mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-10 05:08:31 +09:00
[Fix, Test] (GLImpl): enforce GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS on the bind and indexed-query paths
This commit is contained in:
@@ -13,6 +13,7 @@
|
||||
#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToGL/BufferEnumConverter.h>
|
||||
#include <MG_Util/Converters/MGToStr/BufferEnumConverter.h>
|
||||
#include <MG_Util/ShaderTranspiler/Types.h>
|
||||
|
||||
namespace MobileGL::MG_Impl::GLImpl::BufferImpl {
|
||||
Bool ValidateBufferTarget(BufferTarget target) {
|
||||
@@ -67,6 +68,13 @@ namespace MobileGL::MG_Impl::GLImpl::BufferImpl {
|
||||
// binding points in GL 3.3 (no ARB_transform_feedback3).
|
||||
pointCount = std::min<SizeT>(pointCount, 4);
|
||||
}
|
||||
if (target == BufferTarget::AtomicCounter) {
|
||||
// GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, which is NOT the state layer's array
|
||||
// size: a counter buffer reaches a shader only as a lowered storage block, so the
|
||||
// reserved range is the ceiling, and glGetIntegerv advertises the same number.
|
||||
pointCount = std::min<SizeT>(
|
||||
pointCount, static_cast<SizeT>(MG_Util::ShaderTranspiler::MAX_ATOMIC_COUNTER_BUFFER_BINDINGS));
|
||||
}
|
||||
return pointCount;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
Reference in New Issue
Block a user