BZLZHH
5c0b675ca8
[Feat] (Debug): Add log target control with bitmask flags.
2025-06-20 13:22:57 +08:00
BZLZHH
33e4b6d8de
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
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# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
2025-05-17 11:50:47 +08:00
BZLZHH
3b1ab8d9d9
Revert "a bunch of junk, merging 'shitty' branch"
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This reverts commit c68cbfa37b .
2025-05-17 11:13:31 +08:00
BZLZHH
9297542dcf
Revert "use unordered_dense to mitigate __next_prime overflow error"
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This reverts commit b082e2e06b .
2025-05-17 11:13:19 +08:00
BZLZHH
354d0882eb
[Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now.
2025-05-16 23:35:44 +08:00
swung0x48
d1eb029671
[Fix] some format quirk
2025-05-07 17:15:50 +08:00
swung0x48
a17497522a
[Misc] more GLenum to string
2025-05-07 16:22:08 +08:00
swung0x48
b082e2e06b
use unordered_dense to mitigate __next_prime overflow error
2025-05-07 10:57:26 +08:00
swung0x48
c68cbfa37b
a bunch of junk, merging 'shitty' branch
2025-05-06 16:20:18 +08:00
BZLZHH
3fa6aa660c
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
BZLZHH
383ec85400
[Feat] (ProgramState): Implement automatic GLSL uniform management.
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- Add SPIRV-Cross/glslang integration for uniform reflection.
- Auto-detect and assign locations for uniforms/samplers.
- Support most types of uniform.
- Implement glUniform* functions with type safety.
- Add MG_Util::Program:
- GLSL-SPIRV conversion
- SPIRV uniform reflection
- Program uniform dumping
2025-05-03 22:50:41 +08:00
BZLZHH
9a61811db7
[Fix] (Debug.cpp): FIx the format mistake of log file.
2025-04-04 11:27:43 +08:00
BZLZHH
5af3057456
[Feat|Fix] (...): Emulate EGL. Emulate glClear and glClearColor.
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Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-30 12:07:14 +08:00
BZLZHH
8374a88731
[Docs|Improvement] (...): Add LICENSE and README.md. Modify some texts.
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Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-23 08:49:50 +08:00
BZLZHH
e9d5caab2a
Initial Commit: MobileGL
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Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-15 19:30:03 +08:00