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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 13:18:31 +09:00
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136 Commits 28 Branches 0 Tags
964f483fd5ca32d87a87a10a7cdbb5e4ed6c75a1
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5 Commits
Author SHA1 Message Date
BZLZHH f5a14c20a9 [Feat] (DiligentEngine): Implement most rendering by DiligentEngine. 2025-06-07 19:41:32 +08:00
BZLZHH 4673007708 [Misc] (FramebufferState): Rename some functions. 2025-05-17 01:09:05 +08:00
BZLZHH 354d0882eb [Fix] (MG_State): Make uniformObj.count correct. Disable all freeIds now. 2025-05-16 23:35:44 +08:00
BZLZHH 3fa6aa660c [Feat] (GL_Drawing): Add DrawElementsSHITTILY. Add SPIRV->GLSL ES conversion. 2025-05-05 10:04:35 +08:00
BZLZHH 30beaf6eb9 [Feat] (...): Add FramebufferState while implementing these gl functions. 2025-05-04 01:17:09 +08:00
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