[Refactor] (MG_State/Program): get rid of spvc junk

This commit is contained in:
2025-08-15 15:58:25 +08:00
parent 4aa70fda65
commit ef5b7cd99a
@@ -40,7 +40,7 @@ namespace MobileGL {
SharedPtr<glslang::TProgram> m_program; SharedPtr<glslang::TProgram> m_program;
// Uniforms // Uniforms
MG_Util::ShaderTranspiler::SpvcMetadata m_metadata; // MG_Util::ShaderTranspiler::SpvcMetadata m_metadata;
UnorderedMap<String, Uint> m_uniformLocations; UnorderedMap<String, Uint> m_uniformLocations;
Vector<String> m_uniformNames; Vector<String> m_uniformNames;