swung0x48
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1cefb9780b
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[Feat] (MG_State, MG_Util, MG_Impl/GLImpl, MG_Backend/DirectGLES): desktop-GL single-channel client formats GL_GREEN/GL_BLUE/GL_ALPHA and _INTEGER variants - validate and readback via wide-RGBA channel extraction (GL CTS packed_pixels rgba8_format_green/blue read with them), unpack GREEN/BLUE(_INTEGER) TexImage uploads into the named channel with 0/1 defaults per table 3.3; GL_ALPHA keeps the legacy Red upload mapping (R8 storage + 000R swizzle), its readback corrected at the backend to source channel 3
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2026-07-16 06:47:33 -04:00 |
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swung0x48
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e7bb46e819
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[Fix] (MG_Backend/DirectGLES): support Sundial Lite shader pack
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2026-06-17 10:58:12 +08:00 |
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BZLZHH
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727939af5b
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[Fix] (MG_Impl, MG_State, MG_Backend, MG_Util): Do source audit by Codex.
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2026-06-09 15:34:19 +08:00 |
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BZLZHH
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20fbfc2956
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[Chore] (LICENSE): Switch project license to LGPLv3.
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2026-01-18 09:33:33 +08:00 |
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BZLZHH
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b68d2859e8
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[Feat] (MG_Util|MG_State/TextureState): Add TexturePixelDataType::HalfFloat and TexturePixelDataType::UnsignedInt248. Handle TexturePixelDataType::Float32UnsignedInt248Rev.
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2026-01-01 13:17:25 +08:00 |
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BZLZHH
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3714e275ab
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[Chore] (All): Update copyright year in source code files.
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2026-01-01 00:42:06 +08:00 |
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BZLZHH
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e7d9da42dc
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[Chore] (All): Adjust copyright declaration.
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2025-12-31 21:49:54 +08:00 |
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BZLZHH
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8ed8efe347
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[Chore] (All): Add standardized source file header and update script.
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2025-12-31 15:45:34 +08:00 |
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BZLZHH
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6293f3f0ab
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[Feat] (MG_State/TextureState): Add GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
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2025-11-30 11:42:20 +08:00 |
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BZLZHH
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e72bdb67b5
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[Feat] (MG_State/TextureState): Add more TextureUploadTarget.
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2025-11-28 21:37:47 +08:00 |
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BZLZHH
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a6b34ee5bf
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[Chore] (...): Format code.
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2025-11-28 15:17:50 +08:00 |
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swung0x48
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352df37b91
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[Feat] (MG_State/TextureObject): implement GetIndexOfTextureUploadTarget()
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2025-11-25 14:14:05 +08:00 |
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swung0x48
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ef6ef0fc31
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[Fix] (MG_Util/Converters): add MirrorClampToEdge
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2025-11-17 22:19:52 +08:00 |
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swung0x48
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ff0a3c5b9a
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[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
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2025-11-17 13:40:34 +08:00 |
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BZLZHH
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5ffc4d1e2d
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[Feat] (MG_Utils/Converters): Add converters for TextureSwizzleParam.
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2025-11-01 15:51:58 +08:00 |
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BZLZHH
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bd1056f9c9
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[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
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2025-10-06 16:08:35 +08:00 |
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BZLZHH
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675ee4915b
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[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.
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2025-08-14 18:32:37 +08:00 |
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BZLZHH
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f713a3785b
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[Feat] (MG_Util/Converters): Add converters for TextureUploadTarget and additional TextureTarget.
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2025-08-14 15:21:48 +08:00 |
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BZLZHH
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a78c53ecdd
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[Feat] (MG_Util/Converters): Implement texture enum converters.
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2025-08-12 18:05:02 +08:00 |
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