[Improvement] (MG_Backend/DirectGLES): Remove unused code.

This commit is contained in:
BZLZHH
2025-10-27 12:01:04 +08:00
parent 5da6a0e05e
commit ea9fc4dbe8
6 changed files with 8 additions and 84 deletions
+1 -2
View File
@@ -61,7 +61,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
} // namespace FramebufferImpl
namespace PrgramImpl {
String ConvertTShaderToGLSL(SharedPtr<glslang::TShader>& shaderTShader, Uint glslVersion, Bool isES);
String ProcessOutColorLocations(const String& glslCode);
String ForceSupporterOutput(const String& glslCode);
String RemoveLayoutBinding(const String& glslCode);
@@ -71,4 +70,4 @@ namespace MobileGL::MG_Backend::DirectGLES {
void CheckGLESError();
GLenum GetBindingQuery(GLenum target, bool isTexture);
} // namespace Utils
} // namespace MobileGL::MG_Backend::DirectGLES
} // namespace MobileGL::MG_Backend::DirectGLES