mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Misc] (MG_Backend/DirectGLES): Separate BackendTextureObject::SyncToBackend
This commit is contained in:
@@ -192,7 +192,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
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} else {
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backendTextureObject = backendTextureIt->second;
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}
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backendTextureObject->SyncToBackend(textureObject);
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backendTextureObject->SyncTextureParamsToBackend(textureObject);
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backendTextureObject->SyncBuiltinSamplerToBackend(textureObject);
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backendTextureObject->SyncMipmapsToBackend(textureObject);
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return backendTextureObject;
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}
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@@ -319,17 +319,24 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return m_backendTextureId;
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}
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void BackendTextureObject::SyncToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
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#ifdef TRACY_ENABLE
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ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
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#endif
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DebugImpl::ErrorLopper errorLopper;
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void BackendTextureObject::SyncMipmapsToBackend(
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SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
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if (!stateTextureObject) {
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MGLOG_E("State texture object is null, cannot sync to backend.");
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return;
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}
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MGLOG_D("Syncing texture with backend ID %u to backend for state ID %u", m_backendTextureId,
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if (!stateTextureObject->CheckDirtyBit(MG_State::GLState::TextureDirtyBit::StorageDirtyBit)) {
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MGLOG_D("Texture parameters changed but storage is not dirty, skipping mipmap sync for texture ID: %u",
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m_backendTextureId);
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return;
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}
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#ifdef TRACY_ENABLE
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ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
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#endif
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DebugImpl::ErrorLopper errorLopper;
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MGLOG_D("Syncing texture mipmaps with backend ID %u to backend for state ID %u", m_backendTextureId,
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stateTextureObject->GetExternalIndex());
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GLenum target = MG_Util::ConvertTextureTargetToGLEnum(stateTextureObject->GetTarget());
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@@ -354,11 +361,8 @@ namespace MobileGL::MG_Backend::DirectGLES {
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return;
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}
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// BackendTextureBindingProtector backendTextureBindingProtector(target);
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Bind(target);
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
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MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
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});
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const auto baseSize = stateTextureObject->GetBaseSize();
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StateTextureBasicInfo currentTextureInfo = {stateTextureObject->GetFormat(),
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static_cast<SizeT>(baseSize.x()),
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@@ -366,182 +370,211 @@ namespace MobileGL::MG_Backend::DirectGLES {
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static_cast<SizeT>(baseSize.z()),
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0,
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0};
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switch (stateTextureObject->GetStorageType()) {
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case TextureStorageType::Mipmap: {
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auto* textureMipmapObject =
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static_cast<MG_State::GLState::TextureObjectMipmap*>(stateTextureObject.get());
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const auto mipmapCount = textureMipmapObject->GetMipmapLevelCount();
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currentTextureInfo.mipmapLevels = mipmapCount;
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if (stateTextureObject->CheckDirtyBit(MG_State::GLState::TextureDirtyBit::StorageDirtyBit)) {
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switch (stateTextureObject->GetStorageType()) {
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case TextureStorageType::Mipmap: {
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auto* textureMipmapObject =
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static_cast<MG_State::GLState::TextureObjectMipmap*>(stateTextureObject.get());
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const auto mipmapCount = textureMipmapObject->GetMipmapLevelCount();
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currentTextureInfo.mipmapLevels = mipmapCount;
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Bool needsRegeneration = !m_isInitialized || (currentTextureInfo != m_prevTextureInfo);
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Bool needsRegeneration = !m_isInitialized || (currentTextureInfo != m_prevTextureInfo);
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MGLOG_D("%s: Got texture info: %dx%dx%d, mips %d, format %s", __func__, baseSize.x(), baseSize.y(),
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baseSize.z(), mipmapCount,
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MG_Util::ConvertTextureInternalFormatToString(textureMipmapObject->GetFormat()).c_str());
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MGLOG_D("%s: Got texture info: %dx%dx%d, mips %d, format %s", __func__, baseSize.x(), baseSize.y(),
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baseSize.z(), mipmapCount,
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MG_Util::ConvertTextureInternalFormatToString(textureMipmapObject->GetFormat()).c_str());
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if (needsRegeneration) {
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MGLOG_D(
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"Texture state changed significantly or not initialized, regenerating texture with ID: %u",
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if (needsRegeneration) {
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MGLOG_D("Texture state changed significantly or not initialized, regenerating texture with ID: %u",
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m_backendTextureId);
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// Regenerate all mipmap levels
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GLenum glInternalFormat, glType, glFormat;
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TextureImpl::GenerateTextureFormatInfo(textureMipmapObject->GetFormat(), &glInternalFormat,
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&glFormat, &glType);
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// Regenerate all mipmap levels
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GLenum glInternalFormat, glType, glFormat;
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TextureImpl::GenerateTextureFormatInfo(textureMipmapObject->GetFormat(), &glInternalFormat,
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&glFormat, &glType);
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const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
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for (auto uploadTarget : uploadTargets) {
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for (SizeT level = 0; level < mipmapCount; ++level) {
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auto levelTexelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
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auto levelByteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
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bool levelDirty = textureMipmapObject->IsStorageDirty(uploadTarget, level);
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auto glUploadTarget = MG_Util::ConvertTextureUploadTargetToGLEnum(uploadTarget);
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auto* pData = (levelDirty && levelByteSize != 0)
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? textureMipmapObject->MapMipmapData(uploadTarget, level)
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: nullptr;
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MGLOG_D("%s: target: %s: syncing mip %d: %dx%dx%d, byteSize = %d, pData = %p, "
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"levelDirty = %s",
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__func__, MG_Util::ConvertTextureUploadTargetToString(uploadTarget).c_str(),
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level, levelTexelSize.x(), levelTexelSize.y(), levelTexelSize.z(),
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levelByteSize, pData, levelDirty ? "true" : "false");
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const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
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for (auto uploadTarget : uploadTargets) {
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for (SizeT level = 0; level < mipmapCount; ++level) {
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auto levelTexelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
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auto levelByteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
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bool levelDirty = textureMipmapObject->IsStorageDirty(uploadTarget, level);
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auto glUploadTarget = MG_Util::ConvertTextureUploadTargetToGLEnum(uploadTarget);
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auto* pData = (levelDirty && levelByteSize != 0)
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? textureMipmapObject->MapMipmapData(uploadTarget, level)
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: nullptr;
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MGLOG_D("%s: target: %s: syncing mip %d: %dx%dx%d, byteSize = %d, pData = %p, "
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"levelDirty = %s",
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__func__, MG_Util::ConvertTextureUploadTargetToString(uploadTarget).c_str(), level,
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levelTexelSize.x(), levelTexelSize.y(), levelTexelSize.z(), levelByteSize, pData,
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levelDirty ? "true" : "false");
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errorLopper.Clear();
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MG_External::GLES::glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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auto textureTarget = stateTextureObject->GetTarget();
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// TODO: handle more texture types
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switch (textureTarget) {
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case TextureTarget::Texture2D:
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case TextureTarget::TextureCubeMap: {
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MG_External::GLES::glTexImage2D(
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glUploadTarget, static_cast<GLint>(level), glInternalFormat,
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static_cast<GLsizei>(levelTexelSize.x()),
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static_cast<GLsizei>(levelTexelSize.y()), 0, glFormat, glType, pData);
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break;
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}
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case TextureTarget::Texture3D: {
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MG_External::GLES::glTexImage3D(
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glUploadTarget, static_cast<GLint>(level), glInternalFormat,
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static_cast<GLsizei>(levelTexelSize.x()),
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static_cast<GLsizei>(levelTexelSize.y()),
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static_cast<GLsizei>(levelTexelSize.z()), 0, glFormat, glType, pData);
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break;
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}
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default: {
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MGLOG_E("Unhandled texture target %s",
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MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
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}
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}
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__, glUploadTarget,
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glInternalFormat, glFormat, glType, pData](GLenum err) {
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MGLOG_D(
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"%s(%s:%d) ES error: %s. glTexImage*: target=%s, internalformat=%s, format=%s, "
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errorLopper.Clear();
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MG_External::GLES::glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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auto textureTarget = stateTextureObject->GetTarget();
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// TODO: handle more texture types
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switch (textureTarget) {
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case TextureTarget::Texture2D:
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case TextureTarget::TextureCubeMap: {
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MG_External::GLES::glTexImage2D(
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glUploadTarget, static_cast<GLint>(level), glInternalFormat,
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static_cast<GLsizei>(levelTexelSize.x()), static_cast<GLsizei>(levelTexelSize.y()),
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0, glFormat, glType, pData);
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break;
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}
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case TextureTarget::Texture3D: {
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MG_External::GLES::glTexImage3D(
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glUploadTarget, static_cast<GLint>(level), glInternalFormat,
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static_cast<GLsizei>(levelTexelSize.x()), static_cast<GLsizei>(levelTexelSize.y()),
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static_cast<GLsizei>(levelTexelSize.z()), 0, glFormat, glType, pData);
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break;
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}
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default: {
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MGLOG_E("Unhandled texture target %s",
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MG_Util::ConvertTextureTargetToString(textureTarget).c_str());
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}
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}
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__, glUploadTarget,
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glInternalFormat, glFormat, glType, pData](GLenum err) {
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MGLOG_D("%s(%s:%d) ES error: %s. glTexImage*: target=%s, internalformat=%s, format=%s, "
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"type=%s, pixels=%p",
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func, file, line, MG_Util::ConvertGLEnumToString(err).c_str(),
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MG_Util::ConvertGLEnumToString(glUploadTarget).c_str(),
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MG_Util::ConvertGLEnumToString(glInternalFormat).c_str(),
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MG_Util::ConvertGLEnumToString(glFormat).c_str(),
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MG_Util::ConvertGLEnumToString(glType).c_str(), pData);
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});
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MGLOG_D("Regenerated mipmap level %d for texture with ID: %u", level,
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m_backendTextureId);
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textureMipmapObject->MarkStorageDirty(uploadTarget, level, false);
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}
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}
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m_isInitialized = true;
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}
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{ // Update all dirty mipmap levels
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const auto mipmapCount = textureMipmapObject->GetMipmapLevelCount();
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GLenum glInternalFormat, glType, glFormat;
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TextureImpl::GenerateTextureFormatInfo(textureMipmapObject->GetFormat(), &glInternalFormat,
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&glFormat, &glType);
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const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
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for (auto uploadTarget : uploadTargets) {
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for (SizeT level = 0; level < mipmapCount; ++level) {
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if (!textureMipmapObject->IsStorageDirty(uploadTarget, level)) {
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continue;
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}
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auto byteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
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if (byteSize == 0) {
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MGLOG_W("Mipmap level %d has no data, skipping update.", level);
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continue;
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}
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if (level > 0)
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MGLOG_D("%s: Updating dirty mip %d for texture ID %u, size: %dx%d, "
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"byteSize: %d",
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__func__, level, m_backendTextureId,
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textureMipmapObject->GetMipmapTexelSize(uploadTarget, level).x(),
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textureMipmapObject->GetMipmapTexelSize(uploadTarget, level).y(), byteSize);
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auto glUploadTarget = MG_Util::ConvertTextureUploadTargetToGLEnum(uploadTarget);
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MG_External::GLES::glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
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MGLOG_D("%s(%s:%d) ES error: %s", func, file, line,
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MG_Util::ConvertGLEnumToString(err).c_str());
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});
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auto texelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
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MG_External::GLES::glTexSubImage2D(
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glUploadTarget, static_cast<GLint>(level), 0, 0,
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static_cast<GLsizei>(texelSize.x()), static_cast<GLsizei>(texelSize.y()), glFormat,
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glType, textureMipmapObject->MapMipmapData(uploadTarget, level));
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textureMipmapObject->MarkStorageDirty(uploadTarget, level, false);
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}
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});
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MGLOG_D("Regenerated mipmap level %d for texture with ID: %u", level, m_backendTextureId);
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textureMipmapObject->MarkStorageDirty(uploadTarget, level, false);
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}
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}
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textureMipmapObject->ClearAllStorageDirtyBit();
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break;
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m_isInitialized = true;
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}
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case TextureStorageType::Buffer: {
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auto* textureBufferObject =
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static_cast<MG_State::GLState::TextureObjectBuffer*>(stateTextureObject.get());
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auto& slot = textureBufferObject->GetBufferBindingSlot();
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auto buffer = slot.GetBoundObject();
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auto bufferIndex = buffer->GetExternalIndex();
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currentTextureInfo.bufferExternalIndex = bufferIndex;
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Bool needsRegeneration = !m_isInitialized || (currentTextureInfo != m_prevTextureInfo);
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MGLOG_D("Texture state changed significantly or not initialized, regenerating texture (tex buffer) "
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"with ID: %u",
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m_backendTextureId);
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// Need to sync texture buffer if not synced yet
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auto& backendBuffers = BufferImpl::g_backendBufferObjects;
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SharedPtr<BufferImpl::BackendBufferObject> backendBufferObject;
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const auto& backendBufferIt = backendBuffers.find(buffer);
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if (backendBufferIt == backendBuffers.end()) {
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backendBufferObject = MakeShared<BufferImpl::BackendBufferObject>();
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backendBuffers[buffer] = backendBufferObject;
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} else {
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backendBufferObject = backendBufferIt->second;
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}
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backendBufferObject->SyncToBackend(buffer);
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// Bind buffer to texture
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auto backendId = backendBufferObject->GetBackendBufferId();
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{ // Update all dirty mipmap levels
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const auto mipmapCount = textureMipmapObject->GetMipmapLevelCount();
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GLenum glInternalFormat, glType, glFormat;
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TextureImpl::GenerateTextureFormatInfo(textureBufferObject->GetFormat(), &glInternalFormat,
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TextureImpl::GenerateTextureFormatInfo(textureMipmapObject->GetFormat(), &glInternalFormat,
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&glFormat, &glType);
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const auto& uploadTargets = textureMipmapObject->GetUploadTargets();
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for (auto uploadTarget : uploadTargets) {
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for (SizeT level = 0; level < mipmapCount; ++level) {
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if (!textureMipmapObject->IsStorageDirty(uploadTarget, level)) {
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continue;
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}
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MG_External::GLES::glTexBuffer(GL_TEXTURE_BUFFER, glInternalFormat, backendId);
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auto byteSize = textureMipmapObject->GetMipmapByteSize(uploadTarget, level);
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if (byteSize == 0) {
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MGLOG_W("Mipmap level %d has no data, skipping update.", level);
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continue;
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}
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textureBufferObject->ClearAllStorageDirtyBit();
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break;
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if (level > 0)
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MGLOG_D("%s: Updating dirty mip %d for texture ID %u, size: %dx%d, "
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"byteSize: %d",
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__func__, level, m_backendTextureId,
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textureMipmapObject->GetMipmapTexelSize(uploadTarget, level).x(),
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textureMipmapObject->GetMipmapTexelSize(uploadTarget, level).y(), byteSize);
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auto glUploadTarget = MG_Util::ConvertTextureUploadTargetToGLEnum(uploadTarget);
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MG_External::GLES::glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
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MGLOG_D("%s(%s:%d) ES error: %s", func, file, line,
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MG_Util::ConvertGLEnumToString(err).c_str());
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});
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auto texelSize = textureMipmapObject->GetMipmapTexelSize(uploadTarget, level);
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MG_External::GLES::glTexSubImage2D(glUploadTarget, static_cast<GLint>(level), 0, 0,
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static_cast<GLsizei>(texelSize.x()),
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static_cast<GLsizei>(texelSize.y()), glFormat, glType,
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textureMipmapObject->MapMipmapData(uploadTarget, level));
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textureMipmapObject->MarkStorageDirty(uploadTarget, level, false);
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}
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}
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}
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default:
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THROW_UNIMPL_EXCEPTION;
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textureMipmapObject->ClearAllStorageDirtyBit();
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break;
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}
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case TextureStorageType::Buffer: {
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auto* textureBufferObject =
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static_cast<MG_State::GLState::TextureObjectBuffer*>(stateTextureObject.get());
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auto& slot = textureBufferObject->GetBufferBindingSlot();
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auto buffer = slot.GetBoundObject();
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auto bufferIndex = buffer->GetExternalIndex();
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currentTextureInfo.bufferExternalIndex = bufferIndex;
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Bool needsRegeneration = !m_isInitialized || (currentTextureInfo != m_prevTextureInfo);
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MGLOG_D("Texture state changed significantly or not initialized, regenerating texture (tex buffer) "
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"with ID: %u",
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m_backendTextureId);
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// Need to sync texture buffer if not synced yet
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auto& backendBuffers = BufferImpl::g_backendBufferObjects;
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SharedPtr<BufferImpl::BackendBufferObject> backendBufferObject;
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const auto& backendBufferIt = backendBuffers.find(buffer);
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if (backendBufferIt == backendBuffers.end()) {
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backendBufferObject = MakeShared<BufferImpl::BackendBufferObject>();
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backendBuffers[buffer] = backendBufferObject;
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} else {
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backendBufferObject = backendBufferIt->second;
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}
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backendBufferObject->SyncToBackend(buffer);
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// Bind buffer to texture
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auto backendId = backendBufferObject->GetBackendBufferId();
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GLenum glInternalFormat, glType, glFormat;
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TextureImpl::GenerateTextureFormatInfo(textureBufferObject->GetFormat(), &glInternalFormat, &glFormat,
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&glType);
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MG_External::GLES::glTexBuffer(GL_TEXTURE_BUFFER, glInternalFormat, backendId);
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textureBufferObject->ClearAllStorageDirtyBit();
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break;
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}
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default:
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THROW_UNIMPL_EXCEPTION;
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}
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{ // Update built-in sampler parameters
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MGLOG_D("Updating sampler parameters for texture with ID: %u", m_backendTextureId);
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const auto& samplerParams = stateTextureObject->GetSamplerObject()->GetAllSamplerParameters();
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errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
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MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
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});
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m_prevTextureInfo = currentTextureInfo;
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}
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void BackendTextureObject::SyncBuiltinSamplerToBackend(
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SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
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#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
MGLOG_D("Syncing texture built-in sampler with backend ID %u to backend for state ID %u",
|
||||
m_backendTextureId, stateTextureObject->GetExternalIndex());
|
||||
|
||||
GLenum target = MG_Util::ConvertTextureTargetToGLEnum(stateTextureObject->GetTarget());
|
||||
auto targetInternal = stateTextureObject->GetTarget();
|
||||
MGLOG_D(" Texture target for syncing is %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
if (!IsSupportedTextureTarget(targetInternal)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
Bind(target);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
// Update built-in sampler parameters
|
||||
MGLOG_D("Updating sampler parameters for texture with ID: %u", m_backendTextureId);
|
||||
const auto& samplerParams = stateTextureObject->GetSamplerObject()->GetAllSamplerParameters();
|
||||
|
||||
#define SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(internalName, glName, type) \
|
||||
if (m_cacheSamplerParameters.internalName != samplerParams.internalName) { \
|
||||
@@ -555,100 +588,120 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
}); \
|
||||
}
|
||||
|
||||
if (m_cacheSamplerParameters.minFilter != samplerParams.minFilter ||
|
||||
m_cacheSamplerParameters.mipmapMode != samplerParams.mipmapMode) {
|
||||
MG_External::GLES::glTexParameteri(
|
||||
target, GL_TEXTURE_MIN_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.minFilter, samplerParams.mipmapMode));
|
||||
m_cacheSamplerParameters.minFilter = samplerParams.minFilter;
|
||||
m_cacheSamplerParameters.mipmapMode = samplerParams.mipmapMode;
|
||||
}
|
||||
if (m_cacheSamplerParameters.magFilter != samplerParams.magFilter) {
|
||||
MG_External::GLES::glTexParameteri(
|
||||
target, GL_TEXTURE_MAG_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
m_cacheSamplerParameters.magFilter = samplerParams.magFilter;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (m_cacheSamplerParameters.minFilter != samplerParams.minFilter ||
|
||||
m_cacheSamplerParameters.mipmapMode != samplerParams.mipmapMode) {
|
||||
MG_External::GLES::glTexParameteri(
|
||||
target, GL_TEXTURE_MIN_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.minFilter, samplerParams.mipmapMode));
|
||||
m_cacheSamplerParameters.minFilter = samplerParams.minFilter;
|
||||
m_cacheSamplerParameters.mipmapMode = samplerParams.mipmapMode;
|
||||
}
|
||||
if (m_cacheSamplerParameters.magFilter != samplerParams.magFilter) {
|
||||
MG_External::GLES::glTexParameteri(
|
||||
target, GL_TEXTURE_MAG_FILTER,
|
||||
MG_Util::ConvertSamplerFilterModeToGLEnum(samplerParams.magFilter, SamplerMipmapMode::None));
|
||||
m_cacheSamplerParameters.magFilter = samplerParams.magFilter;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapS, GL_TEXTURE_WRAP_S, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapT, GL_TEXTURE_WRAP_T, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapR, GL_TEXTURE_WRAP_R, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(compareFunc, GL_TEXTURE_COMPARE_FUNC, CompareFunc)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(compareMode, GL_TEXTURE_COMPARE_MODE, CompareMode)
|
||||
if (m_cacheSamplerParameters.minLod != samplerParams.minLod) {
|
||||
MG_External::GLES::glTexParameterf(target, GL_TEXTURE_MIN_LOD, samplerParams.minLod);
|
||||
m_cacheSamplerParameters.minLod = samplerParams.minLod;
|
||||
}
|
||||
if (m_cacheSamplerParameters.maxLod != samplerParams.maxLod) {
|
||||
MG_External::GLES::glTexParameterf(target, GL_TEXTURE_MAX_LOD, samplerParams.maxLod);
|
||||
m_cacheSamplerParameters.maxLod = samplerParams.maxLod;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapS, GL_TEXTURE_WRAP_S, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapT, GL_TEXTURE_WRAP_T, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(wrapR, GL_TEXTURE_WRAP_R, WrapMode)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(compareFunc, GL_TEXTURE_COMPARE_FUNC, CompareFunc)
|
||||
SYNC_TEX_SAMPLER_PARAM_IF_CHANGED(compareMode, GL_TEXTURE_COMPARE_MODE, CompareMode)
|
||||
if (m_cacheSamplerParameters.minLod != samplerParams.minLod) {
|
||||
MG_External::GLES::glTexParameterf(target, GL_TEXTURE_MIN_LOD, samplerParams.minLod);
|
||||
m_cacheSamplerParameters.minLod = samplerParams.minLod;
|
||||
}
|
||||
if (m_cacheSamplerParameters.maxLod != samplerParams.maxLod) {
|
||||
MG_External::GLES::glTexParameterf(target, GL_TEXTURE_MAX_LOD, samplerParams.maxLod);
|
||||
m_cacheSamplerParameters.maxLod = samplerParams.maxLod;
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
#undef SYNC_TEX_SAMPLER_PARAM_IF_CHANGED
|
||||
}
|
||||
|
||||
void BackendTextureObject::SyncTextureParamsToBackend(
|
||||
SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject) {
|
||||
#ifdef TRACY_ENABLE
|
||||
ZoneScopedC(TRACY_ZONECOLOR_BACKEND);
|
||||
#endif
|
||||
DebugImpl::ErrorLopper errorLopper;
|
||||
if (!stateTextureObject) {
|
||||
MGLOG_E("State texture object is null, cannot sync to backend.");
|
||||
return;
|
||||
}
|
||||
|
||||
{ // Update texture parameters
|
||||
MGLOG_D("Updating texture parameters for texture with ID: %u", m_backendTextureId);
|
||||
MGLOG_D("Syncing texture params with backend ID %u to backend for state ID %u", m_backendTextureId,
|
||||
stateTextureObject->GetExternalIndex());
|
||||
|
||||
const auto& levelRange = stateTextureObject->GetLevelRange();
|
||||
GLenum target = MG_Util::ConvertTextureTargetToGLEnum(stateTextureObject->GetTarget());
|
||||
auto targetInternal = stateTextureObject->GetTarget();
|
||||
MGLOG_D(" Texture target for syncing is %s",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
if (!IsSupportedTextureTarget(targetInternal)) {
|
||||
MGLOG_E(" Texture target %s is not supported, skipping.",
|
||||
MG_Util::ConvertTextureTargetToString(targetInternal).c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_cacheLodRange.x() != levelRange.x()) {
|
||||
MG_External::GLES::glTexParameteri(target, GL_TEXTURE_BASE_LEVEL,
|
||||
static_cast<GLint>(levelRange.x()));
|
||||
m_cacheLodRange.x() = levelRange.x();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (m_cacheLodRange.y() != levelRange.y()) {
|
||||
MG_External::GLES::glTexParameteri(target, GL_TEXTURE_MAX_LEVEL,
|
||||
static_cast<GLint>(levelRange.y()));
|
||||
m_cacheLodRange.y() = levelRange.y();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
Bind(target);
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
const auto& swizzleParams = stateTextureObject->GetAllSwizzleParams();
|
||||
if (swizzleParams != m_cacheSwizzleParams) {
|
||||
// Update texture parameters
|
||||
MGLOG_D("Updating texture parameters for texture with ID: %u", m_backendTextureId);
|
||||
|
||||
const auto& levelRange = stateTextureObject->GetLevelRange();
|
||||
|
||||
if (m_cacheLodRange.x() != levelRange.x()) {
|
||||
MG_External::GLES::glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, static_cast<GLint>(levelRange.x()));
|
||||
m_cacheLodRange.x() = levelRange.x();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
if (m_cacheLodRange.y() != levelRange.y()) {
|
||||
MG_External::GLES::glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(levelRange.y()));
|
||||
m_cacheLodRange.y() = levelRange.y();
|
||||
}
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
const auto& swizzleParams = stateTextureObject->GetAllSwizzleParams();
|
||||
if (swizzleParams != m_cacheSwizzleParams) {
|
||||
#define SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(func, glEnum) \
|
||||
if (m_cacheSwizzleParams.func != swizzleParams.func) { \
|
||||
MG_External::GLES::glTexParameteri(target, glEnum, \
|
||||
MG_Util::ConvertTextureSwizzleParamToGLEnum(swizzleParams.func)); \
|
||||
m_cacheSwizzleParams.func = swizzleParams.func; \
|
||||
}
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(r(), GL_TEXTURE_SWIZZLE_R);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(g(), GL_TEXTURE_SWIZZLE_G);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(b(), GL_TEXTURE_SWIZZLE_B);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(a(), GL_TEXTURE_SWIZZLE_A);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(r(), GL_TEXTURE_SWIZZLE_R);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(g(), GL_TEXTURE_SWIZZLE_G);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(b(), GL_TEXTURE_SWIZZLE_B);
|
||||
SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED(a(), GL_TEXTURE_SWIZZLE_A);
|
||||
#undef SYNC_TEX_SWIZZLE_PARAM_IF_CHANGED
|
||||
m_cacheSwizzleParams = swizzleParams;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
|
||||
if (m_cacheBorderColor != stateTextureObject->GetBorderColor()) {
|
||||
const auto& borderColor = stateTextureObject->GetBorderColor();
|
||||
GLfloat borderColorArray[4] = {borderColor.x(), borderColor.y(), borderColor.z(), borderColor.w()};
|
||||
MG_External::GLES::glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, borderColorArray);
|
||||
m_cacheBorderColor = borderColor;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
m_cacheSwizzleParams = swizzleParams;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error: %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
|
||||
m_prevTextureInfo = currentTextureInfo;
|
||||
if (m_cacheBorderColor != stateTextureObject->GetBorderColor()) {
|
||||
const auto& borderColor = stateTextureObject->GetBorderColor();
|
||||
GLfloat borderColorArray[4] = {borderColor.x(), borderColor.y(), borderColor.z(), borderColor.w()};
|
||||
MG_External::GLES::glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, borderColorArray);
|
||||
m_cacheBorderColor = borderColor;
|
||||
errorLopper.Loop([file = __FILE__, line = __LINE__, func = __func__](GLenum err) {
|
||||
MGLOG_D("%s(%s:%d) ES error %s", func, file, line, MG_Util::ConvertGLEnumToString(err).c_str());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
UnorderedMap<SharedPtr<MG_State::GLState::ITextureObject>, SharedPtr<BackendTextureObject>>
|
||||
|
||||
@@ -86,7 +86,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
|
||||
class BackendTextureObject {
|
||||
public:
|
||||
BackendTextureObject();
|
||||
void SyncToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncMipmapsToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncBuiltinSamplerToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void SyncTextureParamsToBackend(SharedPtr<MG_State::GLState::ITextureObject>& stateTextureObject);
|
||||
void Bind(GLenum target);
|
||||
Uint GetBackendTextureId();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user