[Fix, Test] (GLImpl): answer GL_IMAGE_FORMAT_COMPATIBILITY_TYPE from glGetTexParameterfv

This commit is contained in:
2026-08-20 11:56:24 -04:00
parent ee98c453ed
commit fa2e15c27e
2 changed files with 47 additions and 0 deletions
@@ -3059,6 +3059,15 @@ namespace MobileGL::MG_Impl::GLImpl {
*params = textureObject->GetSamplerObject()->GetMaxAnisotropy();
}
break;
// GL 4.6 core 8.11 lists this among the parameters EVERY GetTexParameter form answers.
// It was handled by the iv/Iiv/Iuiv getters and missed by this one, so the float query
// raised GL_INVALID_ENUM and left the caller's float untouched - which is what
// KHR-GL4x.shader_image_load_store.basic-api-texParam reads back.
case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
if (params) {
*params = static_cast<GLfloat>(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE);
}
break;
case GL_DEPTH_STENCIL_TEXTURE_MODE:
if (params) {
*params = static_cast<GLfloat>(textureObject->GetDepthStencilTextureMode());
+38
View File
@@ -4809,3 +4809,41 @@ TEST_F(TextureTest, CopyImageSubDataDoesNotApplyMipmapCompletenessToMultisampleT
EXPECT_TRUE(g_copyImageSubDataCall.Called);
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
}
// GL 4.6 core 8.11 makes GL_IMAGE_FORMAT_COMPATIBILITY_TYPE readable through every
// GetTexParameter form. Three of MobileGL's four getters answered it and glGetTexParameterfv did
// not, so the float query raised GL_INVALID_ENUM and left the caller's float uninitialised
// (KHR-GL4x.shader_image_load_store.basic-api-texParam reads it with both iv and fv and compares
// them). Asserted across all four here, because an enum present in three of four parallel
// switches is the drift shape that comes back.
TEST_F(TextureTest, ImageFormatCompatibilityTypeAgreesAcrossEveryTexParameterGetter) {
GLuint texture = 0;
MG_Impl::GLImpl::GenTextures(1, &texture);
MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, texture);
MG_Impl::GLImpl::TexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4);
DrainPendingGlErrors();
GLint integerValue = 0;
MG_Impl::GLImpl::GetTexParameteriv(GL_TEXTURE_2D, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, &integerValue);
EXPECT_EQ(integerValue, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE);
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
GLfloat floatValue = 0.0f;
MG_Impl::GLImpl::GetTexParameterfv(GL_TEXTURE_2D, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, &floatValue);
EXPECT_FLOAT_EQ(floatValue, static_cast<GLfloat>(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE));
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
GLint signedValue = 0;
MG_Impl::GLImpl::GetTexParameterIiv(GL_TEXTURE_2D, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, &signedValue);
EXPECT_EQ(signedValue, GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE);
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
GLuint unsignedValue = 0;
MG_Impl::GLImpl::GetTexParameterIuiv(GL_TEXTURE_2D, GL_IMAGE_FORMAT_COMPATIBILITY_TYPE, &unsignedValue);
EXPECT_EQ(unsignedValue, static_cast<GLuint>(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE));
EXPECT_EQ(MG_Impl::GLImpl::GetError(), GL_NO_ERROR);
MG_Impl::GLImpl::BindTexture(GL_TEXTURE_2D, 0);
MG_Impl::GLImpl::DeleteTextures(1, &texture);
DrainPendingGlErrors();
}