extmem_probe — disaggregation spike B (external memory)
A standalone Android command-line probe that answers one question per device:
Can the memory behind
AcquirePersistentMapbe shared with another process and mapped there — for both backends — and by which route?
This is the P0 spike that decides the AcquirePersistentMap tier in plan B §8.3
(T0 = server imports a client allocation, T1 = server exports its own, T2 = give
up and return nullptr). It links nothing from MobileGL and is not part of the
project's CMake build graph.
Both backends are asked, because they reach a persistent map by different APIs:
DirectVulkan ("Magma") maps a VkDeviceMemory, while DirectGLES ("Espryt")
calls glBufferStorageEXT + glMapBufferRange(PERSISTENT|COHERENT). A Vulkan
answer alone does not decide the tier for DirectGLES, so every tier has a GLES
leg.
What it does
- phase A — enumeration. Run context (uid, pid, SELinux domain — see the
caveat below), Vulkan device identity + memory types, and per handle type
(
OPAQUE_FD,DMA_BUF,HOST_ALLOCATION,AHARDWAREBUFFER) thevkGetPhysicalDeviceExternalBufferPropertiesverdict for the buffer usage MobileGL actually needs. Then a headless EGL pbuffer context reportsGL_EXT_memory_object{,_fd},GL_EXT_external_buffer,GL_EXT_buffer_storage,GL_OES_EGL_image_external{,_essl3},EGL_ANDROID_get_native_client_buffer, andGL_DEVICE_UUID_EXTagainst the VulkandeviceUUID(they must match for an fd import to be legal, so a mismatch explains a later decline). - T1 — server exports (Vulkan). Allocates a
HOST_VISIBLE|HOST_COHERENTbuffer memory withVkExportMemoryAllocateInfo, maps it, writes a pattern, takes a GPU access on it (below), exports an fd withvkGetMemoryFdKHR(opaque-fd, then dma-buf), hands the fd to a second process overSCM_RIGHTS, and has that process (a)mmap()the fd and (b) import it into its ownVkDeviceMemoryandvkMapMemoryit. Both sides write and both sides compare, so a one-directional or copy-on-import mapping is caught. - T1-gles — server exports (GLES). The same exported fd, imported as GL
buffer storage:
glCreateMemoryObjectsEXT+glImportMemoryFdEXT+glBufferStorageMemEXT, thenglMapBufferRange(PERSISTENT|COHERENT)— first in-process (isolates "GL can import this fd at all" from "the fd survives a process boundary"), then cross-process. Because drivers disagree about how the import must be phrased, each attempt walks a ladder over {dedicated flag} × {import size =VkMemoryRequirements::sizeor the fd's own size} × {buffer size}, and the report names the rung the driver accepted (accepted=…) plus every rung it rejected with its GL error (ladder: …), so a driver preference is never reported as a missing capability. A driver that backs the storage but refusesPERSISTENT|COHERENTis reported separately from one that refuses the storage — that distinction is exactly T1 vs T2 for DirectGLES. - T0 — server imports. The second process allocates an
AHardwareBufferBLOB (CPU_READ_OFTEN|CPU_WRITE_OFTEN|GPU_DATA_BUFFER), writes a pattern underAHardwareBuffer_lock, and sends it withAHardwareBuffer_sendHandleToUnixSocket. The first process reads it back three ways — CPU lock,VkDeviceMemoryimported throughVK_ANDROID_external_memory_android_hardware_buffer, and a GL buffer created witheglGetNativeClientBufferANDROID+glBufferStorageExternalEXTmapped persistent/coherent (the DirectGLES form of T0) — takes a GPU access, writes through each, and the allocating process verifies every write withAHardwareBuffer_lock. - T3 — host pointer import. If
VK_EXT_external_memory_hostis advertised, both directions are exercised: the importing process allocates the memfd (T3-external-memory-host, plus a plain cross-process memfd round trip), and — the direction that actually makes T3 a tier — the client allocates the memfd, writes to it, and the server mmaps the received fd, imports the client's host pointer into aVkDeviceMemory, reads what the client wrote, writes back, and takes a GPU access on the client's memory (T3-client-memfd-server-import).
Every tier row takes a real GPU access before it can be OK:
vkCmdCopyBuffer out of the shared allocation into a private staging buffer
(mismatch ⇒ the GPU could not read what the peer wrote) plus vkCmdFillBuffer
into it, vkQueueWaitIdle, and an explicit host-read barrier; the peer then
checks the filled region through its mapping. Without it an OK would only
mean that a map call returned a pointer, not that the tier survives GPU use.
Process topology mirrors the target design (the client spawns the server): the
probe re-execs /proc/self/exe --child=<route> and hands the child one end of a
socketpair on fd 3. A bare fork() is not usable — neither side's Vulkan
driver survives it, and both sides need live Vulkan.
Reading the verdict
status is one of OK, PARTIAL, UNSUPPORTED, FAIL, SKIP, and the rule
is deliberately strict:
OK— every decisive leg round-tripped bytes in both directions (the allocating side's payload was visible to the other side, and the other side's write came back). A successful map call with no byte ever compared is neverOK.PARTIAL— at least one decisive leg round-tripped, but not all.FAIL— no decisive leg round-tripped. AFAILalways names the failing step and its driver error code inwhy: ….UNSUPPORTED— the route's extension is absent, or the driver never advertised the handle type asEXPORTABLEand then declined it. The same rule is applied at every export failure site: a decline on a handle type the driver advertised asEXPORTABLEis a driver bug and reportsFAIL; the same decline on one it never advertised reportsUNSUPPORTED.
Each row starts with a per-leg trace, e.g.
rawmmap[i]=no vkimport[D]=rt gpu[D]=rt — [D] decisive, [i] informational,
rt = round-tripped, read-only/write-only/no/notrun otherwise. Driver
error codes are printed verbatim (VkResult names, errno, GL enums) — that is
the payload of the spike, so do not summarize them away.
Two details worth knowing when reading T1 output:
- the child reads through both the plain
mmapand the importedVkDeviceMemorybefore it writes through either, because a driver whose exported fd maps at an offset would otherwise have its payload overwritten by the probe's own first write, and the second read would report a false failure; - the raw
mmapleg is informational for opaque-fd and decisive only for dma-buf. Vulkan forbids interpreting an opaque-fd payload outside the driver, so a driver that refuses it is conformant and MobileGL would never take that route; dma-buf is the opposite — a CPU mapping is the point of the handle type. When the direct compare fails the child scans the mapping for the exporter's payload and reportspayloadAt=<offset>;payloadAt=4096with a clean Vulkan import (lavapipe's answer) means the fd is shareable but its offset-0 is not the allocation's base.
SELinux domain caveat (important)
Run as adb shell /data/local/tmp/extmem_probe, this executes in the shell
SELinux domain (u:r:shell:s0), not the untrusted_app domain MobileGL
actually runs in. shell and untrusted_app do not share the same rules for
dmabuf/ashmem allocators, gralloc, and device nodes, so a route that works here
can still be denied in the app — and, less often, the reverse. The probe prints
the domain it actually got in the run-context header and repeats the caveat in
the summary; record it with the results.
To answer the question for the real domain, the same binary has to be executed
from an app process. The vehicle is the trace app's spike hook from the spike-A
package: build the trace APK with -Pmobilegl.buildExtmemProbe=ON (packages the
probe as libMobileGLExtmemProbe.so), put the options in
<output_dir>/spike-spawn.txt.args (via run-as), then
am start ... --es output_dir <dir> --es mobilegl_spike_spawn libMobileGLExtmemProbe.so.
The hook execs <lib> <marker>; the probe takes the positional argument as the
marker, reads <marker>.args, prints to <marker>.stdout, and writes a one-line
verdict to the marker. Compare the summary table with the adb shell one (run the
same .so from /data/local/tmp). Any row that differs between the two is an
SELinux/domain finding, not a driver finding.
Build and run
ANDROID_NDK=$HOME/android-sdk/ndk/27.3.13750724 ./build_android.sh /tmp/extmem-build
One line to push, run and collect on a device:
S=<serial>; adb -s $S push /tmp/extmem-build/extmem_probe /data/local/tmp/extmem_probe \
&& adb -s $S shell "chmod 755 /data/local/tmp/extmem_probe && /data/local/tmp/extmem_probe; echo EXIT=\$?" \
| tee out-$S.txt
There is also a host build (cmake -S . -B <dir> with no toolchain file). It
compiles T0 out — AHardwareBuffer is Android-only — and exists for exactly one
reason: running T1/T3 against a driver that is known to implement them
(lavapipe: VK_DRIVER_FILES=/usr/share/vulkan/icd.d/lvp_icd.json EGL_PLATFORM=surfaceless) proves the harness reports a working route as
working, which is what makes a device-side FAIL attributable to the device
driver rather than to this program. It is not a substitute for a device run.
Known host-build limitation. On lavapipe + llvmpipe the two T1-gles rows
report FAIL with glBufferStorageMemEXT -> GL_OUT_OF_MEMORY on every rung of
the ladder, even though GL_DEVICE_UUID_EXT matches the Vulkan deviceUUID:
llvmpipe's GL does not implement importing a lavapipe opaque-fd allocation.
That is a Mesa interop gap, not a harness defect — the T1/T3 rows are the ones
the host run validates, and they must all read OK. The GLES legs are validated
only on the devices.
Options: --size=BYTES (default 65536; the payload is split into 4 KiB regions,
one per writer — A payload, B/C/D importer writes, E GPU fill, F in-process GL
write), --only-t0 / --only-t1 / --only-t3 / --only-gles, --no-gles,
--regions-at-end (put the A..F window in the last 32 KiB of --size, so a large
size proves the far end is mapped), --sustained-lock[=ROUNDS] (default 8) /
--only-sustained: the T0S rows — the client locks the AHB once and never
unlocks while, per round, it CPU-writes REG_A, the server's GPU reads it (Vulkan
copy; GL compute on the glBufferStorageExternalEXT buffer) and fills REG_E / REG_F,
and the client reads both fills through the still-held pointer; after the last
round it unlocks and relocks once more (after unlock+relock), which separates
"GPU writes never landed" from "the held mapping kept stale lines".
Route mode (P11 B2 step 1)
Does a client's AHB cross the real B1 routes into the server app? A spike APK built with
-Pmobilegl.buildExtmemProbe=ON -Pmobilegl.extmemProbeAsServer=ON packages the probe as
libMobileGLServer.so (the real server becomes libMobileGLServerReal.so), so
MobileGLServerService execs libMobileGLServer.so <endpoint> --serve = the probe's route server
in the server app's own domain, and B1's broker connects to it and writes its PairBind pair.
--serve(argv[2]): listen on<endpoint>; pair each two connections by their PairBind frame length (control 64 bytes, aux 68); per client variant receive the handle, import it into Vulkan and GL, and run the T0S rounds on the control connection. RowsROUTE-<variant>-<size>.--route-client[=@endpoint]: fromMOBILEGL_IPC_CONTROL=fd:<c>,<a>(the B1 helper; presents its own PairBind pair unlessMOBILEGL_IPC_FD_PAIRED=1) or by connecting itself (same app only). Two variants per run:direct(AHardwareBuffer_sendHandleToUnixSocketon the aux connection) andhop(sent on a fresh socketpair whose other end travels over aux bySCM_RIGHTS).--size,--sustained-lock=N(default 4),--regions-at-endas above.
Never ship an APK built with extmemProbeAsServer: it has no render server.