[Perf] (MG_Backend/DirectVulkan): deepen frame pipeline 2->3 to hide GPU-completion latency; cross-frame glClientWaitSync fence stalls -28%

This commit is contained in:
2026-07-12 19:42:35 -04:00
parent e8e1521972
commit e5ee4cde4f
@@ -11,7 +11,7 @@
namespace MobileGL::MG_Backend::DirectVulkan {
struct VulkanRendererConfig {
Uint32 MaxFramesInFlight = 2;
Uint32 MaxFramesInFlight = 3;
String AppName = "MobileGL-VulkanRenderer";
MobileGL::Version Version = MG_Config::CoreVersion;
Uint64 CacheVersion = MG_Config::CacheVersion;