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[Test] (P11 M2): the link ratchet records TextureObjectWithOneMipmap::GetStorageDirtyFootprint - dev 9524c688's new virtual on the placeholder vtable UniformManager already reaches (171 -> 172)
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@@ -5,7 +5,7 @@
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# base commit : 14e1c8b9b103b6900be8f174cf5f5b1a50dcfd66
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# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DMOBILEGL_PIPE_PUSH=ON -DCMAKE_BUILD_TYPE=Release
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# build dir : build-split
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# count : 171
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# count : 172 (171 at the base commit; +1 P11 M2, TextureObjectWithOneMipmap::GetStorageDirtyFootprint)
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#
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# One demangled symbol per line. A trailing ` # note` is an annotation the parser
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# ignores; `# P13` marks a symbol that cannot fall before P13 establishes module
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@@ -160,6 +160,7 @@ MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetMipmapCompressedForm
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetMipmapLevelCount() const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetMipmapRequestedCompressedFormat(MobileGL::TextureUploadTarget, unsigned int) const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetMipmapTexelSize(MobileGL::TextureUploadTarget, unsigned int) const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetStorageDirtyFootprint(MobileGL::TextureUploadTarget, unsigned int, std::vector<MobileGL::MG_State::GLState::MipmapDirtyRegion, std::allocator<MobileGL::MG_State::GLState::MipmapDirtyRegion> >&) const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12); P11 M2: dev 9524c688's new virtual on the same vtable
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetStorageDirtyRects(MobileGL::TextureUploadTarget, unsigned int, MobileGL::MG_State::GLState::MipmapDirtyRegion*, unsigned long) const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::GetStorageDirtyRegion(MobileGL::TextureUploadTarget, unsigned int) const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::TextureObjectWithOneMipmap::IsComplete() const # P13 monolith arm: UniformManager builds frontend TextureObject placeholders (CONTRACT-P7 §12)
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