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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-11 13:48:30 +09:00
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53 Commits 28 Branches 0 Tags
b082e2e06b1eaeb54609666b03d12ddfcbaf5a8b
Commit Graph
7 Commits
Author SHA1 Message Date
swung0x48 b082e2e06b use unordered_dense to mitigate __next_prime overflow error 2025-05-07 10:57:26 +08:00
swung0x48 c68cbfa37b a bunch of junk, merging 'shitty' branch 2025-05-06 16:20:18 +08:00
BZLZHH 04976daa9f [Refactor] (...): Optimize code file structure. 2025-05-01 09:22:50 +08:00
BZLZHH e19df94ece [Perf] (TestDrawing.cpp): Improve DrawAllTextures. 2025-04-30 14:42:59 +08:00
BZLZHH 553361b81a [Fix] (TestDrawing.cpp): Fix the wrong gl stub callings. 2025-04-28 11:34:29 +08:00
BZLZHH 0f21351658 [Fix] (TestDrawing.cpp): Fix the shader error. 2025-04-26 12:19:18 +08:00
BZLZHH 91fa9e2d01 [Feat] (...): Add GLES Backend. 2025-04-26 12:03:42 +08:00
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