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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (MG_Backend/DirectVulkan): implement some FrameContext lifecycle function
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@@ -76,6 +76,90 @@ namespace MobileGL::MG_Backend::DirectVulkan {
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GetCurrent().hasCommandBufferRecorded = false;
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}
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Bool FrameContext::TransitionToPresent(VkImage image, VkImageLayout oldLayout, VkImageLayout presentLayout) {
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auto& frame = GetCurrent();
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if (frame.hasCommandBufferRecorded || oldLayout == presentLayout ||
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oldLayout == VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR) {
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return false;
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}
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VK_VERIFY(vkResetCommandBuffer(frame.commandBuffer, 0), "TransitionToPresent, vkResetCommandBuffer");
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VkCommandBufferBeginInfo beginInfo{};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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VK_VERIFY(vkBeginCommandBuffer(frame.commandBuffer, &beginInfo), "TransitionToPresent, vkBeginCommandBuffer");
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VkImageMemoryBarrier presentBarrier{};
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presentBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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presentBarrier.srcAccessMask = 0;
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presentBarrier.dstAccessMask = 0;
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presentBarrier.oldLayout = oldLayout;
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presentBarrier.newLayout = presentLayout;
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presentBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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presentBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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presentBarrier.image = image;
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presentBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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presentBarrier.subresourceRange.baseMipLevel = 0;
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presentBarrier.subresourceRange.levelCount = 1;
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presentBarrier.subresourceRange.baseArrayLayer = 0;
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presentBarrier.subresourceRange.layerCount = 1;
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vkCmdPipelineBarrier(frame.commandBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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0, 0, nullptr, 0, nullptr, 1, &presentBarrier);
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VK_VERIFY(vkEndCommandBuffer(frame.commandBuffer), "TransitionToPresent, vkEndCommandBuffer");
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return true;
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}
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FrameContext::SubmitInfoPacket FrameContext::GetSubmitInfo(Bool shouldSubmitCommandBuffer) const {
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const auto& frame = GetCurrent();
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SubmitInfoPacket packet{};
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packet.waitSemaphore = frame.imageAvailableSemaphore;
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packet.signalSemaphore = frame.renderFinishedSemaphore;
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packet.commandBuffer = frame.commandBuffer;
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packet.submitInfo.waitSemaphoreCount = 1;
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packet.submitInfo.pWaitSemaphores = &packet.waitSemaphore;
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packet.submitInfo.pWaitDstStageMask = &packet.waitDstStageMask;
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packet.submitInfo.commandBufferCount = shouldSubmitCommandBuffer ? 1U : 0U;
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packet.submitInfo.pCommandBuffers = shouldSubmitCommandBuffer ? &packet.commandBuffer : nullptr;
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packet.submitInfo.signalSemaphoreCount = 1;
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packet.submitInfo.pSignalSemaphores = &packet.signalSemaphore;
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return packet;
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}
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FrameContext::PresentInfoPacket FrameContext::GetPresentInfo(VkSwapchainKHR swapchain, const Uint32& imageIndex) const {
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const auto& frame = GetCurrent();
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PresentInfoPacket packet{};
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packet.waitSemaphore = frame.renderFinishedSemaphore;
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packet.swapchain = swapchain;
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packet.imageIndex = &imageIndex;
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packet.presentInfo.waitSemaphoreCount = 1;
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packet.presentInfo.pWaitSemaphores = &packet.waitSemaphore;
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packet.presentInfo.swapchainCount = 1;
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packet.presentInfo.pSwapchains = &packet.swapchain;
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packet.presentInfo.pImageIndices = packet.imageIndex;
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packet.presentInfo.pResults = nullptr;
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return packet;
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}
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VkResult FrameContext::WaitAndAcquireNextImage(VkDevice device, VkSwapchainKHR swapchain, Uint32& outImageIndex,
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Uint64 timeout, VkFence acquireFence) {
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auto& frame = GetCurrent();
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VkResult result = vkWaitForFences(device, 1, &frame.imageInFlightFence, VK_TRUE, timeout);
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if (result != VK_SUCCESS) {
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return result;
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}
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result = vkResetFences(device, 1, &frame.imageInFlightFence);
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if (result != VK_SUCCESS) {
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return result;
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}
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return vkAcquireNextImageKHR(device, swapchain, timeout, frame.imageAvailableSemaphore, acquireFence,
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&outImageIndex);
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}
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Uint32 FrameContext::GetCurrentFrameIndex() const {
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return currentFrameIndex;
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}
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