Logo
Explore Help
Sign In
swung0x48/MobileGL
Watch 1
Star 0
Fork 0
mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 13:18:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
2,601 Commits 28 Branches 0 Tags
8349babe907599364af7525bfb1e08a0c03dbb14
Commit Graph
1 Commits
Author SHA1 Message Date
swung0x48 cef81df73f [Fix, Test] (ShaderTranspiler, DirectGLES): fold or lower dynamically indexed fragment outputs before ESSL emission - GLSL ES requires constant integral indices, so the OIT coefficient shader linked nothing on ANGLE and every translucent draw was a silent no-op 2026-08-11 23:39:03 -04:00
Powered by Gitea Version: 1.27.2 Page: 68ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API