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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-09 20:58:31 +09:00
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17 Commits 28 Branches 0 Tags
35fb42e595956b549802b98041aab79bcd2b69c2
Commit Graph
6 Commits
Author SHA1 Message Date
BZLZHH 41fefb8e54 [Feat] (...): Add global OpenGL state. Add gl texture state (almost complete for Minecraft) and implementation gl texture functions that Minecraft would use. Add gl error state. 2025-04-04 23:02:59 +08:00
BZLZHH d64eb04dd5 [Docs|Misc] (...): Add PlannedFunctions.md. Add more directories about these funcs. 2025-04-04 10:52:33 +08:00
BZLZHH c12e353c68 [Misc] (...): Define BACKEND_TYPE in Includes.h. Fix some compiling errors of GL_Common. 2025-04-04 09:32:27 +08:00
BZLZHH 5af3057456 [Feat|Fix] (...): Emulate EGL. Emulate glClear and glClearColor.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-30 12:07:14 +08:00
BZLZHH a60bc2644d [Improvement] (...): Log more info.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-15 20:49:39 +08:00
BZLZHH e9d5caab2a Initial Commit: MobileGL
Signed-off-by: BZLZHH <admin@bzlzhh.top>
2025-03-15 19:30:03 +08:00
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