swung0x48
d1eb029671
[Fix] some format quirk
2025-05-07 17:15:50 +08:00
swung0x48
a17497522a
[Misc] more GLenum to string
2025-05-07 16:22:08 +08:00
BZLZHH
3fa6aa660c
[Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion.
2025-05-05 10:04:35 +08:00
BZLZHH
383ec85400
[Feat] (ProgramState): Implement automatic GLSL uniform management.
...
- Add SPIRV-Cross/glslang integration for uniform reflection.
- Auto-detect and assign locations for uniforms/samplers.
- Support most types of uniform.
- Implement glUniform* functions with type safety.
- Add MG_Util::Program:
- GLSL-SPIRV conversion
- SPIRV uniform reflection
- Program uniform dumping
2025-05-03 22:50:41 +08:00
BZLZHH
9a61811db7
[Fix] (Debug.cpp): FIx the format mistake of log file.
2025-04-04 11:27:43 +08:00
BZLZHH
5af3057456
[Feat|Fix] (...): Emulate EGL. Emulate glClear and glClearColor.
...
Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-30 12:07:14 +08:00
BZLZHH
8374a88731
[Docs|Improvement] (...): Add LICENSE and README.md. Modify some texts.
...
Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-23 08:49:50 +08:00
BZLZHH
e9d5caab2a
Initial Commit: MobileGL
...
Signed-off-by: BZLZHH <admin@bzlzhh.top >
2025-03-15 19:30:03 +08:00