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[Fix] (MG_Remote): once the device-lost latch has spoken, declined verbs no longer log one ERROR line each - an FCL game wrote 113,080 of them in 48 s
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@@ -2054,9 +2054,13 @@ namespace MobileGL::MG_Remote::Client {
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// ReadPixels intentionally refuses this with Fatal{ReadbackDeclined, "ReadPixels"}:
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// unlike acceptance rows it cannot return successfully without complete pixels.
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if (statusOut != nullptr) *statusOut = Wire::ReplySink::kStatusDeclined;
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MGLOG_E("MG_Remote client: the barrier for %s (seq %llu) woke on a dead doorbell; the "
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"server is gone and this verb did not happen (reported as DECLINED, not ERROR)",
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Wire::WireOpName(op), static_cast<unsigned long long>(seq));
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// Said while it is news. Once the device-lost latch is up (it logged the hangup), every
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// later verb lands here too - an FCL game issues thousands per second - and one line
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// each buried the log (113,080 lines in 48 s on the phone).
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if (!DeviceLost())
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MGLOG_E("MG_Remote client: the barrier for %s (seq %llu) woke on a dead doorbell; the "
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"server is gone and this verb did not happen (reported as DECLINED, not ERROR)",
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Wire::WireOpName(op), static_cast<unsigned long long>(seq));
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return seq;
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}
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if (wait != Transport::SessionWait::Reached) {
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@@ -2196,8 +2200,9 @@ namespace MobileGL::MG_Remote::Client {
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}
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// The doorbell died: teardown, not a fault - the same answer EmitAndWaitTails
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// gives, and for the same reason.
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MGLOG_E("MG_Remote client: the forced wait for %s woke on a dead doorbell; the "
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"server is gone", why);
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if (!DeviceLost()) // see the barrier above: the latch already said it
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MGLOG_E("MG_Remote client: the forced wait for %s woke on a dead doorbell; the "
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"server is gone", why);
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return;
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}
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if (wait != Transport::SessionWait::Reached) {
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