) {
for (size_t i = 0; i < num_inputs; ++i)
{
name_to_id[inputs[i].name] = inputs[i].id;
}
for (const auto& [name, location] : name_location_map) {
std::unordered_set<GLint> used_locations;
for (auto& kv : name_location_map)
{
const auto& name = kv.first;
GLint loc = kv.second;
auto it = name_to_id.find(name);
if (it == name_to_id.end()) {
MG_Util::Debug::LogW("[SPIRV-Cross] Input name not found in shader: %s", name.c_str());
if (it == name_to_id.end())
{
MG_Util::Debug::LogW("[SPIRV-Cross] Input name not found: %s", name.c_str());
continue;
}
spvc_compiler_set_decoration(
compiler,
it->second,
SpvDecorationLocation,
location
);
compiler,
it->second,
SpvDecorationLocation,
loc);
used_locations.insert(loc);
}
GLint next_free_loc = 0;
for (size_t i = 0; i < num_inputs; ++i)
{
auto& res = inputs[i];
const auto& name = res.name;
auto var_id = res.id;
if (name_location_map.find(name) != name_location_map.end())
continue;
uint32_t curr_loc = 0;
bool has_loc = false;
curr_loc = spvc_compiler_get_decoration(compiler, var_id, SpvDecorationLocation);
if (spvc_compiler_has_decoration(compiler, var_id, SpvDecorationLocation))
has_loc = true;
if (has_loc && !used_locations.contains(curr_loc))
{
used_locations.insert((GLint)curr_loc);
continue;
}
while (used_locations.count(next_free_loc))
++next_free_loc;
spvc_compiler_set_decoration(
compiler,
var_id,
SpvDecorationLocation,
next_free_loc);
MG_Util::Debug::LogI("[SPIRV-Cross] Auto assigned '%s' to location %d", name, next_free_loc);
used_locations.insert(next_free_loc);
}
spvc_compiler_options options = nullptr;
@@ -103,28 +153,32 @@ namespace MG_Util::Program {
spvc_compiler_options_set_uint(options, SPVC_COMPILER_OPTION_GLSL_VERSION, 450);
spvc_compiler_options_set_bool(options, SPVC_COMPILER_OPTION_GLSL_ES, SPVC_FALSE);
spvc_compiler_options_set_bool(options, SPVC_COMPILER_OPTION_FLIP_VERTEX_Y, SPVC_TRUE);
// spvc_compiler_options_set_bool(options, SPVC_COMPILER_OPTION_GLSL_VULKAN_SEMANTICS, SPVC_TRUE);
spvc_compiler_install_compiler_options(compiler, options);
if ((result = spvc_compiler_compile(compiler, &glsl_source)) != SPVC_SUCCESS) {
MG_Util::Debug::LogD("[SPIRV-Cross] Failed to compile to GLSL at BindInputLayoutLocation: %s", spvc_context_get_last_error_string(context));
if ((result = spvc_compiler_compile(compiler, &glsl_source)) != SPVC_SUCCESS)
{
MG_Util::Debug::LogE("[SPIRV-Cross] Failed to compile: %s",
spvc_context_get_last_error_string(context));
spvc_context_destroy(context);
return {};
}
output_glsl = glsl_source;
spvc_context_destroy(context);
MG_Util::Debug::LogI("[SPIRV-Cross] Converted GLSL:\n%s", output_glsl.c_str());
// TODO: Use other methods to implement clip space fixing.
MG_Util::Debug::LogI("[SPIRV-Cross] GLSL output:\n%s", output_glsl.c_str());
size_t pos = output_glsl.find("\n gl_Position.y = -gl_Position.y;\n}");
if (pos != std::string::npos) {
output_glsl.replace(pos, strlen("\n gl_Position.y = -gl_Position.y;\n}"), "\n gl_Position.y = -gl_Position.y;\n gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n}");
if (pos != std::string::npos)
{
output_glsl.replace(
pos,
strlen("\n gl_Position.y = -gl_Position.y;\n}"),
"\n gl_Position.y = -gl_Position.y;\n gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n}");
}
return output_glsl;
}
static std::vector<bool> buildCommentMask(const std::string &src) {
enum State {