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[Misc] (MG_Impl/Drawing): Test glClear in backend.
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#pragma once
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#include <Includes.h>
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namespace MobileGL {
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namespace MG_Impl::GLImpl {
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/* @INSERTION_POINT:FUNCTION_DECLARATION@ */
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void Clear(GLbitfield mask);
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void DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices);
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} // namespace MG_Impl::GLImpl
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} // namespace MobileGL
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