Commit Graph
11 Commits
Author SHA1 Message Date
BZLZHH 5c0b675ca8 [Feat] (Debug): Add log target control with bitmask flags. 2025-06-20 13:22:57 +08:00
BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00
BZLZHH 71df4bae3c [Misc] (Texture): Start to support GL_DEPTH_COMPONENT32... 2025-05-17 00:03:00 +08:00
swung0x48 4e239832a6 fixing windows compile error WIP 2025-05-06 17:27:15 +08:00
BZLZHH 0e7483bdd4 [Feat] (ProgramState): Implement more Global-GL-State functions.
- These functions were implemented:
  - glBlendFunc
  - glBlendFuncSeparate
  - glClear
  - glClearColor
  - glClearDepth
  - glColorMask
  - glDepthFunc
  - glDepthMask
  - glDisable
  - glEnable
  - glViewport
2025-05-04 02:09:25 +08:00
BZLZHH 30beaf6eb9 [Feat] (...): Add FramebufferState while implementing these gl functions. 2025-05-04 01:17:09 +08:00
BZLZHH 33104f699a [Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions. 2025-05-01 22:20:34 +08:00
BZLZHH e644efbe81 [Feat|Improvement] (...): (MG_State) Implement glPixelStorei. Optimize code. 2025-04-30 17:31:10 +08:00
BZLZHH 91fa9e2d01 [Feat] (...): Add GLES Backend. 2025-04-26 12:03:42 +08:00
BZLZHH 41fefb8e54 [Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state. 2025-04-04 23:02:59 +08:00
BZLZHH e9d5caab2a Initial Commit: MobileGL
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-15 19:30:03 +08:00