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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 21:58:31 +09:00
[Feat] (MG_Backend/DirectVulkan): implement texture mipmap
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@@ -31,41 +31,58 @@ public:
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struct TextureResource {
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VkImage image = VK_NULL_HANDLE;
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VmaAllocation allocation = nullptr;
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VkImageView view = VK_NULL_HANDLE;
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VkImageView fullView = VK_NULL_HANDLE;
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Vector<VkImageView> perMipViews;
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VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED;
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VkExtent2D extent = {0, 0};
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Uint32 mipLevels = 1;
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Uint32 sampledBaseMipLevel = 0;
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Uint32 sampledLevelCount = 1;
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VkFormat format = VK_FORMAT_UNDEFINED;
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VkImageAspectFlags aspect = VK_IMAGE_ASPECT_NONE;
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Uint16 syncedTextureParamsVersion = 0;
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TextureResource() = default;
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TextureResource(const TextureResource&) = delete;
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TextureResource(TextureResource&& that) noexcept {
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std::swap(this->image, that.image);
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std::swap(this->allocation, that.allocation);
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std::swap(this->view, that.view);
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std::swap(this->fullView, that.fullView);
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std::swap(this->perMipViews, that.perMipViews);
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std::swap(this->layout, that.layout);
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std::swap(this->extent, that.extent);
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std::swap(this->mipLevels, that.mipLevels);
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std::swap(this->sampledBaseMipLevel, that.sampledBaseMipLevel);
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std::swap(this->sampledLevelCount, that.sampledLevelCount);
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std::swap(this->format, that.format);
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std::swap(this->aspect, that.aspect);
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std::swap(this->syncedTextureParamsVersion, that.syncedTextureParamsVersion);
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}
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void Reset() {
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if (view != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, view, nullptr);
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if (fullView != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, fullView, nullptr);
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}
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for (const auto attachmentView : perMipViews) {
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if (attachmentView != VK_NULL_HANDLE) {
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vkDestroyImageView(s_device, attachmentView, nullptr);
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}
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}
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if (image != VK_NULL_HANDLE && allocation != nullptr) {
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vmaDestroyImage(s_allocator, image, allocation);
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}
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view = VK_NULL_HANDLE;
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fullView = VK_NULL_HANDLE;
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perMipViews.clear();
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image = VK_NULL_HANDLE;
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allocation = nullptr;
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layout = VK_IMAGE_LAYOUT_UNDEFINED;
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extent = {0, 0};
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mipLevels = 1;
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sampledBaseMipLevel = 0;
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sampledLevelCount = 1;
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format = VK_FORMAT_UNDEFINED;
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aspect = VK_IMAGE_ASPECT_NONE;
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syncedTextureParamsVersion = 0;
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}
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~TextureResource() {
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@@ -81,13 +98,15 @@ public:
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TextureResource* SyncTextureAndGetDescriptor(
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MG_State::GLState::ITextureObject& texture);
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VkImageView GetOrCreateViewAtMipLevel(MG_State::GLState::ITextureObject& texture, Uint32 mipLevel);
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void UpdateTrackedImageLayout(MG_State::GLState::ITextureObject* texture, VkImageLayout newLayout);
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Bool TransitionTextureForSampling(VkCommandBuffer commandBuffer, MG_State::GLState::ITextureObject& texture);
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static Bool TransitionImageLayout(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout& trackedLayout,
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VkImageLayout newLayout, VkPipelineStageFlags srcStageMask,
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VkPipelineStageFlags dstStageMask, VkAccessFlags srcAccessMask,
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VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask);
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VkAccessFlags dstAccessMask, VkImageAspectFlags aspectMask,
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Uint32 baseMipLevel = 0, Uint32 levelCount = 1);
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SizeT CollectGarbage();
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private:
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@@ -98,6 +117,9 @@ private:
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TextureUploadTarget uploadTarget,
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const IntVec3 &texelSize, SizeT byteSize, Uint32 mipLevels,
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TextureResource &resource);
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Bool SyncTextureViews(const MG_State::GLState::ITextureObject& texture, TextureResource& resource);
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VkImageView CreateImageView(VkImage image, VkFormat format, VkImageAspectFlags aspect,
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Uint32 baseMipLevel, Uint32 levelCount) const;
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Bool UploadDirtyMipLevels(MG_State::GLState::TextureObjectMipmap &mipmapTexture,
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TextureUploadTarget uploadTarget,
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TextureResource &outResource);
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@@ -107,6 +129,8 @@ private:
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SizeT& outByteSize,
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Uint32& outMipLevelCount);
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static Uint32 GetUploadMipLevelCount(const MG_State::GLState::TextureObjectMipmap& texture, TextureUploadTarget target);
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static void ResolveViewMipRange(const MG_State::GLState::ITextureObject& texture, Uint32 mipLevels,
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Uint32& outBaseMipLevel, Uint32& outLevelCount);
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static VkImageAspectFlags GetAspectMaskForFormat(VkFormat format);
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VkDevice m_device = VK_NULL_HANDLE;
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