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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 04:08:32 +09:00
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102 Commits 28 Branches 0 Tags
Deprecated/dev
Commit Graph
9 Commits
Author SHA1 Message Date
BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00
BZLZHH 3b1ab8d9d9 Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
2025-05-17 11:13:31 +08:00
BZLZHH 9297542dcf Revert "use unordered_dense to mitigate __next_prime overflow error"
This reverts commit b082e2e06b.
2025-05-17 11:13:19 +08:00
swung0x48 7fdf31c782 [Misc] poking around...attempting to fix vbo problem but no avail 2025-05-11 22:59:26 +08:00
BZLZHH d0b8777249 [Feat] (VertexArray): Implement renaming for VAO. 2025-05-11 09:32:11 +08:00
swung0x48 b082e2e06b use unordered_dense to mitigate __next_prime overflow error 2025-05-07 10:57:26 +08:00
swung0x48 c68cbfa37b a bunch of junk, merging 'shitty' branch 2025-05-06 16:20:18 +08:00
BZLZHH 3fa6aa660c [Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion. 2025-05-05 10:04:35 +08:00
BZLZHH 33104f699a [Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions. 2025-05-01 22:20:34 +08:00
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