[Misc] (All): Run format_code.sh

This commit is contained in:
BZLZHH
2025-10-02 15:11:38 +08:00
parent 69fe996e15
commit ee971306ca
26 changed files with 1355 additions and 1492 deletions
@@ -139,7 +139,9 @@ namespace MobileGL {
tshader->setEnvInput(glslang::EShSourceGlsl, lang, glslang::EShClientVulkan, 450);
tshader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_3);
tshader->setEnvTarget(glslang::EShTargetSpv,
((attrib.flags & ShaderCompileBits::EmitDiscardAsDemote) ? glslang::EShTargetSpv_1_6 : glslang::EShTargetSpv_1_5));
((attrib.flags & ShaderCompileBits::EmitDiscardAsDemote)
? glslang::EShTargetSpv_1_6
: glslang::EShTargetSpv_1_5));
}
tshader->setAutoMapLocations(true);
tshader->setAutoMapBindings(true);
@@ -192,7 +194,8 @@ namespace MobileGL {
return program;
}
Result<Vector<Vector<unsigned>>> ShaderCompiler::GetSpirvBinaryFromProgram(const ProgramBinaryAttrib &attrib) {
Result<Vector<Vector<unsigned>>> ShaderCompiler::GetSpirvBinaryFromProgram(
const ProgramBinaryAttrib& attrib) {
glslang::SpvOptions spvOptions;
spvOptions.disableOptimizer = false;
@@ -93,7 +93,8 @@ namespace MobileGL {
SPVC_CHK_RESULT(spvc_compiler_type_struct_member_offset(compiler, type, j, &memberOffset);)
metadata.plainUniformOffsetsInUBO[memberName] = memberOffset;
SizeT memberSize = 0;
SPVC_CHK_RESULT(spvc_compiler_get_declared_struct_member_size(compiler, type, j, &memberSize);)
SPVC_CHK_RESULT(
spvc_compiler_get_declared_struct_member_size(compiler, type, j, &memberSize);)
metadata.plainUniformMemberSizesInBytes[memberName] = memberSize;
auto memberTypeId = spvc_type_get_member_type(type, j);
+17 -18
View File
@@ -26,26 +26,25 @@ namespace MobileGL {
static Uint32 getByteSizeOfBaseType(const spvc_basetype type) {
switch (type) {
case SPVC_BASETYPE_INT8:
case SPVC_BASETYPE_UINT8:
return 1;
case SPVC_BASETYPE_INT16:
case SPVC_BASETYPE_UINT16:
case SPVC_BASETYPE_FP16:
return 2;
case SPVC_BASETYPE_INT32:
case SPVC_BASETYPE_UINT32:
case SPVC_BASETYPE_FP32:
return 4;
case SPVC_BASETYPE_INT64:
case SPVC_BASETYPE_UINT64:
case SPVC_BASETYPE_FP64:
return 8;
default:
return 0;
case SPVC_BASETYPE_INT8:
case SPVC_BASETYPE_UINT8:
return 1;
case SPVC_BASETYPE_INT16:
case SPVC_BASETYPE_UINT16:
case SPVC_BASETYPE_FP16:
return 2;
case SPVC_BASETYPE_INT32:
case SPVC_BASETYPE_UINT32:
case SPVC_BASETYPE_FP32:
return 4;
case SPVC_BASETYPE_INT64:
case SPVC_BASETYPE_UINT64:
case SPVC_BASETYPE_FP64:
return 8;
default:
return 0;
}
}
};
struct SpvcMetadata {
@@ -5,36 +5,34 @@
#include "UniformTraverser.h"
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
void UniformTraverser::visitSymbol(glslang::TIntermSymbol *symbol) {
auto parent = getParentNode();
if (!parent)
return;
auto parentAgg = parent->getAsAggregate();
if (!parentAgg || parentAgg->getOp() != glslang::EOpLinkerObjects)
return;
namespace MG_Util {
namespace ShaderTranspiler {
void UniformTraverser::visitSymbol(glslang::TIntermSymbol* symbol) {
auto parent = getParentNode();
if (!parent) return;
auto parentAgg = parent->getAsAggregate();
if (!parentAgg || parentAgg->getOp() != glslang::EOpLinkerObjects) return;
const auto &type = symbol->getType();
if (symbol->getQualifier().isUniform() && type.getBasicType() != glslang::EbtSampler) {
m_collectedSymbols.emplace_back(symbol);
// auto& name = symbol->getName();
// auto qualifier = symbol->getQualifier();
//
// printf("layout(location = %d) uniform %s\n", qualifier.layoutLocation, name.c_str());
// auto &uniform = uniforms.emplace_back();
// uniform.name = name;
// uniform.storageQualifier = qualifier.storage;
// uniform.layoutLocation = qualifier.layoutLocation;
// uniform.layoutBinding = qualifier.layoutBinding;
// uniform.layoutPacking = qualifier.layoutPacking;
}
// else if (type.getBasicType() == glslang::EbtSampler) {
// auto &uniform = samplers.emplace_back();
// uniform.name = symbol->getName();
// uniform.sampler = type.getSampler();
// }
}
}
}
}
const auto& type = symbol->getType();
if (symbol->getQualifier().isUniform() && type.getBasicType() != glslang::EbtSampler) {
m_collectedSymbols.emplace_back(symbol);
// auto& name = symbol->getName();
// auto qualifier = symbol->getQualifier();
//
// printf("layout(location = %d) uniform %s\n", qualifier.layoutLocation, name.c_str());
// auto &uniform = uniforms.emplace_back();
// uniform.name = name;
// uniform.storageQualifier = qualifier.storage;
// uniform.layoutLocation = qualifier.layoutLocation;
// uniform.layoutBinding = qualifier.layoutBinding;
// uniform.layoutPacking = qualifier.layoutPacking;
}
// else if (type.getBasicType() == glslang::EbtSampler) {
// auto &uniform = samplers.emplace_back();
// uniform.name = symbol->getName();
// uniform.sampler = type.getSampler();
// }
}
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL
@@ -8,17 +8,18 @@
#include "Includes.h"
namespace MobileGL {
namespace MG_Util {
namespace ShaderTranspiler {
class UniformTraverser : public glslang::TIntermTraverser {
public:
void visitSymbol(glslang::TIntermSymbol *symbol) override;
Vector<glslang::TIntermSymbol*>& GetCollectedSymbols() { return m_collectedSymbols; }
private:
Vector<glslang::TIntermSymbol*> m_collectedSymbols;
};
}
}
}
namespace MG_Util {
namespace ShaderTranspiler {
class UniformTraverser : public glslang::TIntermTraverser {
public:
void visitSymbol(glslang::TIntermSymbol* symbol) override;
Vector<glslang::TIntermSymbol*>& GetCollectedSymbols() { return m_collectedSymbols; }
#endif //MOBILEGL_UNIFORMTRAVERSER_H
private:
Vector<glslang::TIntermSymbol*> m_collectedSymbols;
};
} // namespace ShaderTranspiler
} // namespace MG_Util
} // namespace MobileGL
#endif // MOBILEGL_UNIFORMTRAVERSER_H