swung0x48
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4eb0dbc8a9
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[Fix] (Magma): probe and work around Adreno E5 transfer reads and cross-format slice copies
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2026-10-12 21:00:18 -04:00 |
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065d1582ba
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[Fix] (Magma): ignore shader gl_SampleMask without multisample fragment ops
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2026-10-12 19:37:25 -04:00 |
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05d58a566a
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[Fix] (Espryt): sample cube-array shadow textures at LOD 0 with texture() outside the fragment stage
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2026-10-12 19:05:33 -04:00 |
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702f937ca9
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[Fix] (Pipe): avalanche the composite shutter mix so dirty bits stop colliding
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2026-10-12 18:55:51 -04:00 |
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6129d6e463
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[Fix] (Magma): zero gl_Layer in draws into a non-layered framebuffer
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2026-10-12 18:28:13 -04:00 |
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swung0x48
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53f3b7a9af
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[Fix] (GL): leave the injected default fragment stage out of program pipeline validation
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2026-10-12 18:28:03 -04:00 |
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47601cbbb8
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[Fix] (Buffer): refresh persistent read maps at a client-mapped buffer barrier
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2026-10-12 18:00:16 -04:00 |
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cd26f508df
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[Fix] (Pipe): skip the location tables a failed relink cleared when emitting program bindings
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2026-10-12 15:30:33 -04:00 |
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da6b172d08
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[Fix] (Magma): lower pixel_center_integer gl_FragCoord so Vulkan validation stops refusing the program
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2026-10-12 15:06:42 -04:00 |
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171eed9ac0
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[Fix] (CI): re-baseline the link ratchet for the seq-ordered buffer writeback signature
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2026-10-12 08:40:52 -04:00 |
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09b315197b
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[Fix] (Espryt): bound usampler2DMS fetches by the bound texture's real sample count
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2026-10-12 08:39:26 -04:00 |
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c9bf43b710
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[Fix] (Texture): decode ETC2/EAC uploads into the texel shadow
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2026-10-12 08:32:53 -04:00 |
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1962e0c603
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[Fix] (Buffer): refresh persistent read maps at glFinish and glClientWaitSync
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2026-10-12 08:32:52 -04:00 |
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swung0x48
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acad001b34
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[Fix] (Pipe): bind incomplete image units as no image
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2026-10-12 08:32:51 -04:00 |
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8fff9363f7
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[Fix] (Backend): apply framebuffer no-attachment defaults on both backends
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2026-10-12 08:32:51 -04:00 |
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3b0e6270b7
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[Fix] (Backend): apply the polygon offset clamp on both backends
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2026-10-12 08:32:50 -04:00 |
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1469022b53
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[Fix] (Shader): keep ESSL 3.10 block-array indexing and image-uniform rules for sources that declared an es version
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2026-10-12 08:32:49 -04:00 |
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e98c5b4a6a
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[Fix] (GL): validate program pipelines by the spec rules in glValidateProgramPipeline and on every pipeline draw
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2026-10-12 08:32:49 -04:00 |
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e0193f0b3d
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[Fix] (GL): fail the link of a non-separable program that has a tessellation or geometry stage but no vertex stage
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2026-10-12 08:32:48 -04:00 |
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35077242c3
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[Fix] (GL): derive per-stage atomic-counter limits from the backend's storage-block budget and fail the link past them
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2026-10-12 08:32:47 -04:00 |
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cc23ed3c7e
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[Fix] (Shader): reject a location qualifier on an atomic counter instead of dropping it with a warning
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2026-10-12 08:32:47 -04:00 |
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4cb65bdfdc
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[Fix] (Shader): place relaxed-rule atomic counters on their binding's offset cursor and reject unsized, unbound and overlapping counters at compile
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2026-10-12 08:32:46 -04:00 |
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c2dbcbee19
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[Fix] (GL): report GL_SAMPLE_POSITION from the backend's sample locations and check the index against the draw framebuffer's GL_SAMPLES
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2026-10-12 08:32:44 -04:00 |
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45f5bae8b3
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[Fix] (GL): answer one for the name-length program queries of a program linked from SPIR-V
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2026-10-12 08:32:44 -04:00 |
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b4da0e1a87
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[Fix] (GL): raise INVALID_VALUE/INVALID_ENUM from glGetStringi for an index past the list or an unindexed name
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2026-10-12 08:32:43 -04:00 |
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049c8a421c
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[Fix] (GL): implement glGetCompressedTextureSubImage over the compressed block shadow
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2026-10-12 08:22:18 -04:00 |
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60ba52bfe4
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[Fix] (GL): validate the glGetTextureSubImage region with INVALID_VALUE before refusing a partial read
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2026-10-12 08:22:17 -04:00 |
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b7d42faac0
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[Fix] (GL): answer GL_TEXTURE_BUFFER_DATA_STORE_BINDING in glGetTexLevelParameter
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2026-10-12 08:22:16 -04:00 |
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2f312262ea
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[Fix] (GL): keep TEXTURE_BASE_LEVEL/MAX_LEVEL as set on immutable textures and clamp only the effective range
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2026-10-12 08:22:16 -04:00 |
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4b5c315ea5
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[Fix] (GL): report FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS and treat an attached layer past the last one as an incomplete attachment
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2026-10-12 08:22:15 -04:00 |
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d4501e0c23
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[Fix] (GL): raise INVALID_OPERATION from glTextureParameter* for sampler state on a multisample texture
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2026-10-12 08:22:14 -04:00 |
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6e43ff8ccc
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[Feat] (GL): apply glClipControl on both backends and advertise ARB_clip_control
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2026-10-12 08:11:18 -04:00 |
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82ef0053ea
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[Fix] (DirectVulkan): express polygon facing as the pipeline front face
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2026-10-12 08:10:50 -04:00 |
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c83d27a668
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[Feat] (GL): advertise ARB_cull_distance where the backend has cull distances
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2026-10-12 08:10:50 -04:00 |
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454083bf57
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[Fix] (DirectGLES): redeclare input gl_PerVertex with the producer's clip/cull sizes
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2026-10-12 08:10:04 -04:00 |
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b22c37f763
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[Fix] (GL): resolve attribute array elements in glGetAttribLocation
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2026-10-12 08:10:04 -04:00 |
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swung0x48
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4c9ce56124
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[Feat] (GL): advertise the 4.x-core extension batch and ARB_tessellation_shader where the device has tessellation
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2026-10-12 08:09:24 -04:00 |
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2eae028938
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[Fix] (GL): report tessellation-stage image uniform limits from the backend and enforce them at link
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2026-10-12 08:08:58 -04:00 |
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c881bc2396
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[Feat] (Magma): pipeline and primitive fragment shading rate via VK_KHR_fragment_shading_rate
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2026-10-12 08:03:31 -04:00 |
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db23b9d551
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[Feat] (Espryt): forward fragment shading rate to the driver extension
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2026-10-12 08:03:29 -04:00 |
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swung0x48
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6d27499f3c
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[Feat] (ShaderTranspiler): carry shading-rate built-ins through the ESSL leg
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2026-10-12 08:03:28 -04:00 |
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7e544c2b78
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[Feat] (Frontend): add GL_EXT_fragment_shading_rate state, entry points and getters
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2026-10-12 08:03:27 -04:00 |
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ba6db60c09
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[Fix] (GL): fail the link when a stage exceeds its uniform or storage block limits
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2026-10-12 06:46:05 -04:00 |
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106190e2ff
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[Fix] (Shader): make demoted double varyings flat on every stage so both sides of the interface agree
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2026-10-12 06:46:04 -04:00 |
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swung0x48
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bc3c4fbb6c
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[Fix] (Remote): order buffer writebacks by producing seq so a stale capture writeback cannot retire a newer GPU-write mark
|
2026-10-12 06:46:04 -04:00 |
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swung0x48
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9b5e15dfc8
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[Fix] (Espryt): swizzle GL_BGRA vertex arrays into RGBA streams instead of disabling them
|
2026-10-12 05:59:29 -04:00 |
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swung0x48
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363fce247f
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[Fix] (Espryt): order a dispatch after unbarriered storage-buffer writes so adjacent components survive
|
2026-10-12 05:59:28 -04:00 |
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swung0x48
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c639e17514
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[Fix] (Espryt): barrier re-uploads into image-accessed textures ahead of the dispatch that reads them
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2026-10-12 05:59:27 -04:00 |
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swung0x48
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84b0c20512
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[Test] (Espryt): upload into an image-only texture lands before the draw that stores over it
|
2026-10-12 04:29:44 -04:00 |
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swung0x48
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14617a57df
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[Fix] (Espryt): re-sync image units when a bound image texture's content serial moves
|
2026-10-12 04:29:43 -04:00 |
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