[Feature, Test] (SelfTest): probe the four remaining known driver bugs from the POST

This commit is contained in:
2026-08-22 08:45:05 -04:00
parent a5f36c8f8d
commit dcb568d445
3 changed files with 1876 additions and 14 deletions
@@ -10,10 +10,21 @@
#include <MG_Util/SelfTest/DriverBugProbes.h>
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <map>
#include <string>
#include <vector>
using namespace MobileGL;
using MobileGL::MG_Util::SelfTest::CollectGlesKnownDriverBugs;
using MobileGL::MG_Util::SelfTest::DriverBugVerdict;
using MobileGL::MG_Util::SelfTest::ProbeCrossStageImageQualifierMergeDropsWrites;
using MobileGL::MG_Util::SelfTest::ProbeGeometryStageSsboWriteAfterEmitDropped;
using MobileGL::MG_Util::SelfTest::ProbeImageLocationPerNameBudget;
using MobileGL::MG_Util::SelfTest::ProbeImageWriteReadCoherencyResidual;
using MobileGL::MG_Util::SelfTest::ProbeR32FMultisampleSwizzleCorruption;
namespace {
// A driver table with nothing resolved. Every probe has to treat this as "cannot tell",
@@ -21,6 +32,418 @@ namespace {
MG_External::GLESFunctionsTable EmptyFunctionTable() {
return MG_External::GLESFunctionsTable{};
}
// ===================== THE FAKE DRIVER =====================
//
// Same idea as the fake GLES table BackendLoaderTest drives the gl_InstanceID probe with:
// captureless lambdas over one file-scope state, with per-test knobs that turn each defect
// on and off. It is deliberately a MODEL of the defect rather than a canned answer - the
// fake reads the shader text the probe actually submitted and reproduces what the affected
// driver does with it, so a probe that stopped building the triggering shape would stop
// detecting, which is exactly what these tests are for.
//
// These tests call the Probe* functions directly rather than through
// CollectGlesKnownDriverBugs(): the collector goes through the once-per-process memos, and a
// memo latched by one test would decide the answer for every later one.
// The exact text an affected Adreno driver puts in the info log for this refusal.
const char* const kImageLocationLinkLog =
"Error: Image Image location or component exceeds max allowed.\nError: Linking failed.";
struct FakeDriver {
// ---- limits the probes gate on -------------------------------------
GLint maxColorTextureSamples = 4;
GLint maxImageUnits = 8;
GLint maxVertexImageUniforms = 8;
GLint maxFragmentImageUniforms = 8;
GLint maxGeometryImageUniforms = 3;
// The landed geometry probe reads this; zero keeps it inert so it cannot interfere.
GLint maxGeometrySsboBlocks = 0;
bool geometryImageLimitQueryRaisesError = false;
bool colorTextureSamplesQueryRaisesError = false;
// ---- defect knobs ---------------------------------------------------
// Probe 1: a swizzled-alpha, non-zero-sample .w fetch reads garbage from the second
// sampling program onward.
bool msaaSwizzledAlphaCorrupted = false;
// Probe 1's inconclusive path: EVERY sampled read is wrong, including the controls.
bool msaaEveryReadWrong = false;
// Probe 2: the link fails once the program declares more distinct image uniform NAMES
// than this.
int distinctImageNameBudget = 1000;
// Probe 3: a same-name coherent writeonly/readonly pair loses the writing stage's store.
bool sameNameImagePairDropsWrites = false;
// Probe 3's inconclusive path: the renamed control loses it too.
bool everyVertexImageWriteDropped = false;
// Probe 4: how many texels the in-invocation dependent read misses under the STRONGEST
// shape, how many it misses under the shape MobileGL emits today, and whether the
// two-draw control misses them too.
int coherencyStrongestShapeFailedTexels = 0;
int coherencyEmittedShapeFailedTexels = 0;
int coherencyControlFailedTexels = 0;
// ---- object bookkeeping ---------------------------------------------
GLenum pendingError = GL_NO_ERROR;
GLuint nextShaderId = 1;
GLuint nextProgramId = 1;
GLuint nextTextureId = 1;
GLuint nextFramebufferId = 1;
GLuint nextVertexArrayId = 1;
int aliveShaders = 0;
int alivePrograms = 0;
int aliveTextures = 0;
int aliveFramebuffers = 0;
int aliveVertexArrays = 0;
std::map<GLuint, std::string> shaderSources;
std::map<GLuint, std::vector<GLuint>> programShaders;
std::map<GLuint, bool> programLinked;
std::map<GLuint, std::string> programInfoLogs;
// texture id -> GL_TEXTURE_SWIZZLE_A
std::map<GLuint, GLenum> multisampleAlphaSwizzle;
GLuint boundMultisampleTexture = 0;
GLuint currentProgram = 0;
// How many programs that sample a multisample texture have been linked so far. The
// corruption starts at the second.
int sampledMultisampleProgramCount = 0;
// Set by glDrawArrays, consumed by glReadPixels.
GLfloat lastSampledValue = 1.0f;
int lastFailedTexelCount = 0;
};
FakeDriver g_fake;
void ResetFakeDriver() { g_fake = FakeDriver{}; }
const std::string& SourceOf(GLuint shader) {
static const std::string empty;
const auto it = g_fake.shaderSources.find(shader);
return it == g_fake.shaderSources.end() ? empty : it->second;
}
bool Contains(const std::string& haystack, const char* needle) {
return haystack.find(needle) != std::string::npos;
}
// Every `image2D <name>` the program declares, across all its stages.
std::vector<std::string> DeclaredImageNames(GLuint program) {
std::vector<std::string> names;
const auto attached = g_fake.programShaders.find(program);
if (attached == g_fake.programShaders.end()) return names;
for (const GLuint shader : attached->second) {
const std::string& source = SourceOf(shader);
std::size_t at = 0;
while ((at = source.find("image2D ", at)) != std::string::npos) {
at += std::strlen("image2D ");
const std::size_t end = source.find_first_of(";,)", at);
if (end == std::string::npos) break;
std::string name = source.substr(at, end - at);
while (!name.empty() && (name.back() == ' ' || name.back() == '\t')) name.pop_back();
if (std::find(names.begin(), names.end(), name) == names.end()) {
names.push_back(name);
}
at = end;
}
}
return names;
}
std::string StageSourceContaining(GLuint program, const char* needle) {
const auto attached = g_fake.programShaders.find(program);
if (attached == g_fake.programShaders.end()) return {};
for (const GLuint shader : attached->second) {
const std::string& source = SourceOf(shader);
if (Contains(source, needle)) return source;
}
return {};
}
// The uniform name in `... image2D <name>;` of the first declaration in `source`.
std::string FirstImageNameIn(const std::string& source) {
const std::size_t at = source.find("image2D ");
if (at == std::string::npos) return {};
const std::size_t start = at + std::strlen("image2D ");
const std::size_t end = source.find(';', start);
if (end == std::string::npos) return {};
return source.substr(start, end - start);
}
// Whatever the sampling vertex shader asked for: `texelFetch(mg_probeSampler, ivec2(0), N).C`.
void ParseSampledFetch(const std::string& source, int& sampleIndex, char& component) {
sampleIndex = -1;
component = '?';
const std::size_t at = source.find("texelFetch(mg_probeSampler, ivec2(0), ");
if (at == std::string::npos) return;
const std::size_t start = at + std::strlen("texelFetch(mg_probeSampler, ivec2(0), ");
sampleIndex = std::atoi(source.c_str() + start);
const std::size_t dot = source.find(").", start);
if (dot != std::string::npos && dot + 2 < source.size()) component = source[dot + 2];
}
MG_External::GLESFunctionsTable MakeFakeGLESFunctions() {
MG_External::GLESFunctionsTable funcs{};
funcs.glGetError = []() -> GLenum {
const GLenum error = g_fake.pendingError;
g_fake.pendingError = GL_NO_ERROR;
return error;
};
funcs.glGetIntegerv = [](GLenum pname, GLint* data) {
switch (pname) {
case GL_MAX_COLOR_TEXTURE_SAMPLES:
if (g_fake.colorTextureSamplesQueryRaisesError) {
g_fake.pendingError = GL_INVALID_ENUM;
} else {
*data = g_fake.maxColorTextureSamples;
}
break;
case GL_MAX_IMAGE_UNITS:
*data = g_fake.maxImageUnits;
break;
case GL_MAX_VERTEX_IMAGE_UNIFORMS:
*data = g_fake.maxVertexImageUniforms;
break;
case GL_MAX_FRAGMENT_IMAGE_UNIFORMS:
*data = g_fake.maxFragmentImageUniforms;
break;
case GL_MAX_GEOMETRY_IMAGE_UNIFORMS:
if (g_fake.geometryImageLimitQueryRaisesError) {
g_fake.pendingError = GL_INVALID_ENUM;
} else {
*data = g_fake.maxGeometryImageUniforms;
}
break;
case GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS:
*data = g_fake.maxGeometrySsboBlocks;
break;
default:
break;
}
};
funcs.glGetIntegeri_v = [](GLenum, GLuint, GLint* data) { *data = 0; };
funcs.glGetFloatv = [](GLenum, GLfloat* data) {
data[0] = 0.0f;
data[1] = 0.0f;
data[2] = 0.0f;
data[3] = 0.0f;
};
funcs.glIsEnabled = [](GLenum) -> GLboolean { return GL_FALSE; };
funcs.glEnable = [](GLenum) {};
funcs.glDisable = [](GLenum) {};
funcs.glFinish = []() {};
funcs.glMemoryBarrier = [](GLbitfield) {};
funcs.glPixelStorei = [](GLenum, GLint) {};
funcs.glViewport = [](GLint, GLint, GLsizei, GLsizei) {};
funcs.glClear = [](GLbitfield) {};
funcs.glClearColor = [](GLfloat, GLfloat, GLfloat, GLfloat) {};
funcs.glActiveTexture = [](GLenum) {};
// ---- shaders and programs -------------------------------------------
funcs.glCreateShader = [](GLenum) -> GLuint {
++g_fake.aliveShaders;
return g_fake.nextShaderId++;
};
funcs.glShaderSource = [](GLuint shader, GLsizei count, const GLchar* const* strings,
const GLint*) {
std::string source;
for (GLsizei i = 0; i < count; ++i) {
if (strings[i] != nullptr) source += strings[i];
}
g_fake.shaderSources[shader] = std::move(source);
};
funcs.glCompileShader = [](GLuint) {};
funcs.glGetShaderiv = [](GLuint, GLenum pname, GLint* params) {
if (pname == GL_COMPILE_STATUS) *params = GL_TRUE;
};
funcs.glGetShaderInfoLog = [](GLuint, GLsizei bufSize, GLsizei*, GLchar* infoLog) {
if (bufSize > 0) infoLog[0] = '\0';
};
funcs.glDeleteShader = [](GLuint shader) {
if (shader != 0) --g_fake.aliveShaders;
};
funcs.glCreateProgram = []() -> GLuint {
++g_fake.alivePrograms;
return g_fake.nextProgramId++;
};
funcs.glAttachShader = [](GLuint program, GLuint shader) {
g_fake.programShaders[program].push_back(shader);
};
funcs.glLinkProgram = [](GLuint program) {
const std::vector<std::string> names = DeclaredImageNames(program);
const bool overBudget = static_cast<int>(names.size()) > g_fake.distinctImageNameBudget;
g_fake.programLinked[program] = !overBudget;
g_fake.programInfoLogs[program] = overBudget ? kImageLocationLinkLog : "";
if (!overBudget && !StageSourceContaining(program, "texelFetch(mg_probeSampler").empty()) {
++g_fake.sampledMultisampleProgramCount;
}
};
funcs.glGetProgramiv = [](GLuint program, GLenum pname, GLint* params) {
if (pname != GL_LINK_STATUS) return;
const auto it = g_fake.programLinked.find(program);
*params = (it == g_fake.programLinked.end() || it->second) ? GL_TRUE : GL_FALSE;
};
funcs.glGetProgramInfoLog = [](GLuint program, GLsizei bufSize, GLsizei*, GLchar* infoLog) {
if (bufSize <= 0) return;
const auto it = g_fake.programInfoLogs.find(program);
const std::string& log = it == g_fake.programInfoLogs.end() ? std::string() : it->second;
const GLsizei copied = static_cast<GLsizei>(
std::min<std::size_t>(log.size(), static_cast<std::size_t>(bufSize - 1)));
std::memcpy(infoLog, log.data(), static_cast<std::size_t>(copied));
infoLog[copied] = '\0';
};
funcs.glDeleteProgram = [](GLuint program) {
if (program != 0) --g_fake.alivePrograms;
};
funcs.glUseProgram = [](GLuint program) { g_fake.currentProgram = program; };
funcs.glGetUniformLocation = [](GLuint, const GLchar*) -> GLint { return 0; };
funcs.glUniform1i = [](GLint, GLint) {};
// ---- textures, framebuffers, vertex arrays ---------------------------
funcs.glGenTextures = [](GLsizei n, GLuint* textures) {
for (GLsizei i = 0; i < n; ++i) {
textures[i] = g_fake.nextTextureId++;
++g_fake.aliveTextures;
}
};
funcs.glBindTexture = [](GLenum target, GLuint texture) {
if (target == GL_TEXTURE_2D_MULTISAMPLE) g_fake.boundMultisampleTexture = texture;
};
funcs.glDeleteTextures = [](GLsizei n, const GLuint* textures) {
for (GLsizei i = 0; i < n; ++i) {
if (textures[i] != 0) --g_fake.aliveTextures;
}
};
funcs.glTexParameteri = [](GLenum target, GLenum pname, GLint param) {
if (target == GL_TEXTURE_2D_MULTISAMPLE && pname == GL_TEXTURE_SWIZZLE_A) {
g_fake.multisampleAlphaSwizzle[g_fake.boundMultisampleTexture] =
static_cast<GLenum>(param);
}
};
funcs.glTexImage2D = [](GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum,
const void*) {};
funcs.glTexSubImage2D = [](GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum,
const void*) {};
funcs.glTexStorage2D = [](GLenum, GLsizei, GLenum, GLsizei, GLsizei) {};
funcs.glTexStorage2DMultisample = [](GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean) {};
funcs.glGenFramebuffers = [](GLsizei n, GLuint* framebuffers) {
for (GLsizei i = 0; i < n; ++i) {
framebuffers[i] = g_fake.nextFramebufferId++;
++g_fake.aliveFramebuffers;
}
};
funcs.glBindFramebuffer = [](GLenum, GLuint) {};
funcs.glFramebufferTexture2D = [](GLenum, GLenum, GLenum, GLuint, GLint) {};
funcs.glCheckFramebufferStatus = [](GLenum) -> GLenum { return GL_FRAMEBUFFER_COMPLETE; };
funcs.glDeleteFramebuffers = [](GLsizei n, const GLuint* framebuffers) {
for (GLsizei i = 0; i < n; ++i) {
if (framebuffers[i] != 0) --g_fake.aliveFramebuffers;
}
};
funcs.glGenVertexArrays = [](GLsizei n, GLuint* arrays) {
for (GLsizei i = 0; i < n; ++i) {
arrays[i] = g_fake.nextVertexArrayId++;
++g_fake.aliveVertexArrays;
}
};
funcs.glBindVertexArray = [](GLuint) {};
funcs.glDeleteVertexArrays = [](GLsizei n, const GLuint* arrays) {
for (GLsizei i = 0; i < n; ++i) {
if (arrays[i] != 0) --g_fake.aliveVertexArrays;
}
};
funcs.glBindImageTexture = [](GLuint, GLuint, GLint, GLboolean, GLint, GLenum, GLenum) {};
// ---- the draw, where the defects live --------------------------------
funcs.glDrawArrays = [](GLenum, GLint, GLsizei) {
const GLuint program = g_fake.currentProgram;
const std::string sampling = StageSourceContaining(program, "texelFetch(mg_probeSampler");
if (!sampling.empty()) {
int sampleIndex = -1;
char component = '?';
ParseSampledFetch(sampling, sampleIndex, component);
const GLenum swizzle = g_fake.multisampleAlphaSwizzle.count(
g_fake.boundMultisampleTexture) != 0
? g_fake.multisampleAlphaSwizzle[g_fake.boundMultisampleTexture]
: GL_ALPHA;
// An R32F texel filled with (1, 0, 0, -) reads 1.0 through both the ALPHA and the
// RED swizzle sources, which is why one expected constant covers every shape.
g_fake.lastSampledValue = 1.0f;
if (g_fake.msaaEveryReadWrong) {
g_fake.lastSampledValue = 0.0f;
} else if (g_fake.msaaSwizzledAlphaCorrupted && swizzle == GL_RED && component == 'w' &&
sampleIndex != 0 && g_fake.sampledMultisampleProgramCount >= 2) {
// Uninitialised memory: a value that is neither the answer nor the clear.
g_fake.lastSampledValue = -1.34954e-17f;
}
return;
}
// Matched on the access qualifier alone, not on "coherent writeonly": the strongest
// coherency shape spells it "coherent volatile writeonly".
const std::string writeStage = StageSourceContaining(program, "writeonly");
const std::string readStage = StageSourceContaining(program, "readonly");
if (!writeStage.empty() && !readStage.empty() && Contains(readStage, "memoryBarrierImage")) {
// The coherency probe: one invocation stores and then reads back. `volatile` is
// what tells the strongest shape apart from the one MobileGL emits today, and
// giving them separate knobs is what lets a test pin the case where only the
// emitted shape is wrong - a fixable defect that must not be reported here.
g_fake.lastFailedTexelCount = Contains(readStage, "coherent volatile")
? g_fake.coherencyStrongestShapeFailedTexels
: g_fake.coherencyEmittedShapeFailedTexels;
return;
}
if (!writeStage.empty() && readStage.empty()) {
// The coherency control's store half; the load half decides the result.
g_fake.lastFailedTexelCount = 0;
return;
}
if (writeStage.empty() && !readStage.empty()) {
g_fake.lastFailedTexelCount = g_fake.coherencyControlFailedTexels;
return;
}
if (!writeStage.empty() && !readStage.empty()) {
// The qualifier-merge pair: the stores are lost when the two halves share a name.
const bool sharedName =
FirstImageNameIn(writeStage) == FirstImageNameIn(readStage) &&
!FirstImageNameIn(writeStage).empty();
const bool lost = g_fake.everyVertexImageWriteDropped ||
(g_fake.sameNameImagePairDropsWrites && sharedName);
g_fake.lastFailedTexelCount = lost ? 1 << 20 : 0;
return;
}
g_fake.lastFailedTexelCount = 0;
};
funcs.glReadPixels = [](GLint, GLint, GLsizei width, GLsizei height, GLenum format, GLenum type,
void* pixels) {
const std::size_t texels = static_cast<std::size_t>(width) * static_cast<std::size_t>(height);
if (format == GL_RED && type == GL_FLOAT) {
GLfloat* out = static_cast<GLfloat*>(pixels);
for (std::size_t i = 0; i < texels; ++i) out[i] = g_fake.lastSampledValue;
return;
}
GLubyte* out = static_cast<GLubyte*>(pixels);
const std::size_t failed =
std::min<std::size_t>(texels, static_cast<std::size_t>(g_fake.lastFailedTexelCount));
for (std::size_t i = 0; i < texels; ++i) {
const bool ok = i >= failed;
out[i * 4 + 0] = ok ? 0 : 255;
out[i * 4 + 1] = ok ? 255 : 0;
out[i * 4 + 2] = 0;
out[i * 4 + 3] = 255;
}
};
return funcs;
}
void ExpectProbeReleasedEverything() {
EXPECT_EQ(g_fake.aliveShaders, 0);
EXPECT_EQ(g_fake.alivePrograms, 0);
EXPECT_EQ(g_fake.aliveTextures, 0);
EXPECT_EQ(g_fake.aliveFramebuffers, 0);
EXPECT_EQ(g_fake.aliveVertexArrays, 0);
}
} // namespace
// The rule the whole section depends on: a probe that cannot run reports NO bug. If an
@@ -31,6 +454,10 @@ TEST(DriverBugProbes, AProbeThatCannotRunReportsNoBug) {
const MG_External::GLESFunctionsTable gl = EmptyFunctionTable();
EXPECT_FALSE(ProbeGeometryStageSsboWriteAfterEmitDropped(gl))
<< "a probe with no entry points to call must not claim the driver is affected";
EXPECT_FALSE(ProbeR32FMultisampleSwizzleCorruption(gl));
EXPECT_FALSE(ProbeImageLocationPerNameBudget(gl).detected);
EXPECT_FALSE(ProbeCrossStageImageQualifierMergeDropsWrites(gl));
EXPECT_FALSE(ProbeImageWriteReadCoherencyResidual(gl).detected);
}
// The section lists only bugs the device HAS, so a driver nothing could be probed on renders
@@ -52,3 +479,182 @@ TEST(DriverBugProbes, EveryFindingCarriesANameAndAnExplanation) {
finding.verdict == DriverBugVerdict::Unfixable);
}
}
// ===================== R32F MULTISAMPLE SWIZZLE =====================
TEST(DriverBugProbes, R32FMultisampleSwizzleIsCleanOnAConformingDriver) {
ResetFakeDriver();
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeR32FMultisampleSwizzleCorruption(gl));
ExpectProbeReleasedEverything();
}
TEST(DriverBugProbes, R32FMultisampleSwizzleIsDetectedFromTheSecondProgramOnward) {
ResetFakeDriver();
g_fake.msaaSwizzledAlphaCorrupted = true;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_TRUE(ProbeR32FMultisampleSwizzleCorruption(gl));
ExpectProbeReleasedEverything();
}
// The control rule, made executable: a driver on which even the default-swizzle, sample-zero and
// .x reads are wrong is broken in some larger way, and the probe may not name the alpha swizzle
// as the cause.
TEST(DriverBugProbes, R32FMultisampleSwizzleReportsNothingWhenTheControlsAreWrongToo) {
ResetFakeDriver();
g_fake.msaaSwizzledAlphaCorrupted = true;
g_fake.msaaEveryReadWrong = true;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeR32FMultisampleSwizzleCorruption(gl))
<< "with every read wrong the probe has no evidence that the alpha swizzle is the variable";
}
TEST(DriverBugProbes, R32FMultisampleSwizzleNeedsMoreThanOneSample) {
ResetFakeDriver();
g_fake.msaaSwizzledAlphaCorrupted = true;
g_fake.maxColorTextureSamples = 1;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeR32FMultisampleSwizzleCorruption(gl));
}
// ===================== IMAGE LOCATION PER NAME =====================
TEST(DriverBugProbes, ImageLocationBudgetIsCleanWhenNamesDoNotCost) {
ResetFakeDriver();
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
const auto measurement = ProbeImageLocationPerNameBudget(gl);
EXPECT_FALSE(measurement.detected);
ExpectProbeReleasedEverything();
}
TEST(DriverBugProbes, ImageLocationBudgetIsDetectedWhenOnlyTheSharedNamesLink) {
ResetFakeDriver();
// Four image uniforms per stage: twelve distinct names in the subject, four in the control.
g_fake.distinctImageNameBudget = 5;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
const auto measurement = ProbeImageLocationPerNameBudget(gl);
EXPECT_TRUE(measurement.detected);
EXPECT_EQ(measurement.perStageImageUniforms, g_fake.maxGeometryImageUniforms + 1);
EXPECT_EQ(measurement.subjectDistinctNames, measurement.perStageImageUniforms * 3);
EXPECT_EQ(measurement.controlDistinctNames, measurement.perStageImageUniforms);
EXPECT_NE(measurement.driverMessage.find("exceeds max allowed"), String::npos)
<< "the report quotes the driver rather than paraphrasing it";
ExpectProbeReleasedEverything();
}
// The control rule again: when the shared-name program is refused too, the shape is simply too
// big for this driver and the refusal is honest.
TEST(DriverBugProbes, ImageLocationBudgetReportsNothingWhenTheControlAlsoFails) {
ResetFakeDriver();
g_fake.distinctImageNameBudget = 2;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageLocationPerNameBudget(gl).detected);
}
TEST(DriverBugProbes, ImageLocationBudgetNeedsAGeometryStageThatCanHoldImages) {
ResetFakeDriver();
g_fake.distinctImageNameBudget = 5;
g_fake.maxGeometryImageUniforms = 0;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageLocationPerNameBudget(gl).detected);
}
TEST(DriverBugProbes, ImageLocationBudgetStaysSilentOnAContextWithoutTheGeometryLimit) {
ResetFakeDriver();
g_fake.distinctImageNameBudget = 5;
g_fake.geometryImageLimitQueryRaisesError = true;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageLocationPerNameBudget(gl).detected)
<< "a pre-ES-3.2 context has no geometry stage to build the shape out of";
}
// ===================== CROSS-STAGE QUALIFIER MERGE =====================
TEST(DriverBugProbes, QualifierMergeIsCleanWhenTheDriverKeepsTheStore) {
ResetFakeDriver();
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeCrossStageImageQualifierMergeDropsWrites(gl));
ExpectProbeReleasedEverything();
}
TEST(DriverBugProbes, QualifierMergeIsDetectedWhenOnlyTheSharedNameLosesTheStore) {
ResetFakeDriver();
g_fake.sameNameImagePairDropsWrites = true;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_TRUE(ProbeCrossStageImageQualifierMergeDropsWrites(gl));
ExpectProbeReleasedEverything();
}
// A driver that loses the RENAMED store too cannot write images from the vertex stage at all -
// a different and much larger claim, which this probe may not make.
TEST(DriverBugProbes, QualifierMergeReportsNothingWhenTheRenamedControlAlsoFails) {
ResetFakeDriver();
g_fake.sameNameImagePairDropsWrites = true;
g_fake.everyVertexImageWriteDropped = true;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeCrossStageImageQualifierMergeDropsWrites(gl));
}
TEST(DriverBugProbes, QualifierMergeNeedsVertexStageImageUniforms) {
ResetFakeDriver();
g_fake.sameNameImagePairDropsWrites = true;
g_fake.maxVertexImageUniforms = 0;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeCrossStageImageQualifierMergeDropsWrites(gl));
}
// ===================== IMAGE COHERENCY RESIDUAL =====================
TEST(DriverBugProbes, ImageCoherencyIsCleanWhenTheDependentReadObservesTheStore) {
ResetFakeDriver();
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
const auto measurement = ProbeImageWriteReadCoherencyResidual(gl);
EXPECT_FALSE(measurement.detected);
ExpectProbeReleasedEverything();
}
TEST(DriverBugProbes, ImageCoherencyResidualIsDetectedAndQuantified) {
ResetFakeDriver();
g_fake.coherencyStrongestShapeFailedTexels = 376;
g_fake.coherencyEmittedShapeFailedTexels = 418;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
const auto measurement = ProbeImageWriteReadCoherencyResidual(gl);
EXPECT_TRUE(measurement.detected);
EXPECT_EQ(measurement.mismatchedTexels, 376);
EXPECT_EQ(measurement.emittedShapeMismatchedTexels, 418)
<< "the row reports what applications get, not only what is theoretically reachable";
EXPECT_GT(measurement.totalTexels, 418) << "the report needs a denominator to quote a rate";
ExpectProbeReleasedEverything();
}
// The reason the subject is the STRONGEST shape and not the one MobileGL emits. Mesa llvmpipe
// misses every texel with `coherent` + memoryBarrierImage() and none once the pair is also
// `volatile` - a defect MobileGL could fix by emitting a different shape, which is not what
// UNFIXABLE means and does not belong in this section.
TEST(DriverBugProbes, ImageCoherencyReportsNothingWhenAStrongerShapeWouldFixIt) {
ResetFakeDriver();
g_fake.coherencyStrongestShapeFailedTexels = 0;
g_fake.coherencyEmittedShapeFailedTexels = 4096;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageWriteReadCoherencyResidual(gl).detected)
<< "a driver the volatile shape satisfies has a fixable defect, not an unfixable one";
}
// The control rule once more: a driver whose glFinish-separated two-draw dependency is ALSO
// dirty has a bigger defect than an in-invocation ordering residual, and this probe must not
// dress that up as one.
TEST(DriverBugProbes, ImageCoherencyReportsNothingWhenTheFinishSeparatedControlIsDirtyToo) {
ResetFakeDriver();
g_fake.coherencyStrongestShapeFailedTexels = 376;
g_fake.coherencyControlFailedTexels = 4096;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageWriteReadCoherencyResidual(gl).detected);
}
TEST(DriverBugProbes, ImageCoherencyNeedsBothHalvesOfTheSplitPairInOneStage) {
ResetFakeDriver();
g_fake.coherencyStrongestShapeFailedTexels = 376;
g_fake.maxFragmentImageUniforms = 1;
const MG_External::GLESFunctionsTable gl = MakeFakeGLESFunctions();
EXPECT_FALSE(ProbeImageWriteReadCoherencyResidual(gl).detected);
}
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@@ -33,9 +33,7 @@ namespace MobileGL::MG_Util::SelfTest {
//
// ADDING A SIBLING IS ONE FUNCTION: write an `Optional<DriverBugFinding> ProbeXxx(gl)`
// that returns nullopt when the driver is not affected, and add it to the table in
// CollectGlesKnownDriverBugs(). Known siblings still to be probed: the R32F-MSAA swizzle
// corruption, the image-location-per-name link limit, the cross-stage qualifier merge, and
// the coherency residual.
// CollectGlesKnownDriverBugs().
// What MobileGL can do about a bug this device HAS. There is deliberately no "not
// affected" member: a driver that passes the probe produces no finding at all, so the
@@ -78,6 +76,123 @@ namespace MobileGL::MG_Util::SelfTest {
// ProbeGeometryStageSsboWriteAfterEmitDropped(), evaluated at most once per process.
Bool GeometryStageSsboWriteAfterEmitDropped(const MG_External::GLESFunctionsTable& gl);
// Samples one R32F GL_TEXTURE_2D_MULTISAMPLE texel through a swizzled alpha channel, twice,
// with a separately linked program each time. Returns true only when the swizzled read goes
// wrong while every control read stays right.
//
// Adreno 830 returns uninitialised memory - a different value every run - for
// texelFetch(sampler2DMS, ..., sampleIndex != 0).w on an R32F multisample texture whose
// GL_TEXTURE_SWIZZLE_A is not the default, from the SECOND such program in the context
// onward. The first program reads correctly, which is why the probe links two.
//
// THREE CONTROLS, each identical to the subject but for one variable, and all three must
// read correctly for a wrong subject to count: (1) the same fetch with
// GL_TEXTURE_SWIZZLE_A left at its default, (2) the same fetch at sample index 0, and
// (3) the same swizzled texture read through .x instead of .w. Without them a driver that
// simply cannot render R32F, or cannot sample multisample textures at all, would be
// reported as having this very specific corruption.
//
// Returns false when the driver cannot host the shape (no multisample R32F colour target,
// fewer than two samples, a missing entry point, an incomplete framebuffer): an
// inconclusive probe must never be reported as a bug. Restores every piece of GL state it
// touches.
Bool ProbeR32FMultisampleSwizzleCorruption(const MG_External::GLESFunctionsTable& gl);
// ProbeR32FMultisampleSwizzleCorruption(), evaluated at most once per process.
Bool R32FMultisampleSwizzleCorrupted(const MG_External::GLESFunctionsTable& gl);
// What the image-location budget probe measured. `detected` is the only field the verdict
// depends on; the rest exist so the report can say what the shape was instead of asserting
// a number that was true on one device in one campaign.
struct ImageLocationBudgetMeasurement {
Bool detected = false;
// Image uniforms declared per stage in both the subject and the control - one more than
// GL_MAX_GEOMETRY_IMAGE_UNIFORMS, which is the smallest of the three stages' budgets.
Int perStageImageUniforms = 0;
// Distinct uniform NAMES in the subject (per-stage-unique) and in the control (shared).
Int subjectDistinctNames = 0;
Int controlDistinctNames = 0;
// The first line of the driver's info log for the failing link, so the report quotes the
// driver rather than paraphrasing it.
String driverMessage;
};
// Links the same three-stage (vertex, geometry, fragment) program twice: once with every
// stage naming its image uniforms uniquely, once with all three stages sharing one set of
// names. Both declare the same number of image uniforms per stage, on the same bindings,
// with the same qualifier and the same stores - the names are the only difference.
//
// Adreno 830 charges its image-location budget per distinct NAME, so the shared-name program
// links while the per-stage-named one is rejected with "Image location or component exceeds
// max allowed", even though nothing about the image USAGE changed. That is what makes the
// shared-name link the control: it proves the driver can host this exact amount of image
// work and that only the naming moved the answer.
//
// `detected` is false unless the subject fails AND the control links. Both failing means the
// shape is simply too large for the driver (an honest refusal); both linking means the
// driver does not have this bug.
ImageLocationBudgetMeasurement ProbeImageLocationPerNameBudget(const MG_External::GLESFunctionsTable& gl);
// ProbeImageLocationPerNameBudget(), evaluated at most once per process.
const ImageLocationBudgetMeasurement& ImageLocationPerNameBudget(const MG_External::GLESFunctionsTable& gl);
// Draws one quad whose vertex stage stores to a `coherent writeonly` image and whose
// fragment stage reads the same image declared `coherent readonly` under the SAME name, then
// checks every fragment saw the store. Returns true only when the same-name program loses
// the store while the different-name control keeps it.
//
// Adreno 830 merges the two declarations into one uniform and silently discards the writing
// stage's stores. The control is the identical pair of shaders with the two halves renamed -
// exactly what MobileGL's image-uniform repair emits - which keeps every store. Without it
// the probe would be indistinguishable from "this driver cannot store to images from the
// vertex stage", which is a different and much larger claim.
//
// Returns false when the driver advertises no vertex-stage image uniforms, when an entry
// point is missing, or when the setup fails.
Bool ProbeCrossStageImageQualifierMergeDropsWrites(const MG_External::GLESFunctionsTable& gl);
// ProbeCrossStageImageQualifierMergeDropsWrites(), evaluated at most once per process.
Bool CrossStageImageQualifierMergeDropsWrites(const MG_External::GLESFunctionsTable& gl);
// What the image coherency probe measured. The residual is reported rather than hard-coded:
// it is a rate, it differs between devices, and a report that quotes a number measured
// somewhere else is worse than no number at all.
struct ImageCoherencyResidualMeasurement {
Bool detected = false;
// Texels the STRONGEST in-shader shape missed - that is what makes the defect unfixable.
Int mismatchedTexels = 0;
// Texels the shape MobileGL emits today missed, on the same driver in the same run. It
// is what applications actually get, and it is not always the same number.
Int emittedShapeMismatchedTexels = 0;
Int totalTexels = 0;
};
// Counts the texels whose dependent imageLoad() did not observe the imageStore() that
// precedes it in the same fragment invocation.
//
// THE SUBJECT IS THE STRONGEST SHAPE THE LANGUAGE OFFERS - a `coherent volatile`
// readonly/writeonly pair on one binding with BOTH memoryBarrierImage() and memoryBarrier()
// between the store and the read - and that choice is the whole reason the row can say
// "unfixable". Probing only the shape MobileGL emits today (`coherent` plus
// memoryBarrierImage()) reports a bug on drivers where simply adding `volatile` makes the
// read correct, which is a defect MobileGL could fix rather than one it cannot: measured on
// Mesa llvmpipe, the emitted shape misses every texel while the `volatile` shape misses
// none. Only a driver that fails even the strongest shape has no in-shader substitute left.
//
// The control is the same dependency split across TWO draws with a glMemoryBarrier and a
// glFinish between them. It separates "this driver cannot make image writes visible at all"
// (control also dirty - a far worse defect, and the probe declines to call it this one) from
// the finding, which is about ordering inside one invocation.
//
// `detected` is false unless the strongest shape is dirty AND the control is clean. The
// shape MobileGL emits is measured either way, so the report can say what applications get.
ImageCoherencyResidualMeasurement ProbeImageWriteReadCoherencyResidual(
const MG_External::GLESFunctionsTable& gl);
// ProbeImageWriteReadCoherencyResidual(), evaluated at most once per process.
const ImageCoherencyResidualMeasurement& ImageWriteReadCoherencyResidual(
const MG_External::GLESFunctionsTable& gl);
// Every known driver bug this GLES driver actually has. Bugs it does not have are absent,
// so an unaffected device renders an empty section rather than a wall of "not affected".
Vector<DriverBugFinding> CollectGlesKnownDriverBugs(const MG_External::GLESFunctionsTable& gl);