Files
MobileGL/PlannedFunctions.md
BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00

204 lines
3.6 KiB
Markdown
Raw Permalink Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
## OpenGL State Manager
### **1. Initialization & Query Functions**
- [x] glGetAttribLocation
- [x] glGetBufferParameteriv
- [x] glGetError
- [x] glGetIntegerv
- [x] glGetProgramiv
- [x] glGetShaderiv
- [x] glGetString
- [x] glGetStringi
- [x] glGetTexLevelParameteriv
- [x] glGetUniformLocation
---
### **2. Texture Operations**
- [x] glActiveTexture
- [x] glBindTexture
- [x] glDeleteTextures
- [x] glGenTextures
- [x] glTexImage2D
- [x] glTexParameterf
- [x] glTexParameteri
- [x] glTexSubImage2D
---
### **3. Framebuffer Operations**
- [x] glBindFramebuffer
- [x] glCheckFramebufferStatus
- [x] glDeleteFramebuffers
- [x] glFramebufferTexture2D
- [x] glGenFramebuffers
  ~~glBlitFramebuffer~~
---
### **4. Shader & Program Management**
- [x] glAttachShader
- [x] glBindAttribLocation
- [x] glCompileShader
- [x] glCreateProgram
- [x] glCreateShader
- [x] glDeleteProgram
- [x] glDeleteShader
- [x] glLinkProgram
- [x] glShaderSource
- [x] glUseProgram
---
### **5. Buffer & Vertex Array Operations**
- [x] glBindBuffer
- [x] glBindVertexArray
- [x] glBufferData
- [x] glEnableVertexAttribArray
- [x] glGenBuffers
- [x] glGenVertexArrays
- [x] glMapBuffer
- [x] glUnmapBuffer
- [x] glVertexAttribIPointer
- [x] glVertexAttribPointer
- [x] glBufferSubData
- [x] glMapBufferRange
- [x] glFlushMappedBufferRange
- [x] glCopyBufferSubData
---
### **6. State Management**
- [x] glBlendFunc
- [x] glBlendFuncSeparate
- [x] glClear
- [x] glClearColor
- [x] glClearDepth
- [x] glColorMask
- [x] glDepthFunc
- [x] glDepthMask
- [x] glDisable
- [x] glEnable
- [x] glPixelStorei
- [x] glViewport
---
### **7. Uniforms & Attributes**
- [x] glUniform1fv
- [x] glUniform1i
- [x] glUniform1iv
- [x] glUniform4fv
- [x] glUniformMatrix4fv
- [x] All glUniform\* in OpenGL 3.3
---
### **8. Drawing Commands**
  ~~glDrawElements~~
## Abstraction Layer (MG_RHI)
### **1. Initialization & Query Functions**
  ~~glGetAttribLocation~~
  ~~glGetBufferParameteriv~~
  ~~glGetError~~
  ~~glGetIntegerv~~
- [ ] glGetProgramiv
- [ ] glGetShaderiv
- [ ] glGetString
- [ ] glGetStringi
  ~~glGetTexLevelParameteriv~~
  ~~glGetUniformLocation~~
---
### **2. Texture Operations**
- [ ] glActiveTexture
- [ ] glBindTexture
- [ ] glDeleteTextures
- [ ] glGenTextures
- [ ] glTexImage2D
- [ ] glTexParameterf
- [ ] glTexParameteri
- [ ] glTexSubImage2D
---
### **3. Framebuffer Operations**
- [ ] glBindFramebuffer
- [ ] glCheckFramebufferStatus
- [ ] glDeleteFramebuffers
- [ ] glFramebufferTexture2D
- [ ] glGenFramebuffers
- [ ] glBlitFramebuffer
---
### **4. Shader & Program Management**
- [ ] glAttachShader
- [ ] glBindAttribLocation
- [ ] glCompileShader
- [ ] glCreateProgram
- [ ] glCreateShader
- [ ] glDeleteProgram
- [ ] glDeleteShader
- [ ] glLinkProgram
- [ ] glShaderSource
- [ ] glUseProgram
---
### **5. Buffer & Vertex Array Operations**
- [ ] glBindBuffer
- [ ] glBindVertexArray
- [ ] glBufferData
- [ ] glEnableVertexAttribArray
- [ ] glGenBuffers
- [ ] glGenVertexArrays
- [ ] glMapBuffer
- [ ] glUnmapBuffer
- [ ] glVertexAttribIPointer
- [ ] glVertexAttribPointer
- [ ] glBufferSubData
- [ ] glMapBufferRange
- [ ] glFlushMappedBufferRange
- [ ] glCopyBufferSubData
---
### **6. State Management**
- [ ] glBlendFunc
- [ ] glBlendFuncSeparate
- [ ] glClear
- [ ] glClearColor
- [ ] glClearDepth
- [ ] glColorMask
- [ ] glDepthFunc
- [ ] glDepthMask
- [ ] glDisable
- [ ] glEnable
- [ ] glPixelStorei
- [ ] glViewport
---
### **7. Uniforms & Attributes**
- [ ] glUniform1fv
- [ ] glUniform1i
- [ ] glUniform1iv
- [ ] glUniform4fv
- [ ] glUniformMatrix4fv
- [ ] All glUniform\* in OpenGL 3.3
---
### **8. Drawing Commands**
- [ ] glDrawElements