BZLZHH
|
7618ff27f4
|
[Docs] (README): Add an important note about rewriting this project.
|
2025-06-30 12:09:14 +08:00 |
|
BZLZHH
|
05493e5e15
|
[Docs] (README): Update third-party components info.
|
2025-06-30 12:02:40 +08:00 |
|
swung0x48
|
c7a8d7e785
|
[Fix]: fix glx macro name
|
2025-06-20 17:54:55 +08:00 |
|
swung0x48
|
22b6254a16
|
Merge branch 'dev-es' of https://github.com/MobileGL-Dev/MobileGL into dev-es
|
2025-06-20 17:50:00 +08:00 |
|
swung0x48
|
db1879d098
|
[Fix]: fix GLX GetProcAddress not exported properly
|
2025-06-20 17:48:30 +08:00 |
|
BZLZHH
|
5c0b675ca8
|
[Feat] (Debug): Add log target control with bitmask flags.
|
2025-06-20 13:22:57 +08:00 |
|
BZLZHH
|
47cd496e6d
|
[Fix] (Init): Refactor MG_Initialize/MG_Destroy for multi-platform compatibility.
|
2025-06-05 07:57:07 +08:00 |
|
BZLZHH
|
aa491bb801
|
[Fix] (BufferState): Convert access in AcquireBufferMemory.
|
2025-05-17 14:31:03 +08:00 |
|
BZLZHH
|
605c5daf54
|
[Chore] (Global): Upgrade target GL version to 3.2.0.
|
2025-05-17 13:10:55 +08:00 |
|
BZLZHH
|
223ae1e33f
|
[Feat] (Getter): Handle more pnames in GetIntegerv.
|
2025-05-17 13:10:20 +08:00 |
|
BZLZHH
|
33e4b6d8de
|
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
|
2025-05-17 11:50:47 +08:00 |
|
BZLZHH
|
3b1ab8d9d9
|
Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
|
2025-05-17 11:13:31 +08:00 |
|
BZLZHH
|
9297542dcf
|
Revert "use unordered_dense to mitigate __next_prime overflow error"
This reverts commit b082e2e06b.
|
2025-05-17 11:13:19 +08:00 |
|
BZLZHH
|
7debcd7927
|
[Feat] (Getter): Implement GetIntegerv.
|
2025-05-17 10:25:58 +08:00 |
|
BZLZHH
|
8805694fb9
|
[Misc] (ShittilyDrawing): Fix error binding of read fbo? Remove DrawBuffer.
|
2025-05-17 01:53:08 +08:00 |
|
BZLZHH
|
4316d4e13d
|
[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.
|
2025-05-17 01:25:13 +08:00 |
|
BZLZHH
|
4673007708
|
[Misc] (FramebufferState): Rename some functions.
|
2025-05-17 01:09:05 +08:00 |
|
BZLZHH
|
19e2a5dec2
|
[Feat] (BufferState): Implement BufferSubData.
|
2025-05-17 00:19:40 +08:00 |
|
BZLZHH
|
71df4bae3c
|
[Misc] (Texture): Start to support GL_DEPTH_COMPONENT32...
|
2025-05-17 00:03:00 +08:00 |
|
BZLZHH
|
e3a25c6274
|
[Feat] (ShittilyDrawing): Implement more Drawing functions. Make uniform correct.
|
2025-05-16 23:40:32 +08:00 |
|
BZLZHH
|
354d0882eb
|
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
|
2025-05-16 23:35:44 +08:00 |
|
BZLZHH
|
6901e9584f
|
[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
|
2025-05-16 23:23:16 +08:00 |
|
BZLZHH
|
95110fd989
|
[Misc] (Getter): Add a space character of GL_RENDERER.
|
2025-05-16 16:55:49 +08:00 |
|
BZLZHH
|
2b5b4c5008
|
[Misc] (Getter): Set GL_MAX_TEXTURE_SIZE to 65535.
|
2025-05-16 16:55:04 +08:00 |
|
BZLZHH
|
c848255b43
|
[Docs] (README): Fix the wrong Minecraft version.
|
2025-05-16 16:47:27 +08:00 |
|
BZLZHH
|
ae980326e7
|
Merge branch 'feat/dev-es-renaming' into feat/dev-es-shittily-draw
|
2025-05-16 16:37:29 +08:00 |
|
BZLZHH
|
06a79f2fc4
|
[Fix] (ShittilyDrawing): Ensure proper VBO binding when syncing VAO attributes.
|
2025-05-16 16:16:02 +08:00 |
|
BZLZHH
|
80a077acdf
|
[Feat] (ShittilyDrawing): Implement TexParamCache.
|
2025-05-16 16:03:56 +08:00 |
|
BZLZHH
|
9a692a7845
|
[Feat] (BufferState): Implement glDeleteBuffers.
|
2025-05-16 13:34:24 +08:00 |
|
swung0x48
|
7fdf31c782
|
[Misc] poking around...attempting to fix vbo problem but no avail
|
2025-05-11 22:59:26 +08:00 |
|
BZLZHH
|
d0b8777249
|
[Feat] (VertexArray): Implement renaming for VAO.
|
2025-05-11 09:32:11 +08:00 |
|
BZLZHH
|
ba339ca182
|
[Fix] (DrawElementsSHITTILY): Disable bufferObj.dataValid check now.
|
2025-05-11 09:30:32 +08:00 |
|
swung0x48
|
f36c322d86
|
[Optimization] (GL_Drawing): skipping VAO gen, improving perf?
|
2025-05-10 18:47:23 +08:00 |
|
swung0x48
|
614c5f7324
|
[Fix] (BufferState, GL_Drawing): mark dirty buffers
|
2025-05-08 21:40:48 +08:00 |
|
swung0x48
|
5142f3c72b
|
[Fix] (TextureState, GL_Drawing): mark dirty textures to skip uploading unmodified ones
|
2025-05-08 20:57:16 +08:00 |
|
swung0x48
|
c52e28cc7a
|
[Fix] (TextureState): fix a horrible performance bug
|
2025-05-08 20:36:03 +08:00 |
|
swung0x48
|
1953dd60bf
|
[Optimization] (GL_Drawing): kinda fix SyncAllTexturesToGLES, getting main menu to work
|
2025-05-08 17:14:42 +08:00 |
|
swung0x48
|
40cf5a1ebb
|
[Optimization] (TextureState): block memcpy
|
2025-05-08 16:07:17 +08:00 |
|
swung0x48
|
d33fb15ada
|
[Feat] using unordered_dense somewhere...
|
2025-05-08 10:00:44 +08:00 |
|
swung0x48
|
3edb48d5fc
|
[Misc]: add ankerl/unordered_dense
|
2025-05-08 09:49:09 +08:00 |
|
swung0x48
|
f98f877e07
|
[Fix] (GL_Drawing.cpp): realize glBindAttribLocation, and other misc fixes
|
2025-05-07 23:25:46 +08:00 |
|
swung0x48
|
a50856dea0
|
[buildsystem] (build.gradle): add gradle file
|
2025-05-07 20:38:43 +08:00 |
|
swung0x48
|
fc0396705f
|
[Feat] NormalizePixelFormat
|
2025-05-07 17:44:37 +08:00 |
|
swung0x48
|
d1eb029671
|
[Fix] some format quirk
|
2025-05-07 17:15:50 +08:00 |
|
swung0x48
|
a17497522a
|
[Misc] more GLenum to string
|
2025-05-07 16:22:08 +08:00 |
|
swung0x48
|
6c1d1e0e7a
|
[Feat] implement renaming for buffer
|
2025-05-07 15:38:30 +08:00 |
|
swung0x48
|
bb45906189
|
[Feat] implement glBlitFramebuffer, making things start to render
|
2025-05-07 13:33:29 +08:00 |
|
swung0x48
|
b082e2e06b
|
use unordered_dense to mitigate __next_prime overflow error
|
2025-05-07 10:57:26 +08:00 |
|
swung0x48
|
96774ef3da
|
don't force compile Release profile
|
2025-05-07 09:10:29 +08:00 |
|
swung0x48
|
12cedbae0e
|
fix compilation on android
|
2025-05-06 17:53:22 +08:00 |
|