[Fix] (DirectGLES): exact transform feedback primitive queries

Two leftovers from the capture passthrough, both only observable with a
geometry shader in the pipeline:

- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN / GL_PRIMITIVES_GENERATED fell back
  to the frontend's CPU accounting, which counts the primitives the draw call
  assembles and so cannot see a geometry stage's amplification. Both are core ES
  query targets (GL_PRIMITIVES_GENERATED from 3.2 on, gated accordingly so an
  older driver doesn't get a stray GL_INVALID_ENUM), so they now go straight to
  the driver's own counters. Generalized the occlusion-query handle's isOcclusion
  flag into the glBeginQuery target it already had to remember for glEndQuery,
  which is what tells the result read to use the core 32-bit getter.

- FixupGsStripCaptureOrder rewrites captured strip triangles from Vulkan's
  (i, i+1, i+2) order into GL's (i+1, i, i+2). A driver-side capture already
  emits GL order, so the rewrite corrupted it - KHR-GL33.transform_feedback
  .geometry read back the odd triangle rotated one vertex. Skipped when the
  backend owns the capture span.

KHR-GL3{0,1,2,3}.transform_feedback is now 21/21 on Espryt; DirectVulkan
(lavapipe) re-verified at 21/21 for the shared frontend change.
This commit is contained in:
BZLZHH
2026-08-01 11:57:18 -04:00
parent df7d1edeca
commit e9382f5329
4 changed files with 63 additions and 20 deletions
@@ -942,6 +942,10 @@ namespace MobileGL::MG_Backend::DirectGLES {
// when the timer-query group above is disabled.
funcsTable.GL.BeginOcclusionQuery = BeginOcclusionQuery;
funcsTable.GL.EndOcclusionQuery = EndOcclusionQuery;
// Real driver primitive counters: the frontend's CPU accounting cannot see a
// geometry shader's amplification.
funcsTable.GL.BeginXfbPrimitivesQuery = BeginXfbPrimitivesQuery;
funcsTable.GL.EndXfbPrimitivesQuery = EndXfbPrimitivesQuery;
funcsTable.GL.IsQueryResultAvailable = IsQueryResultAvailable;
funcsTable.GL.GetQueryResult64 = GetQueryResult64;
funcsTable.GL.DeleteBackendQuery = DeleteBackendQuery;
+48 -20
View File
@@ -4473,11 +4473,13 @@ namespace MobileGL::MG_Backend::DirectGLES {
struct GLESQueryObject {
GLuint queryId = 0;
Uint contextGeneration = 0;
// GL_ANY_SAMPLES_PASSED result is 0/1 and only ever reachable through the
// core (non-extension) glGetQueryObjectuiv getter - GL_EXT_disjoint_timer_query's
// 64-bit glGetQueryObjectui64vEXT is timer-specific and may be entirely absent
// on drivers that otherwise fully support core ES3 occlusion queries.
Bool isOcclusion = false;
// Non-zero for the core (non-timer) query targets - occlusion and transform
// feedback primitives - and then holds the glBeginQuery target, which glEndQuery
// needs back. Their results are counts reachable only through the core
// glGetQueryObjectuiv getter: GL_EXT_disjoint_timer_query's 64-bit
// glGetQueryObjectui64vEXT is timer-specific and may be entirely absent on
// drivers that otherwise fully support these core ES queries.
GLenum coreTarget = 0;
};
}
@@ -4670,15 +4672,16 @@ namespace MobileGL::MG_Backend::DirectGLES {
return new GLESQueryObject{queryId, g_syncContextGeneration};
}
// GL_SAMPLES_PASSED/GL_ANY_SAMPLES_PASSED(_CONSERVATIVE) occlusion queries. Unlike the
// timer queries above, these are core ES 3.0 (no GL_EXT_disjoint_timer_query needed).
Bool AreOcclusionQueriesSupported() {
// The core (non-timer) query targets - occlusion and transform feedback primitives.
// Unlike the timer queries above these are core ES (no GL_EXT_disjoint_timer_query
// needed), so they share one begin/end pair keyed on the glBeginQuery target.
static Bool AreCoreQueriesSupported() {
return g_GLESFuncs.glGenQueries && g_GLESFuncs.glDeleteQueries && g_GLESFuncs.glBeginQuery &&
g_GLESFuncs.glEndQuery && g_GLESFuncs.glGetQueryObjectuiv;
}
BackendQueryHandle BeginOcclusionQuery() {
if (!IsBackendContextCurrentOnThisThread() || !AreOcclusionQueriesSupported()) {
static BackendQueryHandle BeginCoreQuery(GLenum target) {
if (!IsBackendContextCurrentOnThisThread() || !AreCoreQueriesSupported()) {
return nullptr;
}
GLuint queryId = 0;
@@ -4686,22 +4689,47 @@ namespace MobileGL::MG_Backend::DirectGLES {
if (queryId == 0) {
return nullptr;
}
g_GLESFuncs.glBeginQuery(target, queryId);
return new GLESQueryObject{queryId, g_syncContextGeneration, target};
}
static void EndCoreQuery(BackendQueryHandle handle) {
const auto* query = static_cast<GLESQueryObject*>(handle);
if (query == nullptr || query->coreTarget == 0 ||
query->contextGeneration != g_syncContextGeneration || !IsBackendContextCurrentOnThisThread() ||
!g_GLESFuncs.glEndQuery) {
return;
}
g_GLESFuncs.glEndQuery(query->coreTarget);
}
Bool AreOcclusionQueriesSupported() { return AreCoreQueriesSupported(); }
BackendQueryHandle BeginOcclusionQuery() {
// ES only implements the boolean ANY_SAMPLES_PASSED variant, not an exact
// GL_SAMPLES_PASSED count; the frontend already coerces ANY_SAMPLES_PASSED*
// targets to boolean, and desktop GL_SAMPLES_PASSED reads a 0/1 approximation.
g_GLESFuncs.glBeginQuery(GL_ANY_SAMPLES_PASSED, queryId);
return new GLESQueryObject{queryId, g_syncContextGeneration, /*isOcclusion=*/true};
return BeginCoreQuery(GL_ANY_SAMPLES_PASSED);
}
void EndOcclusionQuery(BackendQueryHandle handle) {
const auto* query = static_cast<GLESQueryObject*>(handle);
if (query == nullptr || query->contextGeneration != g_syncContextGeneration ||
!IsBackendContextCurrentOnThisThread() || !g_GLESFuncs.glEndQuery) {
return;
void EndOcclusionQuery(BackendQueryHandle handle) { EndCoreQuery(handle); }
// GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN / GL_PRIMITIVES_GENERATED. The frontend
// otherwise counts primitives on the CPU from the draw calls, which cannot see a
// geometry shader's amplification; the real driver's counters are exact. Returning
// null keeps that CPU accounting as the fallback.
BackendQueryHandle BeginXfbPrimitivesQuery(Bool generated) {
// GL_PRIMITIVES_GENERATED is only a legal query target from ES 3.2 on (it comes
// with geometry shaders); issuing it earlier just leaves a stray GL_INVALID_ENUM
// that some later unrelated glGetError would report as its own failure.
if (generated && g_GLESCapabilities.GLESVersion.Major * 10 + g_GLESCapabilities.GLESVersion.Minor < 32) {
return nullptr;
}
g_GLESFuncs.glEndQuery(GL_ANY_SAMPLES_PASSED);
return BeginCoreQuery(generated ? GL_PRIMITIVES_GENERATED : GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
}
void EndXfbPrimitivesQuery(BackendQueryHandle handle) { EndCoreQuery(handle); }
Bool IsQueryResultAvailable(BackendQueryHandle handle) {
const auto* query = static_cast<GLESQueryObject*>(handle);
// Null/stale handles report available so the frontend proceeds to
@@ -4729,7 +4757,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// the handle.
if (query == nullptr || query->contextGeneration != g_syncContextGeneration ||
!g_GLESFuncs.glGetQueryObjectuiv ||
(!query->isOcclusion && !g_GLESFuncs.glGetQueryObjectui64vEXT)) {
(query->coreTarget == 0 && !g_GLESFuncs.glGetQueryObjectui64vEXT)) {
return true;
}
// A thread that does not own the ES context cannot issue GL calls,
@@ -4767,7 +4795,7 @@ namespace MobileGL::MG_Backend::DirectGLES {
// context switch) the result may be garbage, which is tolerable for
// an F3 GPU% readout, and consuming the latched flag here could hide
// the event from another observer.
if (query->isOcclusion) {
if (query->coreTarget != 0) {
GLuint result32 = 0;
g_GLESFuncs.glGetQueryObjectuiv(query->queryId, GL_QUERY_RESULT, &result32);
*outNanoseconds = static_cast<Uint64>(result32);
@@ -135,6 +135,11 @@ namespace MobileGL::MG_Backend::DirectGLES {
// flow through GetQueryResult64/DeleteBackendQuery like the timer queries above.
BackendQueryHandle BeginOcclusionQuery();
void EndOcclusionQuery(BackendQueryHandle query);
// GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN / GL_PRIMITIVES_GENERATED, also core ES
// (GL_PRIMITIVES_GENERATED from ES 3.2 on). Null when the target is unavailable, in
// which case the frontend falls back to counting primitives from the draw calls.
BackendQueryHandle BeginXfbPrimitivesQuery(Bool generated);
void EndXfbPrimitivesQuery(BackendQueryHandle query);
Bool IsQueryResultAvailable(BackendQueryHandle query);
// Returns true when a final value landed in *outNanoseconds (a zero for
// null or stale-generation handles IS final: the frontend may cache it
@@ -590,6 +590,12 @@ namespace MobileGL::MG_Impl::GLImpl {
// vertex records of every odd triangle within each emitted strip.
static void FixupGsStripCaptureOrder(const SharedPtr<MG_State::GLState::ProgramObject>& program,
Uint64 inputPrimitives) {
// Only Vulkan-order captures need this. A backend that runs the capture on its
// own GL/ES driver (it owns the span, hence the EndTransformFeedback entry) has
// already produced GL's vertex order, and reordering it again would corrupt it.
if (MG_Backend::gBackendFunctionsTable.GL.EndTransformFeedback != nullptr) {
return;
}
if (program == nullptr || !program->HasGsTriangleStripCaptureFixup() || inputPrimitives == 0) {
return;
}