[Chore] (All): Adjust copyright declaration.

This commit is contained in:
BZLZHH
2025-12-31 21:49:54 +08:00
parent 58b620dee3
commit e7d9da42dc
195 changed files with 195 additions and 195 deletions
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/BufferState/BufferObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/BufferState/BufferObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/BufferState/BufferState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/BufferState/BufferState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
+1 -1
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@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/Core.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
+1 -1
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@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/Core.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ErrorState/Error.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
+1 -1
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@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ErrorState/Error.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ErrorState/ErrorCode.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ErrorState/ErrorInfo.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/FramebufferState/FramebufferObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/FramebufferState/FramebufferObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/FramebufferState/FramebufferState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/FramebufferState/FramebufferState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ShaderObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ShaderObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderState/RenderState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderState/RenderState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderbufferState/RenderbufferObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderbufferState/RenderbufferObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderbufferState/RenderbufferState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/RenderbufferState/RenderbufferState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/SamplerState/SamplerObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/SamplerState/SamplerObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/SamplerState/SamplerState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/SamplerState/SamplerState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/MipmapStorage.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/MipmapStorage.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/MipmapUploadTargetArray.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureEnum.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject1D.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject1D.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject2D.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject2D.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject2DCube.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject2DCube.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject3D.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObject3D.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObjectBuffer.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObjectBuffer.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureObjectStubs.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureTypes.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureUnit.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/TextureState/TextureUnit.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/VertexArrayState/VertexArrayObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/VertexArrayState/VertexArrayObject.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/VertexArrayState/VertexArrayState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
@@ -1,5 +1,5 @@
// MobileGL - MobileGL/MG_State/GLState/VertexArrayState/VertexArrayState.h
// Copyright (C) 2025 MobileGL-Dev
// Copyright (c) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only