mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-08 04:08:32 +09:00
[Feat] (MG_Backend/DirectVulkan): implement texture mipmap
This commit is contained in:
@@ -532,7 +532,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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}
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outImageInfo = {
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.sampler = m_samplerManager->GetOrCreateSampler(*samplerToUse),
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.imageView = resource->view,
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.imageView = resource->fullView,
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.imageLayout = resource->layout,
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};
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return outImageInfo.sampler != VK_NULL_HANDLE;
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@@ -554,7 +554,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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outImageInfo = {
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.sampler = m_samplerManager->GetOrCreateSampler(*samplerBindingOverride.sampler),
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.imageView = resource->view,
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.imageView = resource->fullView,
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.imageLayout = resource->layout,
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};
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return outImageInfo.sampler != VK_NULL_HANDLE;
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@@ -66,6 +66,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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else if (att.IsRenderbuffer())
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contentPtr = att.GetRenderbuffer().get();
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XXHASH_VERIFY(XXH64_update(m_hashState, &contentPtr, sizeof(contentPtr)));
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if (att.IsTexture()) {
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const Int textureLevel = att.GetTextureLevel();
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XXHASH_VERIFY(XXH64_update(m_hashState, &textureLevel, sizeof(textureLevel)));
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}
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if (includePendingClear && att.IsTexture()) {
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auto* texture = att.GetTexture().get();
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@@ -158,6 +162,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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auto& att = fbo.GetAttachment(drawbuf);
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auto* texture = att.GetTexture().get();
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const Uint32 attachmentMipLevel = static_cast<Uint32>(std::max(att.GetTextureLevel(), 0));
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const auto textureTarget = texture->GetTarget();
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// Color attachment description
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@@ -190,9 +195,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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});
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}
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if (width == 0)
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width = texture2d->GetBaseSize().x();
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width = att.GetSize().x();
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if (height == 0)
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height = texture2d->GetBaseSize().y();
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height = att.GetSize().y();
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if (isDefaultFbo) {
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const auto& swapchainViews = m_swapchainObject.GetImageViews();
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@@ -215,7 +220,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.texture = texture,
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.finalLayout = desc.finalLayout,
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});
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attachmentViews[i] = textureResources[i]->view;
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attachmentViews[i] = m_textureManager.GetOrCreateViewAtMipLevel(*texture, attachmentMipLevel);
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MOBILEGL_ASSERT(attachmentViews[i] != VK_NULL_HANDLE,
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"GetOrCreateRenderPass: GetOrCreateAttachmentView failed at color attachment %d", i);
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}
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if (!hasClear && trackedColorLayout == VK_IMAGE_LAYOUT_UNDEFINED) {
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@@ -249,6 +256,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VkTextureManager::TextureResource* depthTextureResource = nullptr;
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if (depthAtt.IsComplete() && depthAtt.IsTexture()) {
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auto& texture = *depthAtt.GetTexture();
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const Uint32 attachmentMipLevel = static_cast<Uint32>(std::max(depthAtt.GetTextureLevel(), 0));
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const Uint32 depthAttachmentIndex = static_cast<Uint32>(attachmentDescriptions.size());
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ClearAttachmentPayload clearPayload{};
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Bool hasClear = m_clearManager.GetPendingClear(&texture, clearPayload);
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@@ -311,11 +319,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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.finalLayout = depthAttachmentDescription.finalLayout,
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});
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textureResources.emplace_back(depthTextureResource);
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attachmentViews.emplace_back(depthTextureResource->view);
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attachmentViews.emplace_back(m_textureManager.GetOrCreateViewAtMipLevel(texture, attachmentMipLevel));
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MOBILEGL_ASSERT(attachmentViews.back() != VK_NULL_HANDLE,
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"GetOrCreateRenderPass: GetOrCreateAttachmentView failed at depth attachment");
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if (width == 0 || height == 0) {
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auto texture2d = static_cast<MG_State::GLState::TextureObject2D*>(&texture);
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width = texture2d->GetBaseSize().x();
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height = texture2d->GetBaseSize().y();
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width = depthAtt.GetSize().x();
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height = depthAtt.GetSize().y();
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}
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}
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attachmentDescriptions.emplace_back(depthAttachmentDescription);
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@@ -74,6 +74,30 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return &(it->second);
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}
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VkImageView VkTextureManager::GetOrCreateViewAtMipLevel(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel) {
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TextureResource* resource = SyncTextureAndGetDescriptor(texture);
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if (resource == nullptr || resource->image == VK_NULL_HANDLE || mipLevel >= resource->mipLevels) {
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return VK_NULL_HANDLE;
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}
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if (resource->perMipViews.size() != resource->mipLevels) {
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resource->perMipViews.resize(resource->mipLevels, VK_NULL_HANDLE);
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}
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VkImageView& perMipView = resource->perMipViews[mipLevel];
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if (perMipView != VK_NULL_HANDLE) {
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return perMipView;
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}
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perMipView = CreateImageView(resource->image, resource->format, resource->aspect, mipLevel, 1);
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if (perMipView == VK_NULL_HANDLE) {
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MGLOG_D("%s: CreateImageView failed for textureId=%d mipLevel=%u", __func__, texture.GetExternalIndex(), mipLevel);
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return VK_NULL_HANDLE;
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}
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return perMipView;
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}
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void VkTextureManager::UpdateTrackedImageLayout(MG_State::GLState::ITextureObject* texture, VkImageLayout newLayout) {
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MOBILEGL_ASSERT(texture != nullptr, "UpdateTrackedImageLayout: texture is null");
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auto it = m_textureResources.find(texture);
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@@ -127,7 +151,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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const Bool ok = TransitionImageLayout(commandBuffer, resource->image, resource->layout, targetLayout, srcStageMask,
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kGraphicsSampledReadStages, srcAccessMask,
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VK_ACCESS_SHADER_READ_BIT, resource->aspect);
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VK_ACCESS_SHADER_READ_BIT, resource->aspect, 0, resource->mipLevels);
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MOBILEGL_ASSERT(ok, "TransitionTextureForSampling: transition failed for textureId=%d", texture.GetExternalIndex());
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return ok;
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}
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@@ -136,7 +160,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VkImageLayout& trackedLayout, VkImageLayout newLayout,
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VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask,
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VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask,
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VkImageAspectFlags aspectMask) {
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VkImageAspectFlags aspectMask, Uint32 baseMipLevel, Uint32 levelCount) {
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MOBILEGL_ASSERT(image != VK_NULL_HANDLE, "TransitionImageLayout: m_image == VK_NULL_HANDLE");
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MOBILEGL_ASSERT(!((dstAccessMask & VK_ACCESS_TRANSFER_READ_BIT) != 0 &&
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(dstStageMask & VK_PIPELINE_STAGE_TRANSFER_BIT) == 0),
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@@ -158,8 +182,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.image = image;
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barrier.subresourceRange.aspectMask = aspectMask;
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barrier.subresourceRange.baseMipLevel = 0;
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barrier.subresourceRange.levelCount = 1;
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barrier.subresourceRange.baseMipLevel = baseMipLevel;
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barrier.subresourceRange.levelCount = levelCount;
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barrier.subresourceRange.baseArrayLayer = 0;
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barrier.subresourceRange.layerCount = 1;
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vkCmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, 0, 0, nullptr, 0, nullptr, 1, &barrier);
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@@ -205,6 +229,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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MGLOG_D("%s: SyncTextureResource failed", __func__);
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return false;
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}
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if (!SyncTextureViews(texture, outResource)) {
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MGLOG_D("%s: SyncTextureViews failed", __func__);
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return false;
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}
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Bool hasDirtyMipLevel = false;
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for (Uint32 level = 0; level < mipLevelCount; ++level) {
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@@ -251,6 +279,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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resource.extent.height == static_cast<Uint32>(texelSize.y()) &&
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resource.mipLevels == mipLevels;
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if (compatible) {
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if (resource.perMipViews.size() != mipLevels) {
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resource.perMipViews.resize(mipLevels, VK_NULL_HANDLE);
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}
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return true;
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}
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@@ -283,26 +314,68 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_VERIFY(vmaCreateImage(m_allocator, &imageInfo, &allocationInfo, &resource.image, &resource.allocation, nullptr),
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"vmaCreateImage(texture)");
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.image = resource.image;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.format = format;
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viewInfo.subresourceRange.aspectMask = aspect;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.levelCount = mipLevels;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = 1;
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VK_VERIFY(vkCreateImageView(m_device, &viewInfo, nullptr, &resource.view), "vkCreateImageView(texture)");
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resource.layout = VK_IMAGE_LAYOUT_UNDEFINED;
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resource.extent = {static_cast<Uint32>(texelSize.x()), static_cast<Uint32>(texelSize.y())};
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resource.mipLevels = mipLevels;
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resource.perMipViews.assign(mipLevels, VK_NULL_HANDLE);
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resource.sampledBaseMipLevel = 0;
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resource.sampledLevelCount = mipLevels;
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resource.format = format;
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resource.aspect = viewInfo.subresourceRange.aspectMask;
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resource.aspect = aspect;
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resource.syncedTextureParamsVersion = 0;
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return true;
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}
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Bool VkTextureManager::SyncTextureViews(const MG_State::GLState::ITextureObject& texture, TextureResource& resource) {
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MOBILEGL_ASSERT(resource.image != VK_NULL_HANDLE, "SyncTextureViews: image == VK_NULL_HANDLE");
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Uint32 baseMipLevel = 0;
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Uint32 levelCount = 1;
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ResolveViewMipRange(texture, resource.mipLevels, baseMipLevel, levelCount);
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const Bool needsRecreate =
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resource.fullView == VK_NULL_HANDLE ||
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resource.sampledBaseMipLevel != baseMipLevel ||
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resource.sampledLevelCount != levelCount ||
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resource.syncedTextureParamsVersion != texture.GetTextureParamsVersion();
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if (!needsRecreate) {
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return true;
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}
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if (resource.fullView != VK_NULL_HANDLE) {
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vkDestroyImageView(m_device, resource.fullView, nullptr);
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resource.fullView = VK_NULL_HANDLE;
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}
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resource.fullView = CreateImageView(resource.image, resource.format, resource.aspect, baseMipLevel, levelCount);
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if (resource.fullView == VK_NULL_HANDLE) {
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return false;
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}
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resource.sampledBaseMipLevel = baseMipLevel;
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resource.sampledLevelCount = levelCount;
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resource.syncedTextureParamsVersion = texture.GetTextureParamsVersion();
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return true;
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}
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VkImageView VkTextureManager::CreateImageView(VkImage image, VkFormat format, VkImageAspectFlags aspect,
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Uint32 baseMipLevel, Uint32 levelCount) const {
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.image = image;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.format = format;
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viewInfo.subresourceRange.aspectMask = aspect;
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viewInfo.subresourceRange.baseMipLevel = baseMipLevel;
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viewInfo.subresourceRange.levelCount = levelCount;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = 1;
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VkImageView view = VK_NULL_HANDLE;
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VK_VERIFY(vkCreateImageView(m_device, &viewInfo, nullptr, &view), "vkCreateImageView(texture)");
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return view;
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}
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Bool VkTextureManager::UploadDirtyMipLevels(MG_State::GLState::TextureObjectMipmap &mipmapTexture,
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TextureUploadTarget uploadTarget,
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TextureResource &outResource) {
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@@ -390,7 +463,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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outResource.layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL ? VK_ACCESS_SHADER_READ_BIT : 0,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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aspectMask);
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aspectMask, 0, outResource.mipLevels);
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MOBILEGL_ASSERT(ok, "TransitionImageLayout to VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL failed");
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for (const auto& item : uploadItems) {
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@@ -415,7 +488,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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kGraphicsSampledReadStages,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_ACCESS_SHADER_READ_BIT,
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aspectMask);
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aspectMask, 0, outResource.mipLevels);
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MOBILEGL_ASSERT(ok, "TransitionImageLayout to VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL failed");
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outResource.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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@@ -472,15 +545,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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continue;
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}
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const auto level0TexelSize = mipTexture->GetMipmapTexelSize(target, 0);
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const auto level0ByteSize = mipTexture->GetMipmapByteSize(target, 0);
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if (level0TexelSize.x() <= 0 || level0TexelSize.y() <= 0 /*|| level0ByteSize == 0*/) {
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// Backing VkImage allocation still uses storage mip 0 as the physical image extent.
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// GL_TEXTURE_BASE_LEVEL / MAX_LEVEL are applied later when building the sampled view.
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const auto storageBaseTexelSize = mipTexture->GetMipmapTexelSize(target, 0);
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const auto storageBaseByteSize = mipTexture->GetMipmapByteSize(target, 0);
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if (storageBaseTexelSize.x() <= 0 || storageBaseTexelSize.y() <= 0 /*|| storageBaseByteSize == 0*/) {
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continue;
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}
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outTarget = target;
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outTexelSize = level0TexelSize;
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outByteSize = level0ByteSize;
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outTexelSize = storageBaseTexelSize;
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outByteSize = storageBaseByteSize;
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outMipLevelCount = mipLevelCount;
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return true;
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}
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@@ -507,6 +582,22 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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return validLevelCount;
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}
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void VkTextureManager::ResolveViewMipRange(const MG_State::GLState::ITextureObject& texture, Uint32 mipLevels,
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Uint32& outBaseMipLevel, Uint32& outLevelCount) {
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MOBILEGL_ASSERT(mipLevels > 0, "ResolveViewMipRange: mipLevels must be > 0");
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const auto& levelRange = texture.GetLevelRange();
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const Uint32 maxAvailableMipLevel = mipLevels - 1;
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const Uint32 requestedBaseMipLevel = std::min(static_cast<Uint32>(levelRange.x()), maxAvailableMipLevel);
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Uint32 requestedMaxMipLevel = std::min(static_cast<Uint32>(levelRange.y()), maxAvailableMipLevel);
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if (requestedMaxMipLevel < requestedBaseMipLevel) {
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requestedMaxMipLevel = requestedBaseMipLevel;
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}
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outBaseMipLevel = requestedBaseMipLevel;
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outLevelCount = requestedMaxMipLevel - requestedBaseMipLevel + 1;
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}
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VkImageAspectFlags VkTextureManager::GetAspectMaskForFormat(VkFormat format) {
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switch (format) {
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case VK_FORMAT_D16_UNORM:
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@@ -31,41 +31,58 @@ public:
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struct TextureResource {
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VkImage image = VK_NULL_HANDLE;
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VmaAllocation allocation = nullptr;
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VkImageView view = VK_NULL_HANDLE;
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VkImageView fullView = VK_NULL_HANDLE;
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Vector<VkImageView> perMipViews;
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VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED;
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VkExtent2D extent = {0, 0};
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Uint32 mipLevels = 1;
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Uint32 sampledBaseMipLevel = 0;
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Uint32 sampledLevelCount = 1;
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VkFormat format = VK_FORMAT_UNDEFINED;
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VkImageAspectFlags aspect = VK_IMAGE_ASPECT_NONE;
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Uint16 syncedTextureParamsVersion = 0;
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TextureResource() = default;
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TextureResource(const TextureResource&) = delete;
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TextureResource(TextureResource&& that) noexcept {
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std::swap(this->image, that.image);
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std::swap(this->allocation, that.allocation);
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std::swap(this->view, that.view);
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std::swap(this->fullView, that.fullView);
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std::swap(this->perMipViews, that.perMipViews);
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std::swap(this->layout, that.layout);
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std::swap(this->extent, that.extent);
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std::swap(this->mipLevels, that.mipLevels);
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std::swap(this->sampledBaseMipLevel, that.sampledBaseMipLevel);
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std::swap(this->sampledLevelCount, that.sampledLevelCount);
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std::swap(this->format, that.format);
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std::swap(this->aspect, that.aspect);
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std::swap(this->syncedTextureParamsVersion, that.syncedTextureParamsVersion);
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}
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void Reset() {
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if (view != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, view, nullptr);
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if (fullView != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, fullView, nullptr);
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}
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for (const auto attachmentView : perMipViews) {
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if (attachmentView != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, attachmentView, nullptr);
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}
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}
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if (image != VK_NULL_HANDLE && allocation != nullptr) {
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vmaDestroyImage(s_allocator, image, allocation);
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}
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view = VK_NULL_HANDLE;
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fullView = VK_NULL_HANDLE;
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perMipViews.clear();
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image = VK_NULL_HANDLE;
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allocation = nullptr;
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layout = VK_IMAGE_LAYOUT_UNDEFINED;
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extent = {0, 0};
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mipLevels = 1;
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sampledBaseMipLevel = 0;
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sampledLevelCount = 1;
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format = VK_FORMAT_UNDEFINED;
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aspect = VK_IMAGE_ASPECT_NONE;
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syncedTextureParamsVersion = 0;
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}
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~TextureResource() {
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@@ -81,13 +98,15 @@ public:
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TextureResource* SyncTextureAndGetDescriptor(
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MG_State::GLState::ITextureObject& texture);
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VkImageView GetOrCreateViewAtMipLevel(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel);
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void UpdateTrackedImageLayout(MG_State::GLState::ITextureObject* texture, VkImageLayout newLayout);
|
||||
Bool TransitionTextureForSampling(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
|
||||
|
||||
static Bool TransitionImageLayout(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout& trackedLayout,
|
||||
VkImageLayout newLayout, VkPipelineStageFlags srcStageMask,
|
||||
VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask,
|
||||
VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask);
|
||||
VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask,
|
||||
Uint32 baseMipLevel = 0, Uint32 levelCount = 1);
|
||||
|
||||
SizeT CollectGarbage();
|
||||
private:
|
||||
@@ -98,6 +117,9 @@ private:
|
||||
TextureUploadTarget uploadTarget,
|
||||
const IntVec3 &texelSize, SizeT byteSize, Uint32 mipLevels,
|
||||
TextureResource &resource);
|
||||
Bool SyncTextureViews(const MG_State::GLState::ITextureObject& texture, TextureResource& resource);
|
||||
VkImageView CreateImageView(VkImage image, VkFormat format, VkImageAspectFlags aspect,
|
||||
Uint32 baseMipLevel, Uint32 levelCount) const;
|
||||
Bool UploadDirtyMipLevels(MG_State::GLState::TextureObjectMipmap &mipmapTexture,
|
||||
TextureUploadTarget uploadTarget,
|
||||
TextureResource &outResource);
|
||||
@@ -107,6 +129,8 @@ private:
|
||||
SizeT& outByteSize,
|
||||
Uint32& outMipLevelCount);
|
||||
static Uint32 GetUploadMipLevelCount(const MG_State::GLState::TextureObjectMipmap& texture, TextureUploadTarget target);
|
||||
static void ResolveViewMipRange(const MG_State::GLState::ITextureObject& texture, Uint32 mipLevels,
|
||||
Uint32& outBaseMipLevel, Uint32& outLevelCount);
|
||||
static VkImageAspectFlags GetAspectMaskForFormat(VkFormat format);
|
||||
|
||||
VkDevice m_device = VK_NULL_HANDLE;
|
||||
|
||||
@@ -93,6 +93,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
VkImageLayout* trackedLayout = nullptr;
|
||||
VkImageAspectFlags aspectMask = VK_IMAGE_ASPECT_NONE;
|
||||
IntVec2 extent = {0, 0};
|
||||
Uint32 mipLevel = 0;
|
||||
Uint32 mipLevelCount = 1;
|
||||
const char* label = nullptr;
|
||||
};
|
||||
|
||||
@@ -164,6 +166,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
outBinding.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
const auto extent = swapchainObject.GetExtent();
|
||||
outBinding.extent = {static_cast<Int>(extent.width), static_cast<Int>(extent.height)};
|
||||
outBinding.mipLevel = 0;
|
||||
outBinding.mipLevelCount = 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -182,7 +186,10 @@ namespace MobileGL::MG_Backend::DirectVulkan {
|
||||
outBinding.image = resource->image;
|
||||
outBinding.trackedLayout = &resource->layout;
|
||||
outBinding.aspectMask = resource->aspect;
|
||||
outBinding.extent = {static_cast<Int>(resource->extent.width), static_cast<Int>(resource->extent.height)};
|
||||
const auto attachmentExtent = attachment.GetSize();
|
||||
outBinding.extent = {attachmentExtent.x(), attachmentExtent.y()};
|
||||
outBinding.mipLevel = static_cast<Uint32>(std::max(attachment.GetTextureLevel(), 0));
|
||||
outBinding.mipLevelCount = resource->mipLevels;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -875,7 +882,7 @@ void main() {
|
||||
Bool ok = VkTextureManager::TransitionImageLayout(
|
||||
commandBuffer, resource->image, resource->layout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT, srcAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
resource->aspect);
|
||||
resource->aspect, 0, resource->mipLevels);
|
||||
MOBILEGL_ASSERT(ok,
|
||||
"MaterializePendingClearForTexture: failed to transition textureId=%d to TRANSFER_DST",
|
||||
texture.GetExternalIndex());
|
||||
@@ -908,7 +915,7 @@ void main() {
|
||||
ok = VkTextureManager::TransitionImageLayout(
|
||||
commandBuffer, resource->image, resource->layout, sampledLayout,
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, resource->aspect);
|
||||
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, resource->aspect, 0, resource->mipLevels);
|
||||
MOBILEGL_ASSERT(ok,
|
||||
"MaterializePendingClearForTexture: failed to transition textureId=%d to sampled layout",
|
||||
texture.GetExternalIndex());
|
||||
@@ -1138,7 +1145,7 @@ void main() {
|
||||
Bool ok = VkTextureManager::TransitionImageLayout(
|
||||
frame.commandBuffer, srcBinding.image, *srcBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
srcStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask);
|
||||
srcAccessMask, VK_ACCESS_TRANSFER_READ_BIT, srcBinding.aspectMask, 0, srcBinding.mipLevelCount);
|
||||
MOBILEGL_ASSERT(ok, "%s: failed to transition source image", __func__);
|
||||
}
|
||||
|
||||
@@ -1156,19 +1163,19 @@ void main() {
|
||||
Bool ok = VkTextureManager::TransitionImageLayout(
|
||||
frame.commandBuffer, dstBinding.image, *dstBinding.trackedLayout, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
dstStageMask, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
dstAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT, dstBinding.aspectMask);
|
||||
dstAccessMask, VK_ACCESS_TRANSFER_WRITE_BIT, dstBinding.aspectMask, 0, dstBinding.mipLevelCount);
|
||||
MOBILEGL_ASSERT(ok, "%s: failed to transition destination image", __func__);
|
||||
}
|
||||
|
||||
VkImageBlit blitRegion{};
|
||||
blitRegion.srcSubresource.aspectMask = srcBinding.aspectMask;
|
||||
blitRegion.srcSubresource.mipLevel = 0;
|
||||
blitRegion.srcSubresource.mipLevel = srcBinding.mipLevel;
|
||||
blitRegion.srcSubresource.baseArrayLayer = 0;
|
||||
blitRegion.srcSubresource.layerCount = 1;
|
||||
blitRegion.srcOffsets[0] = {srcX0, srcY0, 0};
|
||||
blitRegion.srcOffsets[1] = {srcX1, srcY1, 1};
|
||||
blitRegion.dstSubresource.aspectMask = dstBinding.aspectMask;
|
||||
blitRegion.dstSubresource.mipLevel = 0;
|
||||
blitRegion.dstSubresource.mipLevel = dstBinding.mipLevel;
|
||||
blitRegion.dstSubresource.baseArrayLayer = 0;
|
||||
blitRegion.dstSubresource.layerCount = 1;
|
||||
blitRegion.dstOffsets[0] = {dstX0, dstY0, 0};
|
||||
|
||||
Reference in New Issue
Block a user